Berserker is a Specialty Soldier available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Epic, Legendary, and Mythic: 5
|Advanced Tactics||Evo||Ranged weapon damage increased by 10%. Health increased by 10%.|
|Debilitating Shots||2||Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.|
|Explosive Optimization||8||Reduces the energy cost of to 15.|
|18||Replace knockback with increased impact and 2.5 second enemy stun.|
|Kneecapper||30||Increases the effectiveness of Vulnerability stacks to 9%.|
|Leadership||15||Reduces the cooldown of to 60 seconds.|
|25||Refresh when the Soldier's shield breaks.|
|Survivalist||5||Killing an enemy with an ability or weapon recovers 3 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.|
Up Close And Personal
|12||applies 3 stacks of to nearby enemies.|
|Frag Grenade||Evo||The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius.|
|Shockwave||1||The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage.|
|War Cry||Evo||Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 40% more damage and 40% attack speed for ranged weapons and 40% more damage and 16% attack speed for melee weapons.|
When put into a squad slot on the Hero screen, a soldier can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|Assault Damage||Increases assault weapon damage by 12%/18%/24%.|
|Replace knockback with increased impact and 2.5 second enemy stun.|
Requires Soldier as Primary.