Crash Pads are thrown at a location to deploy a large inflatable trampoline. This trampoline destroys nearby structures to make sure it is placed properly. When a player stands on top of this trampoline, they are launched into the air, and will not take fall damage. The crash pad can also be angled, so that the player is launched at an angle, rather than directly upwards. Crash Pads will deflate after some time, or when attacked. The pads will deflect projectiles such as Rockets or Grenades.
When a player is in the air and carrying Crash Pads, they can press the jump button to throw one below them. This pad will follow the player and always make sure they land on top of it, no matter their velocity. This takes priority over Glider Redeploy.
Crash Pads stack up to 6.
|Max Stack: 6|
- If the player falls out of a Choppa, a crash pad is an ideal method to negate fall damage, as it can easily be deployed underneath you.
- This tactic isn't used that often, as most players use them to move out of the storm.
- Crash Pads maintain the player's velocity, so if you are moving fast, you can deploy repeated crash pads underneath you, and gain a good amount of distance in a short time.
- Update v12.30: Introduced Crash Pads in Rare
- Natural Crash Pads spawned in Pleasant Park, Frenzy Farm and Sweaty Sands during the beginning of Chapter 2: Season 3, as the map was flooded, and they helped keep those name locations afloat. They could not be destroyed.
- Using a Crash Pad, a Hop Flopper, Iron Man's Repulsor Gauntlets, and a ramp, from a swimming jump, the player was able to launch themselves the distance of the entire map, due to the combined low gravity effects.
- This is currently not possible due to all three items being vaulted.