“ | Place B.A.S.E. to reinforce attached structures with 60 Armor. Extends 4 segments from placement. Placed from trap wheel.
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- — In-Game Description
B.A.S.E. (Blu-Glonium Actuated Structural Enhancer) is a Constructor Class Perk in Fortnite: Save the World.
Functionality[]
B.A.S.E. can be accessed in Build Mode as any Constructor by selecting Floor Traps. It can only be placed on unedited and unoccupied Floors much like regular Floor Traps.
When a B.A.S.E. is placed the device will strengthen all nearby structures' Armor by 60 in a 4 tile radius, which is indicated by yellow hydraulic segments latched onto the corners of a building piece and connected together via a blue field.
When a B.A.S.E. is destroyed or moved all previously reinforced structures will revert back to normal.
Hero Perks Interacting With B.A.S.E.[]
- Base M.D. (Warden Kyle)
- Electrified Floors (Thunder Thora)
- Feel The Base (Heavy B.A.S.E. Kyle)
- Frozen Castle (The Ice King)
- Fully Contained (Electro-pulse Penny)
- Lofty Architecture (B.A.S.E. Kyle)
- Mega Base (MEGA B.A.S.E. Kyle)
- Power Modulation (Power B.A.S.E. Knox/Power B.A.S.E. Kyle/Power B.A.S.E. Penny)
Team Perks Interacting With B.A.S.E.[]
- Recycling (Default/non-Hero related)
- BOOM B.A.S.E. (Steel Wool Syd)
- Supercharged Traps (MEGA B.A.S.E. Kyle)
Notes[]
- B.A.S.E. takes Priority on the Floor Trap selection-wheel (i.e. at the top center) when placing floor traps.
- Unfortunately, Fortnite's history of patches and updates periodically introduces (and re-introduces) a game-breaking bug where B.A.S.E. is given LOWEST priority; thereby preventing the deployment of the B.A.S.E..
- Game Developers' suggested workarounds are:
- Easiest and best solution is to always maintain less then 8 Stacks of Floor Traps.
- Switch the trap icon next to pyramids until it lands on B.A.S.E.
- Try to place a Floor Trap on an edited floor to get it to show up.
- Game Developers' suggested workarounds are:
- Unfortunately, Fortnite's history of patches and updates periodically introduces (and re-introduces) a game-breaking bug where B.A.S.E. is given LOWEST priority; thereby preventing the deployment of the B.A.S.E..
History[]
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Update v3.40[]
- Improvements:
- Improved the functionality of the 'Recycling' Perk:
- 'Recycling' will now take into account the level of the buildings near BASE.
- Level 1 buildings are worth 1 building piece.
- Level 2 buildings are worth 3 building pieces.
- Level 3 buildings are worth 6 building pieces.
- 'Recycling' now requires 3 building pieces of the same material (reduced from 5) to generate 1 of the appropriate resource.
- Fixes:
- Fixed issue with the 'Recycling' of the Constructor's BASE, where it could reward Wood, even when there were no Wood pieces in range of BASE.
Update v4.00[]
- May 1st 2018: Fixed an issue with BASE's tooltip showing incorrect segment extensions with Heavy B.A.S.E. Kyle.
Update v4.20
- May 16th 2018: Fixed a tooltip issue which could cause all of the Constructor BASE perks to not display correctly.
Update v7.10[]
- December 18th 2018: Fixed an issue that allowed players to place a B.A.S.E. inside of BluGlo Pylons.
- Converted B.A.S.E. to use Armor instead of Damage Resistance.
Update v8.00[]
- February 28th 2019: B.A.S.E. re-worked:
- B.A.S.E. is now placed like a trap, to allow constructors to use more abilities.
- Available from the Trap Wheel.
- Connects to structures up to 4 tiles away.
- Increases the Armor of connected structures by 50.
- No longer reflects damage by default.
- Increased stability when placing Tracks and B.A.S.E. in the Builder Pro configuration.
Update v8.10
- March 12th 2019: B.A.S.E. can now be auto placed, just like Traps.
- Fixed an issue where BOOM B.A.S.E. buff was not being removed after B.A.S.E. was destroyed.
Update v9.10[]
- May 22nd 2019: B.A.S.E. no longer applies its effects to destroyed building pieces.
Update v9.20
- June 6th 2019: Players will no longer become stuck after getting knocked back while placing B.A.S.E.
- The armor buff is now properly removed from structures when B.A.S.E. is destroyed.
Update v9.40
- July 17th 2019: Fixed an issue that prevent trap cycling when B.A.S.E. was equipped.
Update v10.10[]
- August 14th 2019: Corrected Husk pathing around B.A.S.E.
- Husks should now damage structures while players are standing on B.A.S.E.
Update v10.20
- August 27th 2019: The Supercharged Traps buff is now properly removed from traps when B.A.S.E. is destroyed.
Update v10.30
- September 11th 2019: B.A.S.E.'s placement animation can no longer be skipped by switching weapons.
Update v10.40
- September 25th 2019: B.A.S.E. will no longer appear in the quick bar if it's restricted.
Update v31.20[]
- September 17th 2024: Fixed an issue that was causing B.A.S.E.'s visual effects to not appear on affected structures.
Update v31.40
- October 12th 2024: B.A.S.E.'s priority in the Trap Wheel has been incorrectly changed, causing it to not appear if more than 8 stacks of Traps are in players' Backpacks.
Gallery[]
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