Repair the Shelter

Repair the Shelter is a type of mission where The Commander needs to install modules fo the Survivor Shelters.

Tips

 * Survivor Shelters are large orange balloon-like domes.
 * Upon finding a Survivor Shelter, you will need to run a diagnosis to find and activate 8 life-support modules.
 * Modules are grey/blue holo devices found on the surface.
 * If all modules were not found in time of activation, a 30 second wave will occur. Upon completion, you will still need to find the remaining modules.
 * You can activate and defend SEE-bots that will locate and find the module for you on the map. These appear yellow.

Objectives
1) Find Missing Modules


 * Find and modules located in hidden bots around the world.

2) Activate SEE-bots


 * Defend SEE-bot as it scans for hidden bots!

3) Defend the Shelter


 * Prevent the enemies from destroying the Shelter.

Successful Mission

 * Defend the Shelter for 4 minutes as it Powers Up!

Season 3

 * Update v3.20: Group Missions now include Fight the Storm Category 1,2,3, & 4, Retrieve the Data, Ride the Lightning, Evacuate the Shelter, Repair the Shelter, and Deliver the Bomb mission types.


 * Update v3.50:
 * 'Repair the Shelter' objective now activates when you interact with the control panel rather than be based on proximity to the objective.
 * 'Repair the Shelter' adjustments:
 * See-Bot will no longer be attacked on arrival.
 * See-Bot will now arrive with a 5 minute counter. After 5 minutes it will leave to recharge and then return later to a different location on the map.
 * The Husk attack now begins when a player deploys the See-Bot. See-Bot is safe before then.
 * Players have 5 minutes to start the scan and then defend See-Bot.
 * Husk attack difficulty has been reduced for first two attacks.
 * Shelter will now automatically start diagnostic scan when player reaches the shelter instead of having to interact with it.
 * Decreasing the difficulty of the mission and initial combat encounter allowed us to double down on the mission core: scrambling to rescue a sieged shelter and creating a time pressure. -Developer Comment
 * With the automatic diagnostic scan the length of time until first raid occurs has been increased to 8:30 minutes after diagnostics are complete to allow more time to prepare, used to be 6:30 minutes.

Season 4

 * Update v4.20:
 * Repair the Shelter raid
 * In order to reduce the length of the raid fights, they are no longer timed fights.
 * Players are now required to eliminate a set number of enemies for each raid.
 * The final encounter is still time-based.
 * The number of enemies will increase by 10 enemies each of the first 3 raids and then remain at 3rd raid values.


 * Update v4.30: Chrome Husky won't appear multiple times in the first Repair the Shelter tutorial mission. Players now must complete the final 4 minute encounter to get credit for the "Repair the Shelter" mission.

Season 5

 * Update v5.20: Fixed an issue where SEE-bot could not properly activate in Repair the Shelter missions.

Trivia

 * In the Alpha stage of Fortnite: Save the World, Repair the Shelter was named Power the Reactor. The procedure was almost identical but the appearance and names were different.