This page is about an item or mechanic that has been put in The Vault. |
This item has been made unavailable in standard playlists to balance the loot pool. It may return in the future. |
“ | Fire arcane blasts from your fingertips or concentrate your energy into a mystical bomb to devestate your enemies.
|
” |
- — In-Game Description
Doctor Doom's Arcane Gauntlets is an Uncategorized Item in Fortnite: Battle Royale, that was added in Chapter 2: Season 4.
Functionality[]
Doctor Doom's Arcane Gauntlets allow the player to shoot small blasts of explosive green energy, which are affected by gravity and explode on impact. Hitting multiple opponents in close range will deal equal damage to both of them.
Alternatively, it has a second attack that launches a Mystical Bomb which deals 90 damage to players, but in exchange has a 11 second cooldown between uses.
Stats[]
Doctor Doom's Arcane Gauntlets (Mythic) | |
---|---|
DPS | 75 |
DAMAGE | 50 |
MAGAZINE SIZE | ∞ |
FIRE RATE | 1.5 |
RELOAD TIME | 11s (Mystical Bomb) |
STRUCTURE DAMAGE | 75 |
Obtaining[]
As of Update v32.00, Doctor Doom's Arcane Gauntlets can not currently be obtained as it has been vaulted.
Obtaining History[]
Chapter 2: Season 4[]
Update v14.00[]
- Can be obtained by eliminating Doctor Victor Von Doom at Doom's Domain.
Chapter 2: Season 5[]
Update v15.00[]
- Can not currently be obtained as it has been vaulted.
Chapter 5: Season 4[]
Update v31.00[]
- Can be obtained by eliminating Doombot at Castle Doom.
Chapter 2 Remix[]
Update v32.00[]
- Can not currently be obtained as it has been vaulted.
Sounds[]
Doctor Doom's Arcane Gauntlets Sounds | ||||
---|---|---|---|---|
Sounds | ID | |||
Pickup | Hightower_Date_Gauntlet_Pickup
| |||
Equip | Hightower_Date_Gauntlet_Equip
| |||
Shooting | Close | Date_Gauntlet_Primary_Fire_1P_Close_01 Date_Gauntlet_Primary_Fire_1P_Close_02 Date_Gauntlet_Primary_Fire_1P_Close_03 Date_Gauntlet_Primary_Fire_1P_Close_04 Date_Gauntlet_Primary_Fire_1P_Close_XX
| ||
Medium | Date_Gauntlet_Primary_Fire_3P_Medium_01 Date_Gauntlet_Primary_Fire_3P_Medium_02 Date_Gauntlet_Primary_Fire_3P_Medium_03 Date_Gauntlet_Primary_Fire_3P_Medium_04 Date_Gauntlet_Primary_Fire_3P_Medium_XX
| |||
Distant | Date_Gauntlet_Primary_Fire_3P_Distant_01 Date_Gauntlet_Primary_Fire_3P_Distant_02 Date_Gauntlet_Primary_Fire_3P_Distant_03 Date_Gauntlet_Primary_Fire_3P_Distant_04 Date_Gauntlet_Primary_Fire_3P_Distant_XX
| |||
Explosion | Date_Gauntlet_Primary_Fire_Expl_Close_01 Date_Gauntlet_Primary_Fire_Expl_Close_02 Date_Gauntlet_Primary_Fire_Expl_Close_03 Date_Gauntlet_Primary_Fire_Expl_Close_04 Date_Gauntlet_Primary_Fire_Expl_Close_XX
| |||
Fly By | Date_Gauntlet_Primary_Fire_Flyby_01 Date_Gauntlet_Primary_Fire_Flyby_02 Date_Gauntlet_Primary_Fire_Flyby_03 Date_Gauntlet_Primary_Fire_Flyby_04 Date_Gauntlet_Primary_Fire_Flyby_05 Date_Gauntlet_Primary_Fire_Flyby_XX
| |||
Arm Swing | Date_Gauntlet_Primary_Fire_Arm_Swing_01 Date_Gauntlet_Primary_Fire_Arm_Swing_02 Date_Gauntlet_Primary_Fire_Arm_Swing_03 Date_Gauntlet_Primary_Fire_Arm_Swing_04 Date_Gauntlet_Primary_Fire_Arm_Swing_XX
| |||
Build | Close | Date_Gauntlet_Secondary_Build_1P_Close_01 Date_Gauntlet_Secondary_Build_1P_Close_02 Date_Gauntlet_Secondary_Build_1P_Close_03 Date_Gauntlet_Secondary_Build_1P_Close_XX
| ||
Medium | Date_Gauntlet_Secondary_Build_3P_Medium_01
| |||
Distant | Date_Gauntlet_Secondary_Build_3P_Distant_01
| |||
Secondary Shooting | Close | Date_Gauntlet_Secondary_Fire_1P_Close_01 Date_Gauntlet_Secondary_Fire_1P_Close_02 Date_Gauntlet_Secondary_Fire_1P_Close_03 Date_Gauntlet_Secondary_Fire_1P_Close_XX
| ||
Medium | Date_Gauntlet_Secondary_Fire_3P_Medium_02
| |||
Distant | Date_Gauntlet_Secondary_Fire_3P_Distant_01 Date_Gauntlet_Secondary_Fire_3P_Distant_02 Date_Gauntlet_Secondary_Fire_3P_Distant_03 Date_Gauntlet_Secondary_Fire_3P_Distant_XX
| |||
Projectile Impact | Close | Date_Gauntlet_Secondary_Proj_Impt_Close_01 Date_Gauntlet_Secondary_Proj_Impt_Close_02 Date_Gauntlet_Secondary_Proj_Impt_Close_03 Date_Gauntlet_Secondary_Proj_Impt_Close_XX
| ||
Medium | Date_Gauntlet_Secondary_Proj_Impt_Med_01 Date_Gauntlet_Secondary_Proj_Impt_Med_02 Date_Gauntlet_Secondary_Proj_Impt_Med_03 Date_Gauntlet_Secondary_Proj_Impt_Med_XX
| |||
Distant | Date_Gauntlet_Secondary_Proj_Impt_Dist_01 Date_Gauntlet_Secondary_Proj_Impt_Dist_02 Date_Gauntlet_Secondary_Proj_Impt_Dist_03 Date_Gauntlet_Secondary_Proj_Impt_Dist_XX
| |||
Overheat | Overheat | Date_Gauntlet_Primary_Fire_Overheat_01
| ||
Warning | Date_Gauntlet_Primary_Fire_Overheat_Warning
| |||
Projectile Woosh | Date_Gauntlet_Secondary_Proj_Whoosh_01 Date_Gauntlet_Secondary_Proj_Whoosh_02 Date_Gauntlet_Secondary_Proj_Whoosh_03 Date_Gauntlet_Secondary_Proj_Whoosh_XX
| |||
Drop | Drop | Date_Gauntlet_Drop_01
| ||
Land | Date_Gauntlet_Drop_Land_01
|
Doctor Doom's Arcane Gauntlets Sounds | ||||
---|---|---|---|---|
Sounds | ID | |||
Pickup | Hightower_Date_Gauntlet_Pickup
| |||
Equip | Hightower_Date_Gauntlet_Equip
| |||
Double Jump | Hightower_Date_Double_Jump
| |||
Aiming | In | Hightower_Date_Gauntlet_ADS Hightower_Date_Gauntlet_ADS_02 Hightower_Date_Gauntlet_ADS Hightower_Date_Gauntlet_ADS_02
| ||
Out | Hightower_Date_Gauntlet_ADS_Out Hightower_Date_Gauntlet_ADS_Out_02 Hightower_Date_Gauntlet_ADS_Out Hightower_Date_Gauntlet_ADS_Out_02
| |||
Shooting | Close | Hightower_Date_Primary_Fire_04 Hightower_Date_Primary_Fire_05 Hightower_Date_Primary_Fire_06 Hightower_Date_Primary_Fire_XX
| ||
Medium | Hightower_Date_Primary_Fire_01_Med Hightower_Date_Primary_Fire_02_Med Hightower_Date_Primary_Fire_03_Med Hightower_Date_Primary_Fire_XX_Med
| |||
Distant | Hightower_Date_Primary_Fire_01_Far Hightower_Date_Primary_Fire_02_Far Hightower_Date_Primary_Fire_03_Far Hightower_Date_Primary_Fire_XX_Far
| |||
Projectile Explosion | Close | Hightower_Date_Proj_Explo_01 Hightower_Date_Proj_Explo_02 Hightower_Date_Proj_Explo_03 Hightower_Date_Proj_Explo_XX
| ||
Medium | Hightower_Date_Proj_Explo_01_Med Hightower_Date_Proj_Explo_02_Med Hightower_Date_Proj_Explo_03_Med Hightower_Date_Proj_Explo_XX_Med
| |||
Distant | Hightower_Date_Proj_Explo_01_Far Hightower_Date_Proj_Explo_02_Far Hightower_Date_Proj_Explo_03_Far Hightower_Date_Proj_Explo_XX_Far
| |||
Whiz By | Hightower_Date_WhizBy_01 Hightower_Date_WhizBy_02 Hightower_Date_WhizBy_XX
| |||
Drop | Hightower_Date_Gauntlet_Drop
|
Weapon ID[]
Doctor Doom's Arcane Gauntlets are referred to as Date Combo Core BR/Date Arcane Blast in the files.
- Mythic: WID_HighTower_Date_Combo_CoreBR
- (Unused) Mythic: WID_HighTower_Date_ArcaneBlast
Doctor Doom's Arcane Gauntlets are referred to as Date Combo Boss D in the files.
- Mythic: WID_HighTower_Combo_BossD
History[]
Chapter 2: Season 4[]
Update v14.00[]
- Introduced.
Update v14.10[]
- Damage increased from 35 to 45.
- Structure damage increased from 35 to 45.
Chapter 2: Season 5[]
Update v15.00[]
Chapter 5: Season 4[]
Update v31.00[]
- Unvaulted.
- Icon was changed.
- Updated animations.
- Adjusted projectile drop drastically.
- Damage increased from 45 to 50.
- Structure damage increased from 45 to 50.
- Fire rate increased from 1 to 1.5.
- Weapon now overheats if used continuously.
- Pressing the Aim button now unleashes a Mystical Bomb.
- No longer has Arcane Jump ability or gives players fall damage immunity when active.
- Description was changed from "Harness the power of Doctor Doom. Fire mystical energy projectiles from your fingertips. Exert dominance over gravity with an otherworldy leap" to "Fire arcane blasts from your fingertips or concentrate your energy into a mystical bomb to devestate your enemies".
Chapter 2 Remix[]
Update v32.00[]
- Vaulted.
News Tab[]
Strategy[]
- Doctor Doom's Arcane Gauntlets are useful for dealing damage to opponents hiding behind cover.
- Doctor Doom's Arcane Gauntlets are not recommended for building playlists due to their low structure damage.
- Even though Doctor Doom's Arcane Gauntlets may not grant fall damage immunity, you can still save yourself by using the Mystical Bomb attack in the air.
- Try not to use Doctor Doom's Arcane Gauntlets at anything farther than medium range due to this weapon's slow projectile speed and bullet drop.
- Doctor Doom's Arcane Gauntlets can be used in conjunction with a Shockwave Grenade to deal damage from an unexpected angle.
- Doctor Doom's Arcane Gauntlets can be especially useful in early-game scenarios due to their unlimited ammo reserve.
- You cannot fish with Doctor Doom's Arcane Gauntlets with the normal projectiles. But the added Mystical Bomb can.
- Using the Mystical Bomb can disable Shield Bubble Jrs on impact. This does not work with the Arcane Blast.
Trivia[]
- In the game's code, the Doombot Boss is equipped with the Chapter 2 version of Doctor Doom's Arcane Gauntlets. But still wields the updated Chapter 5 version when in use.