Demolisher is a Specialty Soldier available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Rare: 4
- Epic and Legendary: 5
|Advanced Tactics||Evo||Ranged weapon damage increased by 10%. Health increased by 10%.|
|Cluster Bomb||30||releases 6 cluster explosions around the impact site that will each do 25% of the original damage.|
|Debilitating Shots||2||Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.|
|5||Killing 10 enemies with a ranged weapon deals X damage in a 1 tile radius. Count resets after 15 seconds without a kill.|
|12||Every 30 kills with a ranged weapon grants 1 . Count resets after 15 seconds without a kill.|
|Make It Rain||18||Headshotting enemies increases ranged weapon rate of fire by 25% for 5 seconds.|
|Mighty Roar||15||Increases the range of by 55%.|
|Pull the Pin||8||Reduces the cost of to 15 energy.|
Shock and Awe
|25||applies Slow to damaged targets, reducing their movement and attack speed by 30% for 4.5 seconds.|
|Frag Grenade||1||The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius.|
|Shockwave||Evo||The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage.|
|War Cry||Evo||Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 40% more damage and 40% attack speed for ranged weapons and 40% more damage and 16% attack speed for melee weapons.|
When put into a squad slot on the Hero screen, a soldier can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|Rucksack||Increase max grenade ammo by 2.|
Requires Soldier as Primary.