Sound Wall Schematic

Sound Walls are a trap that stuns Mist Monsters and makes normal husk types dance for a short duration of time. It works through walls and has a 1x1 tile range. After activation, husks will start to dance and will not be able to hit players.

Usage

 * Sound Walls can be efficient at stopping Husks in their place.
 * Sound Walls makes Sploders drop their propane tanks. Always deploy them at trap tunnel entrances!
 * Sound Walls dancing effect does not count against Crowd Control counter; however Crowd Control immunity will prevent husks from dancing!

Obtain

 * Sound Walls can be found in loot chests within a match.
 * Sound Wall schematics can be found in the Item shop.
 * Sound Wall schematics can be rewarded from missions.
 * Sound Wall schematics can be researched.
 * Sound Wall schematics can be evolved into the next rarity.

General Loadout (Venture/Jail)

 * Efficient loadout that maximizes dancing up-time and minimizes down-time with no overlap or wasted charges. One sound wall will keep the ENTIRE husk mob dancing for the duration of mission.
 * Due to Crowd Control nerfs.
 * Impact/Knockback DOES NOT MATTER for dancing
 * It's only the act of it them being in the square wherein the sound wall activates
 * Husks dance LONGER than stun time; the Effect Duration +20% has no effect on dancing uptime
 * DO NOT Perk Up Reload Speed past uncommon rarity; doing so completely negates optimal dancing uptime, thereby rendering sound wall useless
 * DO NOT Modify Perks Impact/Knockback, these will only cause immunity to dancing; thereby rendering sound wall useless
 * DO NOT combo with other stun/knockback crowed control traps; thereby rendering sound wall useless.

Auxiliary Loadout (Endurance/Frostnite)

 * Rainbow colored sound walls alternating reload will stagger husk dancing at trap tunnel entrance; all traps triggering simultaneously is wasteful of precious charges.