Update v9.40

Update v9.40 of Fortnite released on July 17th, 2019.

What's New?

 * Tactical Shotgun – &  Variants
 * The Tac is back in an all new form. Drop in and try out the Epic and Legendary variants now!

Weapons + Items

 * New and  Tactical Shotgun.
 * 83 / 87 maximum damage.
 * 1.5 shots per second.
 * Holds 8 shells.
 * Headshot multiplier of 2.25.
 * Available from Floor Loot, Chests, Supply Drops, Loot Carriers, and Vending Machines.
 * Semi-Automatic Sniper Rifle now has reduced zoom while scoped.
 * This is a Quality of Life change to help improve the usability and feel of this weapon.
 * Combat Shotgun changes
 * Reduced Headshot multiplier from 1.7 to 1.5.
 * Reduced the long range effectiveness of the Combat Shotgun
 * Reduced the falloff curve ranges from:
 * 2.44 tiles (unchanged)
 * 4.88 tiles to 4.39 tiles.
 * 9.77 tiles to 6.84 tiles.
 * 19.53 tiles to 11.72 tiles.
 * After observing recent changes to damage falloff, we decided to further reduce its long range effectiveness and alter the curve to fall a bit more in line with other shotguns but still retain its unique flavor.
 * Vaulted
 * Suppressed Sniper Rifle
 * and variants.
 * Unvaulted
 * Bolt-Action Sniper Rifle
 * , and  variants.

Gameplay

 * Picking up an item that fills a stack and creates an overflow will no longer result in the currently equipped item being dropped.
 * Instead of causing the currently equipped weapon to be dropped, the overflow will be dropped.
 * Players will now automatically pick up a consumable if it is already in their inventory and not maxed out.
 * If the auto pickup fills a stack, the overflow will be dropped.
 * A new Glider and Harvesting Tool have been added for Save the World Founder’s Pack owners.

Competitive

 * New Tournament: Xbox Cup (July 20th & 21st) [$1,000,000 in Cash Prizes!]
 * Solo Game Mode
 * This tournament is open to all players on Xbox One and does not require reaching any division in Arena.
 * The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
 * Format:
 * July 20th – Round One: All Eligible Players
 * July 21st – Round Two: Top 1500 Players from Round One
 * New Tournament: Squads Cash Cup (July 21st) [$1,000,000 in Cash Prizes!]
 * Squads Game Mode
 * Participation in this event requires players to have reached Champion League in Arena play prior to the start of the event.
 * The prize pool will be distributed across all server regions, with official rules and details released later this week.  Check the tournament inside the game client for exact times.
 * Format:
 * Single Day Tournament – July 21st
 * Round One: All Eligible Players
 * Round Two: Top 100 Squads from Round One
 * Players can now choose a flag to display on their career profile.
 * This flag can be selected and changed from a player’s profile.
 * After changing or selecting their flag, players cannot change flags again for 30 days.
 * A player’s flag is visible to others when visiting a player’s profile and on tournament leaderboards.
 * For teams of two or more players, the flag chosen by the majority of the team will be displayed. If there is no majority, the globe flag will be displayed.
 * We are launching with an initial set of 37 total flags. Any additional flags added in the future will be announced in future updates.

Performance

 * Improved server performance of Zipline.
 * Improved client performance of Chug Jug.
 * Optimized the way pickaxes are spawned to reduce the chance of loading issues during the initial skydive landing.

Audio

 * Improved enemy footstep volume consistency, and changed volume falloff to logarithmic to make the sound diminish more naturally.
 * Decreased volume of a few sounds:
 * Chug Splash explosion.
 * Proximity Launcher explosion.
 * Ambient hum of the Slipstream platforms.
 * Added a wall impact audio layer for close quarters combat as an additional warning that an enemy is shooting a structure you’re on the opposite side of.

UI

 * Escape Menu & Social Panel updates:
 * The input action that would bring up either the Escape Menu or Social Panel will now bring up both of them in the lobby and while in a match.
 * A third tab has been added to the Social Panel. It contains all voice chat-related functionalities.
 * The Escape Menu and Top Bar received a visual update.

Mobile

 * Added new Edit From Touch setting to enable/disable editing from touches (defaulted to enabled).
 * Bluetooth microphones have been enabled to support voice chat.
 * The emote wheel buttons are now bigger.

What's New?

 * Kevin’s Floating Island
 * Build a floating fortress on a new island! Kevin is back.


 * Ball Spawner
 * Play ball! Add physics-based balls to your world to create a whole slew of new game types and player interactions.


 * More Channels To Triggers & Receivers
 * The number of channels for Triggers & Receivers have been increased so you can automate even more mayhem in your maps.

Gameplay

 * Updated My Island settings
 * Added new option to Environment Damage
 * Player Built Only – during a game, players can damage player-built structures (wood, stone, metal) which have been built during map creation while in a game.
 * Added Building Damage option
 * Determines who has the ability to damage player-built structures built during a game.
 * All, Self Built, Team Built, Enemy Built, Enemy & Self Built, None (Default: All)
 * Added new options to Max Resources
 * 10,000,  50,000, 99,999

Weapons + Items

 * New Epic and Legendary Tactical Shotgun.
 * 83 / 87 maximum damage.
 * 1.5 shots per second.
 * Holds 8 shells.
 * Headshot multiplier of 2.25.

Prefabs & Galleries

 * Added the Kevin Crater to the Air Vent Gallery.
 * Added Ice Cream to the Consumables Gallery.
 * Added the Soccer Goal to the Sports Gallery.
 * Added the Pizza Pete Picture Frame and Wood Shavings to the No Collision Gallery.
 * Added an additional tree to the Haunted Hills Nature Gallery.
 * Added Blue Counters to the Diners Prop Gallery.
 * Added more Ground Floors to Grass & Dirt Galleries A & B.
 * Added more Sidewalks to Street Gallery B.

Devices

 * Increased the number of available Trigger channels to 24 and the number of available Receivers to 30.
 * Added Ball Spawner device.
 * Spawns a ball with physics properties.
 * Size: Sets the size of the ball being spawned.
 * Small, Medium, Large, Super (Default: Medium)
 * Type: Sets the physical properties of the ball.
 * Default, Light, Heavy, Slick, Sport.
 * Player Force Multiplier: Determines how much force the player will apply when hitting the ball.
 * None, Low, Medium, High (Default: Medium)
 * Player Knockback Amount: Determines how much force will be applied to the player when they are hit by the ball.
 * None, Low, Medium, High (Default: None)
 * Respawn Delay: Determines how long the device will wait before spawning a new ball after the previous one has been destroyed.
 * None, 0.5 seconds, 1 second, 2 seconds, 3 seconds, 5 seconds (Default 3 seconds)
 * Gravity: Determines whether the ball is affected by gravity.
 * Off, On (Default: On)
 * Eliminate Player When Touched: Controls whether a player is eliminated when the ball touches them.
 * Off, On (Default: Off)
 * Added Prop-O-Matic Manager device.
 * Controls Prop-O-Matic behavior and Prop Hunt game and UI settings.
 * Show Props Remaining: Yes, No
 * Prop Ping Frequency: Determines the length of time between forced audio pings from players hidden as props.
 * Off, 10 seconds, 15 seconds, 30 seconds (Default: 15 seconds)
 * Add new options to Player Spawn Device.
 * Enabled During Phase: Determines when the device is active.
 * Disabled, Enabled, Warm-Up Only, Gameplay Only (Default: Enabled)
 * Added Receivers to Disable and Enable the device.
 * Added new options to the Explosive Device – the following options apply only to Badge style Health Bars.
 * Team Visibility: Determines which teams can see the device’s Health Bar.
 * Any, 1-16, All Hostile, All Neutral, All Friendly (Default: Any)
 * Friendly Icon Text: Determines the text that is displayed on the Health Bar if the device is considered friendly.
 * Neutral Icon Text: Determines the text that is displayed on the Health Bar if the device is considered neutral.
 * Enemy Icon Text: Determines the text that is displayed on the Health Bar if the device is considered a hostile.
 * HUD Text Size: Determines the size of the Icon Text/Health Value displayed.
 * 1x, 1.5x, 2x (Default: 1x)
 * Added new option to Capture Area Device.
 * Player Capture Item Filter: Determines whether a player requires the registered item in their inventory to be able to score points by standing in the Capture Area.
 * On, Off (Default: Off)
 * Only relevant when Player Capture is On.
 * Added option to Enable/Disable the Ground Fog particle effect.
 * Changed the default option for Grant on Respawn in the Team Settings Device to OFF so that by default it will not remove all items from a player’s inventory when they respawn.

UI + Social

 * Added descriptions to Ignore Team for Damage and Ignore Team for Proximity options on the Explosive Device to clarify how they affect team affiliation for HUD purposes.

Mobile

 * The Edit Tool will correctly highlight Arctic Base parts.
 * The Storm Controller Device is no longer missing a blueprint preview when players hover over it with the Phone.
 * Instructions on how to “Change Destination” on Rift Waypoint will be displayed.

What's New?

 * Fortnite’s 2nd Birthday
 * Celebrate two years of Fortnite with Birthday-themed Quests and a Hero!


 * Birthday Llama
 * Open a Birthday Llama filled to the brim with Heroes and weapons from the past year of Fortnite events!

Missions + Systems

 * Quests, missions alerts, and daily login rewards will now grant X-Ray Tickets instead of V-Bucks to players who are non founders. Paid Founders will not be affected by this change.
 * Celebrate Fortnite’s second birthday with these sweet Birthday Quests:
 * Earn the new Birthday Brigade Jonesy Hero by completing a quest to eliminate Cake Sploders in successful missions. Be careful to avoid their exploding pastries!
 * Earn Summer Tickets by collecting delicious-looking birthday cakes in successful missions. This quest is repeatable, so eat up!
 * Hero Loadouts have been added as rewards for completing Storm Shield Defense 10 in Stonewood, Plankerton, Canny Valley, and Twine Peaks.

UI

 * The Event popup menu in the quest tab now scales properly for all resolutions.

Performance

 * Improved performance of the in-game mission objective UI.
 * Improved performance when changing tabs in the Schematic menu.

Heroes

 * We’ve added a new birthday-themed Hero!
 * Birthday Brigade Jonesy is all about survival… and cake sprinkles. He seems to really enjoy sprinkles.
 * Standard Perk: Survivalist
 * Eliminations heal you for 39 base Health over 3 seconds. Duration refreshes with additional eliminations.
 * Commander Perk: Survivalist+
 * Eliminations heal you for 117 base Health over 3 seconds. Duration refreshes with additional eliminations.
 * Earn Birthday Brigade Jonesy by completing the new Sploding Husks quest.
 * 8-Bit Demo returns to the Event Store!
 * Standard Perk: Enduring Machine
 * After ability cast, weapons lose 40% less Durability for the next 2 uses.
 * Commander Perk: Enduring Machine+  
 * After ability cast, weapons lose 40% less Durability for the next 6 uses.
 * Available in the Event Store starting July 17 at 8 PM Eastern Time.
 * Fossil Southie is now eligible for an item reset.
 * This is due to the issue in v9.30 which caused the Saurian Focus perk to grant the same bonus as the Commander Perk even when slotted in a non-Commander Slot.

Weapons + Items

 * Smash 2nd Year Birthday Llamas to celebrate a year worth of loot!
 * The new 2nd Year Birthday Llama is available in the Loot tab of the Save the World Store for 1000 summer tickets.
 * The Birthday Llama is stuffed with the greatest hits of Heroes and weapons from the 2nd year of Fortnite events!
 * Each Llama contains at least one weapon and one Hero with at least one of those two being a Legendary or Mythic variant.
 * Available for two weeks, starting July 16 and ending on August 1.
 * Summer Tickets will not be converted to Birthday Llamas after the Season ends. Any remaining tickets will be converted into Sci-fi Llamas.

Gameplay

 * Corrected an issue with sploder propane tanks rotating back and forth while bouncing.