Quests (Battle Royale)

Quests replaced Challenges in Chapter 2: Season 5. Each quest gives a small or large amount of xp - depending on the type of quest:


 * Daily: 750 XP per quest - with bonus goals
 * Season: 25,000 XP per quest - with bonus goals
 * Milestones: 8,000 XP per quest - with bonus goals
 * Event/Character: 20,000 XP per quest

Some quests give you a limited amount of time to complete them (Such as daily and event quests) but others give you until the rest of the season, and some (usually older character quests from chapter 1 - or vbuck quests from bundles) give you forever to complete them.

Automatically Given Quests
From Chapter 2: Seasons 5 through Season 7, a set of quests were given to every player automatically:

Quests:
Quests are part of the replacement for Weekly Challenges, include story-driven quests, and come in the form of a 7-day timed Quest series. Legendary quests are not unlimited, and the number of stages is indicated in the completion requirements (usually in the form of "Stage X of Y"). Normally, the first stage of a quest rewards the player with 45,000 XP and each of the four subsequent stages gives 30,000 XP, but sometimes there is an additional first quest which grants 15,000 XP.

Starting from Update v17.30, the objectives of your Legendary quests, i.e. objects you need to interact with, will be marked with a white exclamation mark on the map if you get close enough.

Quests:
Quests are the other part of the replacement for Weekly Challenges, are story-driven quests, or are related to the Battle Pass/packaged with certain skin purchases (also known as "Special Quests"). These Quests usually come in numbered stages and either offer 30,000 XP, V-Bucks, or a Battle Pass item. Some quests include shared progression among squadmates (meaning your squadmates can help you complete that quest, and you can help complete theirs).

Quests:
Quests are the replacement for Punch Cards. They are incremental goals for the Player to achieve that are shown when the Player gets close to completing them. These quests exist for the season, until incremental or full completion. They gave 12,000 XP on completion of each stage.

Quests:
Quests are the replacement for Quick Challenges, specifically the daily ones. They are 24hr timed quests and offer 17,000 XP on completion. You get 3 every day. (After completing those 3 you get common quests). Uncommon quests do not carry over to the next day.

Quests:
Quests appeared after completing an uncommon quest, replacing it with a different quest and a lower xp reward.

Bars Quests:
Bars Quests are started in-game by interaction with characters or payphones during a match, and can be of, , or rarity, depending on their difficulty. These quests usually last either 60 minutes or for the duration of the match (or for "Urgent Quests," two minutes), and require the player to do a variety of tasks, such as visiting locations, crafting weapons, or foraging items. Completing these quests rewards Bars instead of XP (80 Bars for, 120 Bars for , 200 for ).

Bounties:
For more info on the subject, see Bounty (Quest)

Bounties are special quests which only exist in the match, and for a maximum of 6 minutes. The player and/or their squad is tasked with eliminating an enemy player roughly shown to them on the map. If the enemy player is killed by your squad, you get the maximum Bar reward, but if they are killed by another squad or die in another way, your bounty is considered 'poached' and you get fewer bars (although this still counts as 'completing' a bounty).

The Bounty also works the other way round, and shows if a player is set out to eliminate you or a squad member. If you survive the bounty, or your hunter and/or their squad is eliminated, you will receive a bar reward, with surviving the time limit offering the most of the two.

Chapter 2: Season 8
In this season, automatically-given quests were removed. The entire quest system was revamped. All Quests are shared with party members.

Character Quests
Players could collect quests from characters for bars and small XP rewards

Punchcards
Players were given 4 types of punchcards:

Character Punchcards: Complete certain character quests for bonus XP

Daily Punchcards: 5 quests which reset/change daily, giving 45,000 XP each on completion.

Weekly Punchcards: 3 quests with multiple stages for a large XP reward. Usually takes a week to complete

Event punchcards: Given for seasonal/crossover events

For more information on punchcards, see Punch Cards

Chapter 3: Season 1
Chapter 3, season 1 reverts the quest system to automatically-given quests and completely removed character/payphone quests.

Daily Quests
The daily quest system works exactly how it worked in chapter 2 season 5-7, however, the xp reward is lower and players are required to complete any 3 quests for the high xp reward instead of a set 3.

(Update v19.01 changed the XP value per quest from 250 to 750)

Season Quests
These quests are given weekly and essentialy replace weekly quests from before chapter 2: season 8.

Shanta Quests
These are a season-only set of character quests. They give styles for shanta and also xp.

Milestones
These are essentially the same thing as rare quests from chapter 2 season 5-7.

Trivia

 * The largest amount of XP you could get from a single Quest is 90000, awarded for eliminating Glyph Master Raz.
 * Quests used to have a rarity system, but it was removed in Chapter 3.
 * Quests also used to have a separate tab in the lobby, but it was removed when the challenge table was added.
 * Characters used to give bounty quests, but that function was later replaced by bounty boards.
 * The XP Icon was secretly changed from Green to Purple at the start of Chapter 3, as shown in the quests menu.