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The Creature Spawner is a Device in Fortnite: Creative added in Update v8.20.

All Settings[]

All default values have been Bolded.

All Options
Option Value Description
Spawner Type Cube Spawner, Ice Spawner This is what the Creature Spawner looks like.
Creature Type Cube Random, Fiend, Red Fiend, Brute, Red Brute, Ranged, Megabrute, Ice Fiend, Major Ice Fiend, Ice Ranged, Poison Fiend, Exploding Brute, Ice Random, Rush Random, All Random Defines what type of creatures are spawned.
Number Of Creatures 4, 1 - 20 Sets the number of creatures the spawner can have active at any time. When it activates, it produces creatures up to this specific number. It spawns more only if creatures associated with this device are eliminated.
Limit Spawned Creatures Yes, No Defines how many creatures this device can produce during its lifetime. If this is set to Yes, another options is displayed below this one.
Total Spawn Limit 1, 2, 3, 4, 5, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 This option only displays if the Limit Spawned Creatures option is set to Yes. This sets the maximum number of creatures that can be spawned in this device's lifetime.
Wave Timer 3 seconds, 1 seconds - 10 minutes Sets the minimum amount of time between creature waves.
Activation Range 7 tiles, 1 tile - 15 tiles Defines how close to the spawner a player can get before it starts to spawn creatures.
Despawn Range 9 tiles, 1 tile - 15 tiles Defines how far away creatures need to be to despawn, based on the Despawn Type.
Despawn Type Distance To Enemy, Distance To Spawner, Do Not Despawn Defines whether creatures should despawn when they are far away from either the spawner or from any player.
Invincible Spawner On, Off Defines whether or not the can spawner can be damaged by the players.
Spawner Visibility On, Off Defines whether or not the spawner is visible in the game. If it is invisible, there will be no collision and the spawner can't be damaged by players.
Damage Spawner After Spawn On, Off Determines whether the Spawner takes damage each time it spawns a Creature.
Spawn Effects Visibility On, Off Determines whether or not device-related effects are played while spawning creatures.
Damage All Structures At Spawn Location On, Off Determines whether or not spawning creatures will damage player structures at their spawn location.
Damage Play Mode Structures At Spawn Location On, Off Determines whether spawning Creatures will destroy player structures made during Play at their spawn location.
Max Spawn Distance 2 tiles, 1 tile - 15 tiles Determines the maximum distance (in tiles) from the device that spawned creatures can appear.
Spawn Through Walls On, Off Defines whether or not creatures can spawn within line of sight of the spawner.
Preferred Spawn Location At Max Distance, Random Defines whether creatures spawn at the maximum possible distance from the device, or if they spawn randomly anywhere within the maximum spawn distance.
Enabled At Game Start On, Off Sets whether or not the Creature Spawner is active at the start of the game.
Enable Ambience Sound On, Off Determines whether the spawner will play a sound effect loop.
Restore Player Shield on Elimination On, Off Determines whether a player's shield is restored when that player eliminates a creature spawned from this device.

Functions and Events[]

Functions
Option Description
Enable When Receiving From Enables the Spawner.
Disable When Receiving From Disables the Spawner.
Destroy Spawner When Receiving From Destroys this Spawner.
Eliminate Creatures When Receiving From Destroy all Creatures associated with this Spawner.
Events
Option Description
On A Creature Is Eliminated Send Event To Sends an event when a Creature from this Spawner is eliminated.
On A Creature Is Spawned Send Event To Sends an event when a Creature is spawned by this Spawner.

creature_spawner_device class[]

using { /Fortnite.com/Devices }

Inheritance Hierarchy
Option Description
creative_object Base class for creative devices and props.
creative_device_base Base class for creative_device.
Data
Option Type
SpawnedEvent listenable(agent)
EliminatedEvent listenable(device_ai_interaction_result)
Functions
Option Parameters Description
Enable Enables this device.
Disable Disables this device.
DestroySpawner Destroys this device.
EliminateCreatures Eliminates all creatures spawned by this device.
GetSpawnLimit Returns the spawn limit of the device.

List of Sounds
Name Sound
Charge
Explode
Explode (Close)
Explode (Close - Rock)
Explode (Distant)
Explosion Stage 1
Explosion Stages (Unused)
Lightning
Loop
Loop Stages (Unused)
Materialize
Spawn - Distant (Old)
Spawn - Distant (New)
Spawner Form

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