Cars are a subset of Vehicles in Fortnite: Battle Royale. They were introduced in Chapter 2: Season 3.
Functionality and Classification[]
Cars are land vehicles, which can ferry players from one location to another. All cars have a driver seat, and 1 to 7 more individual seats for any players. Players can also ride atop Cars without falling off of them. Cars require fuel to function, and will spawn with fuel that can be replenished with a Gas Can or a pump from a Gas Station. When a car runs out of fuel, it will slowly come to a halt. Like most vehicles, the driver of a car cannot use weapons or build, but passengers can. Cars will deal damage to players if they are rammed by one at a high speed. This will also knock them high into the air and take any fall damage.
Cars have varying pools of health, and will explode into a flaming chassis on destruction, which causes fire to spread. Cars can only be healed with a Campfire or a Repair torch. When a tire on a car is destroyed, it will lose some control and take 1 damage per second for each lost tire. Tires can be repaired with a Vehicle Mod: Off-Road Tires, which also buffs their wheels to have greater offroad capabilities. Cow Catchers can also be added to deal greater damage when ramming structures, vehicles or opponents.
Cars range in speed, with some more suited to driving on roads, and others with no differences between on road and offroad driving. Cars will float on water but will sink if they remain on it for too long. If a car flips over, it can be flipped with the interact key. Cars can also be harvested for Metal at a rate of 2 per swing.
All cars have access to Radio Stations and a Horn, the latter of which is activated by pressing the aim button.
Some cars are 'Booted', meaning they will not be able to be driven. This is indicated by the yellow boot on one of the wheels, and a lack of an ability to enter them. There is no way to un-boot a car.
Types of Cars[]
There are nine main car types in game, each of which have different stats, function and visuals. See their individual pages to find out about each car.
Car Model | Image | Seats | Hitpoints | Description |
---|---|---|---|---|
Islander Prevalent | 4 | 800 | Standard urban sedan. Moves faster on road than on uneven terrain. | |
Taxi | 4 | 800 | Taxi cab based on the Islander Prevalent, moves faster on the road. | |
Victory Motors Whiplash | 2 | 800 | Sports car with a boost function. Requires Fuel. | |
Ferrari 296 GTB | ||||
OG Bear | 4 | 1,000 | Pick-up truck that moves the same speed on any terrain. | |
Titano Mudflap | 2 | 1,200 | Semi-truck with slow movement speed but above average resistance and ramming. | |
Armored Battle Bus | 7 | 2,250 | Battle Bus with two turrets on top, always equipped with Chonkers Off-Road Tires. | |
Octane | 1 | 450 | Extremely fast car with superior maneuvering, a boost and a jumping function. | |
Nitro Drifter | 4 | 1,050 | Car with improved sharp drifting and a drift boost. | |
Nitro Fang | 4 | 1,500 | Muscle car with a sharp drifting and a drift boost. | |
Grandeur Trailsmasher | 4 | 1,050 | Four-wheeled luxurious SUV suited for bursting through obstacles. |
History[]
Chapter 2: Season 3[]
- Update v13.40: Introduced Cars in five variations:
- Islander Prevalent + GG 2020 Special Variant
- Islander Prevalent Taxi
- Victory Motors Whiplash + VR1 Special Variant
- OG Bear + 4x4 Special Variant
- Titano Mudflap + OP Max Special Variant
Chapter 2: Season 4[]
- Update v14.10: Introduced the Mark 51.
- Added 2 new colors to the special Prevalent GG 2020.
- Added the Trask Transport Truck.
Chapter 2: Season 5[]
- Update v15.00: Vaulted the Mark 51.
- Removed the Trask Transport Truck.
- Removed the 2 new colors to the special Prevalent GG 2020, leaving it's white version as the sole variant.
Chapter 2: Season 6[]
- Update v16.00: Added the Decayed Titano Mudflap to Boney Burbs and Decayed Whiplashes around the map. All Cars have a chance to drop Mechanical Parts when harvested.
- Update v16.20: Introduced the first vehicle mod. All cars have a chance of spawning with it already attached.
- Added all Cars (Minus the Mark 51, and other unique variants, aside from each vehicles' extra version) to Fortnite: Creative.
Chapter 2: Season 7[]
- Update v17.00: Introduced the IO Version of Prevalent GG2020, sporting better stats all around. All Cars no longer drop Mechanical Parts.
- Update v17.20: Introduced the Ferrari 296 GTB, it replaces all Whiplashes, aside from the unique decayed ones.
Chapter 2: Season 8[]
- Update v18.00: Removed the Ferrari 296 GTB. Whiplashes return as normal to replace them.
- Also introduced the IO Truck. It spawns at Holly Hedges.
- Update v18.20: Players can now stand on top of moving vehicles, including cars.
Chapter 3: Season 1[]
- Update v19.00: Removed Decayed versions of vehicles, as well as IO versions. No cars spawn with Off-Road Tires on the new map.
- Update v19.01: Introduced Holiday Big Rig.
- January 6th: Vaulted the Holiday Big Rig as Winterfest 2021 has concluded.
- Update v19.20:
- Cars have the option to have limited fuel in Creative.
- IO versions of Islander Prevalent re-added, driven by IO Patrol around the map. It will always spawn with Off-Road Tires at Command Cavern.
Chapter 3: Season 2[]
- Update v20.00: All cars received several Camo variants, which perform the same as the standard versions of the car.
- Cars can now be modded further with Cow Catchers.
- Cars can now be repaired with a Repair Torch, restoring all damage including burst tires, and window smashes.
- March 24th 2022: Introduced the first Armored Battle Bus at Sanctuary.
- Update v20.30: Reduced spawn rate of Cars in Arena playlists.
- Unknown: Added a decayed Whiplash at the Gas Station in Greasy Grove.
Chapter 3: Season 3[]
- Update v21.00: All cars received graffiti paint job models, which perform the same as the standard versions of the car. A few OG Bears in specific locations will spawn with Off-Road Tires.
- Content Update v21.00 Hotfix (June 19th 2022): Removed all remaining Cars in Competitive playlists, except for the Taxi near Coney Crossroads meaning only one car can spawn per match.
Chapter 3: Season 4[]
- Update v22.00: A few cars in specific locations are set to spawn with a Cow Catcher attached. It's the first time a car can spawn with said vehicle mod, excluding the Armored Battle Bus.
Chapter 4: Season 1[]
- Update v23.00: Vaulted the Victory Motors Whiplash.
- Cars now have specific Augments associated with them to buff them in different ways.
- Update v23.10 Hotfix: Unvaulted the Victory Motors Whiplash.
Chapter 4: Season 2[]
- Update v24.00:
- Added the Nitro Drifter.
- Changed sounds for existing cars:
- OG Bear receive new engine sounds.
- Islander Prevalent uses the engine sound as the IO Prevalent.
- Titano Mudflap has a reverse siren similar to the Armored Battle Bus.
Chapter 4: Season 4[]
- Update v26.00:
- Added the Nitro Fang with two variations.
- Thorne's Fang.
- Pizza Pit Fang.
Chapter 4: Season OG[]
- Update v27.00: Vaulted all available cars.
Chapter 5: Season 1[]
- Update v28.00:
- Added the Grandeur Trailsmasher.
- Unvaulted the Whiplash.
- The Whiplash now changes to match the Rocket Racing car of the first player who enters it.
- Update v28.01: Increased the ram potential of the Trailsmasher, as previously it would struggle in breaking basic fences whereas even the Whiplash would obliterate them with ease.
Trivia[]
- At one point, there was a bug which would occur if a player drove off a high cliff. The player would repeatedly take damage and may be eliminated, with the vehicle being destroyed in the process. This was later patched.
- While cars as a static prop existed since the beginning of Battle Royale, they had models based on the car props in Save the World.
- Cars have a 3% chance to spawn with Off-Road Tires, but only 20 of these modified cars will spawn per game.
- Driving into a Log will almost always cause the log to fall on the car and immediately destroy it, dealing a very large amount of damage.
- The Elimination Feed when eliminating a player with a car will show the actual model of the car instead of a generic message. Such as "[Player] eliminated [Player] with a BEAR".