Weapon Perks

Weapon Schematics have 1 to 5 Perks, depending on the rarity. Common has 1, Uncommon has 2, and so on up to Legendary which has 5. Weapon Perks come in 3 rarities: Common (Grey), Rare (Blue), and Legendary (Orange). This is a complete list of all current Weapon Perks, though some rarities may be missing, marked as a Question Mark (?). These are all confirmed, and none are guessed. This list be helpful when calculating dps and your ideal perks when perk rerolls are released.

If you have a Weapon Schematic that has a Weapon Perk type or rarity not listed above, please add it to the list to allow everyone to have equal

knowledge.

Critical Chance

 * -10% (Common)
 * -15% (Uncommon)
 * -20% (Rare)
 * -25% (Epic)
 * -30% (Legendary)

Critical Damage

 * -45% (Common)
 * -68% (Uncommon)
 * -90% (Rare)
 * -113% (Epic)
 * -135% (Legendary)

Damage

 * -10% (Common)
 * -15% (Uncommon)
 * -20% (Rare)
 * -25% (Epic)
 * -30% (Legendary)

Weapon Damage (Elements and/or Affliction damage for 6 seconds)

 * -15% (Common)
 * -23% (Uncommon)
 * -30% (Rare)
 * -38% (Epic)
 * -45% (Legendary)

Damage to Afflicted targets

 * -68% (Common)
 * -101% (Uncommon)
 * -135% (Rare)
 * -169% (Epic)
 * -203% (Legendary)

Damage to slowed and snared targets

 * -15% (Common)
 * -23% (Uncommon)
 * -30% (Rare)
 * -38% (Epic)
 * -45% (Legendary)

Fire Rate

 * -14% (Common)
 * -21% (Uncommon)
 * -28% (Rare)
 * -35% (Epic)
 * -42% (Legendary)

Magazine Size

 * -25% (Common)
 * -38% (Uncommon)
 * -50% (Rare)
 * -63% (Epic)
 * -75% (Legendary)

Reload Speed

 * -25% (Common)
 * -38% (Uncommon)
 * -50% (Rare)
 * -63% (Epic)
 * -75% (Legendary)

Stability

 * -20% (Common)
 * -30% (Uncommon)
 * -40% (Rare)
 * -50% (Epic)
 * -60% (Legendary)

Headshot Damage

 * -12% (Common)
 * -19% (Uncommon)
 * -26% (Rare)
 * -33% (Epic)
 * -40% (Legendary)

5 Headshot Combo (Ranged Weapon Damage Bonus for 10 seconds)

 * -15% (Common)
 * -23% (Uncommon)
 * -30% (Rare)
 * -38% (Epic)
 * -45% (Legendary)

Headshot that kill an enemy cause it to explode, damaging enemies within 0.5 title for X Damage

 * -25% (Common)
 * -38% (Uncommon)
 * -50% (Rare)
 * -63% (Epic)
 * -75% (Legendary)

Damage to stunned, staggered, and knocked down targets

 * -15% (Common)
 * -23% (Uncommon)
 * -30% (Rare)
 * -38% (Epic)
 * -45% (Legendary)

Impact % + Knockback Magnitude

 * -15% + 200 (Common)
 * -20% + 300 (Uncommon)
 * -25% + 400 (Rare)
 * -30% + 500 (Epic)
 * -35% + 600 (Legendary)

Heavy Attack Energy Cost

 * -10% (Common)
 * -15% (Uncommon)
 * -20% (Rare)
 * -25% (Epic)
 * -30% (Legendary)

Longer Durability

 * -10% (Common)
 * -15% (Uncommon)
 * -20% (Rare)
 * -25% (Epic)
 * -30% (Legendary)

Durability Decay

 * -14% (Common)
 * -21% (Uncommon)
 * -28% (Rare)
 * -35% (Epic)
 * -42% (Legendary)

External resources and references

 * All in One Guides
 * "Best" Perks
 * Perk Priorities and Identifying Great


 * Spreadsheets / Theorycrafting
 * KenjiroHD's Fortnite Weapon Comparison Spreadsheats
 * Whitesushi's Fortnite Weapon Loadout Spreadsheats
 * Time To Kill


 * Educational
 * Ranged Weapon Engagement Distances
 * Elemental Damage Analysis
 * Ultimate True Trap DPS
 * Ideal Weapon Perks
 * Husks, Weapon Rolls and Min/Maxing Perks


 * Life Leech (Melee Perk) and Hearty Strikes (Tactical Bonus)


 * Assault / SMG Loadouts
 * Best Bobcat Perks
 * Best Tiger Perks
 * Best Wraith Perks


 * Pistol Loadouts
 * Best Bolt Bolt Perks


 * Melee Loadouts
 * Best Spectral Blade Perks


 * Kinetic Overload Impact Synergy
 * Best Lead Sled Perks
 * Best Smasher Basher Perks


 * Trap Loadouts
 * Best Gas Perks


 * Defender Loadouts
 * Guide: Defenders & Weapons


 * Hero Loadouts
 * Whitesushi's Finalized Builds "Immortal" Loadouts
 * Whitesushi's Math Behind 8.20
 * New Constructor Loadouts