Chapter 5[]
|
The media represented on this page has been created by a second/third party. |
| This content is not originally part of the game but has been introduced through a special collaboration. |
|
This item is currently vaulted in Battle Royale. |
| This has been made unavailable to balance the loot pool, and may return in the future. |
| “ | Fire arcane blasts from your fingertips or concentrate your energy into a mystical bomb to devestate your enemies.
|
” |
- — In-Game Description
Doctor Doom's Arcane Gauntlets is an Uncategorized Item in Fortnite: Battle Royale that was added in Chapter 5: Season 4.
Functionality[]
Doctor Doom's Arcane Gauntlets allow the player to shoot small blasts of explosive green energy, which are affected by gravity and explode on impact. Hitting multiple opponents in close range will deal equal damage to both of them.
Alternatively, it has a second attack that launches a Mystical Bomb which deals 90 damage to players, but in exchange has a 11 second cooldown between uses.
Stats[]
|
Doctor Doom's Arcane Gauntlets (Mythic) |
|---|---|
| DPS | 75 |
| DAMAGE | 50 |
| MAGAZINE SIZE | ∞ |
| FIRE RATE | 1.5 |
| RELOAD TIME | 11s (Mystical Bomb) |
| STRUCTURE DAMAGE | 75 |
Obtaining[]
As of Update v32.00, Doctor Doom's Arcane Gauntlets cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 5: Season 4[]
Update v31.00[]
- Can be obtained by eliminating Doombot at Castle Doom.
Chapter 2 Remix[]
Update v32.00[]
- Can not currently be obtained as it has been vaulted.
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Hightower_Date_Gauntlet_Pickup
| |||
| Equip | Hightower_Date_Gauntlet_Equip
| |||
| Shooting | Close | Date_Gauntlet_Primary_Fire_1P_Close_01Date_Gauntlet_Primary_Fire_1P_Close_02Date_Gauntlet_Primary_Fire_1P_Close_03Date_Gauntlet_Primary_Fire_1P_Close_04Date_Gauntlet_Primary_Fire_1P_Close_XX
| ||
| Medium | Date_Gauntlet_Primary_Fire_3P_Medium_01Date_Gauntlet_Primary_Fire_3P_Medium_02Date_Gauntlet_Primary_Fire_3P_Medium_03Date_Gauntlet_Primary_Fire_3P_Medium_04Date_Gauntlet_Primary_Fire_3P_Medium_XX
| |||
| Distant | Date_Gauntlet_Primary_Fire_3P_Distant_01Date_Gauntlet_Primary_Fire_3P_Distant_02Date_Gauntlet_Primary_Fire_3P_Distant_03Date_Gauntlet_Primary_Fire_3P_Distant_04Date_Gauntlet_Primary_Fire_3P_Distant_XX
| |||
| Explosion | Date_Gauntlet_Primary_Fire_Expl_Close_01Date_Gauntlet_Primary_Fire_Expl_Close_02Date_Gauntlet_Primary_Fire_Expl_Close_03Date_Gauntlet_Primary_Fire_Expl_Close_04Date_Gauntlet_Primary_Fire_Expl_Close_XX
| |||
| Fly By | Date_Gauntlet_Primary_Fire_Flyby_01Date_Gauntlet_Primary_Fire_Flyby_02Date_Gauntlet_Primary_Fire_Flyby_03Date_Gauntlet_Primary_Fire_Flyby_04Date_Gauntlet_Primary_Fire_Flyby_05Date_Gauntlet_Primary_Fire_Flyby_XX
| |||
| Arm Swing | Date_Gauntlet_Primary_Fire_Arm_Swing_01Date_Gauntlet_Primary_Fire_Arm_Swing_02Date_Gauntlet_Primary_Fire_Arm_Swing_03Date_Gauntlet_Primary_Fire_Arm_Swing_04Date_Gauntlet_Primary_Fire_Arm_Swing_XX
| |||
| Build | Close | Date_Gauntlet_Secondary_Build_1P_Close_01Date_Gauntlet_Secondary_Build_1P_Close_02Date_Gauntlet_Secondary_Build_1P_Close_03Date_Gauntlet_Secondary_Build_1P_Close_XX
| ||
| Medium | Date_Gauntlet_Secondary_Build_3P_Medium_01
| |||
| Distant | Date_Gauntlet_Secondary_Build_3P_Distant_01
| |||
| Secondary Shooting | Close | Date_Gauntlet_Secondary_Fire_1P_Close_01Date_Gauntlet_Secondary_Fire_1P_Close_02Date_Gauntlet_Secondary_Fire_1P_Close_03Date_Gauntlet_Secondary_Fire_1P_Close_XX
| ||
| Medium | Date_Gauntlet_Secondary_Fire_3P_Medium_02
| |||
| Distant | Date_Gauntlet_Secondary_Fire_3P_Distant_01Date_Gauntlet_Secondary_Fire_3P_Distant_02Date_Gauntlet_Secondary_Fire_3P_Distant_03Date_Gauntlet_Secondary_Fire_3P_Distant_XX
| |||
| Projectile Impact | Close | Date_Gauntlet_Secondary_Proj_Impt_Close_01Date_Gauntlet_Secondary_Proj_Impt_Close_02Date_Gauntlet_Secondary_Proj_Impt_Close_03Date_Gauntlet_Secondary_Proj_Impt_Close_XX
| ||
| Medium | Date_Gauntlet_Secondary_Proj_Impt_Med_01Date_Gauntlet_Secondary_Proj_Impt_Med_02Date_Gauntlet_Secondary_Proj_Impt_Med_03Date_Gauntlet_Secondary_Proj_Impt_Med_XX
| |||
| Distant | Date_Gauntlet_Secondary_Proj_Impt_Dist_01Date_Gauntlet_Secondary_Proj_Impt_Dist_02Date_Gauntlet_Secondary_Proj_Impt_Dist_03Date_Gauntlet_Secondary_Proj_Impt_Dist_XX
| |||
| Overheat | Overheat | Date_Gauntlet_Primary_Fire_Overheat_01
| ||
| Warning | Date_Gauntlet_Primary_Fire_Overheat_Warning
| |||
| Projectile Woosh | Date_Gauntlet_Secondary_Proj_Whoosh_01Date_Gauntlet_Secondary_Proj_Whoosh_02Date_Gauntlet_Secondary_Proj_Whoosh_03Date_Gauntlet_Secondary_Proj_Whoosh_XX
| |||
| Drop | Drop | Date_Gauntlet_Drop_01
| ||
| Land | Date_Gauntlet_Drop_Land_01
| |||
Strategy[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- Doctor Doom's Arcane Gauntlets are useful for dealing damage to opponents hiding behind cover.
- Doctor Doom's Arcane Gauntlets are not recommended for building playlists due to their low structure damage.
- Even though Doctor Doom's Arcane Gauntlets may not grant fall damage immunity, you can still save yourself by using the Mystical Bomb attack in the air.
- Try not to use Doctor Doom's Arcane Gauntlets at anything farther than medium range due to this weapon's slow projectile speed and bullet drop.
- Doctor Doom's Arcane Gauntlets can be used in conjunction with a Shockwave Grenade to deal damage from an unexpected angle.
- Doctor Doom's Arcane Gauntlets can be especially useful in early-game scenarios due to their unlimited ammo reserve.
- You cannot fish with Doctor Doom's Arcane Gauntlets with the normal projectiles. But the added Mystical Bomb can.
- Using the Mystical Bomb can disable Shield Bubble Jrs on impact. This does not work with the Arcane Blast.
Weapon ID[]
Doctor Doom's Arcane Gauntlets are referred to as Date Combo Core BR/Date Arcane Blast in the files.
History[]
News Tab[]
Trivia[]
- In the game's code, the Doombot Boss is equipped with the Chapter 2 version of Doctor Doom's Arcane Gauntlets. But still wields the updated Chapter 5 version when in use.
Gallery[]
Chapter 2[]
|
The media represented on this page has been created by a second/third party. |
| This content is not originally part of the game but has been introduced through a special collaboration. |
|
This item is currently vaulted in Battle Royale. |
| This has been made unavailable to balance the loot pool, and may return in the future. |
| “ | Harness the power of Doctor Doom. Fire mystical energy projectiles from your fingertips. Exert dominance over gravity with an otherworldy leap.
|
” |
- — In-Game Description
Doctor Doom's Arcane Gauntlets is a Power in Fortnite: Battle Royale that was added in Chapter 2: Season 4.
Functionality[]
Doctor Doom's Arcane Gauntlets has two abilities:
Arcane Gauntlets Attack: Shoot small blasts of explosive green energy, which are affected by gravity and explode on impact. Hitting multiple opponents in close range will deal equal damage to both of them.
Arcane Gauntlets Levitate: Every 5s, jump another time to gain altitude and hover in the air, cancelling fall damage.
Equipping the Gauntlets gives the player increased movement speed.
Stats[]
Obtaining[]
As of Update v15.00, Doctor Doom's Arcane Gauntlets cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 2: Season 4[]
Update v14.00[]
- Can be obtained by eliminating Doctor Victor Von Doom at Doom's Domain.
Chapter 2: Season 5[]
Update v15.00[]
- Can not currently be obtained as it has been vaulted.
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Hightower_Date_Gauntlet_Pickup
| |||
| Equip | Hightower_Date_Gauntlet_Equip
| |||
| Double Jump | Hightower_Date_Double_Jump
| |||
| Aiming | In | Hightower_Date_Gauntlet_ADSHightower_Date_Gauntlet_ADS_02Hightower_Date_Gauntlet_ADSHightower_Date_Gauntlet_ADS_02
| ||
| Out | Hightower_Date_Gauntlet_ADS_OutHightower_Date_Gauntlet_ADS_Out_02Hightower_Date_Gauntlet_ADS_OutHightower_Date_Gauntlet_ADS_Out_02
| |||
| Shooting | Close | Hightower_Date_Primary_Fire_04Hightower_Date_Primary_Fire_05Hightower_Date_Primary_Fire_06Hightower_Date_Primary_Fire_XX
| ||
| Medium | Hightower_Date_Primary_Fire_01_MedHightower_Date_Primary_Fire_02_MedHightower_Date_Primary_Fire_03_MedHightower_Date_Primary_Fire_XX_Med
| |||
| Distant | Hightower_Date_Primary_Fire_01_FarHightower_Date_Primary_Fire_02_FarHightower_Date_Primary_Fire_03_FarHightower_Date_Primary_Fire_XX_Far
| |||
| Projectile Explosion | Close | Hightower_Date_Proj_Explo_01Hightower_Date_Proj_Explo_02Hightower_Date_Proj_Explo_03Hightower_Date_Proj_Explo_XX
| ||
| Medium | Hightower_Date_Proj_Explo_01_MedHightower_Date_Proj_Explo_02_MedHightower_Date_Proj_Explo_03_MedHightower_Date_Proj_Explo_XX_Med
| |||
| Distant | Hightower_Date_Proj_Explo_01_FarHightower_Date_Proj_Explo_02_FarHightower_Date_Proj_Explo_03_FarHightower_Date_Proj_Explo_XX_Far
| |||
| Whiz By | Hightower_Date_WhizBy_01Hightower_Date_WhizBy_02Hightower_Date_WhizBy_XX
| |||
| Drop | Hightower_Date_Gauntlet_Drop
| |||
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- Doctor Doom's Arcane Gauntlets are useful for dealing damage to opponents hiding behind cover.
- The jump ability Doctor Doom's Arcane Gauntlets provide can save you from fall damage by using it just before hitting the ground.
- Doctor Doom's Arcane Gauntlets are not recommended for building playlists due to their low structure damage.
- Doctor Doom's Arcane Gauntlets can be a powerful tool in Zero Build, as the explosive damage they deal can allow you to easily hit your targets and the jump ability can make you difficult to hit.
- Try not to use Doctor Doom's Arcane Gauntlets at anything farther than medium range due to this weapon's slow projectile speed and bullet drop.
- Doctor Doom's Arcane Gauntlets can be used in conjunction with a Shockwave Grenade to deal damage from an unexpected angle.
- Doctor Doom's Arcane Gauntlets can be especially useful in early-game scenarios due to their unlimited ammo reserve.
Weapon ID[]
Doctor Doom's Arcane Gauntlets are referred to as Date in the files.
- Mythic: WID_HighTower_Date_ArcaneBlast
- Mythic: WID_HighTower_Date_ChainLightning_CoreBR
- Mythic: WID_HighTower_Combo_BossD
History[]
Battle Royale and Zero Build History[]
Chapter 2: Season 4[]
Update v14.00[]
- Introduced.
Update v14.10[]
- Damage increased from 35 to 45.
- Structure damage increased from 35 to 45.
Chapter 2: Season 5[]
Update v15.00[]
- Vaulted and removed.
Trivia[]
- Blasts from Doctor Doom's Arcane Gauntlets bounce off of Crash Pads.







