Double Agent is a Specialty Soldier available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Epic and Legendary: 5
|Advanced Tactics||Evo||Ranged weapon damage increased by 10%. Health increased by 10%.|
|Bang and Pow||30||Dealing damage with causes an explosion that deals 383.6 Energy Damage in a .5 tile radius.|
|Cluster Bomb||25||releases 6 cluster explosions around the impact site that will each do 25% of the original damage.|
|Debilitating Shots||2||Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.|
|Dual Debilitation||8||now applies .|
|Grenade Generation||18||Every 30 kills with a ranged weapon grants 1 . Count resets after 15 seconds without a kill.|
|In a Pinch||5||Increases weapon reload speed by 35% if the magazine is empty.|
|Lingering Pain||12||The Vulnerability effect from can now stack up to 5 times.|
|Where's Lefty||15||Eliminating enemies with pistols reduces the cooldown of by 1 second.|
|Frag Grenade||Evo||The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius.|
|Lefty and Righty||1||Equips two pistols that fire 6 times per second, dealing 57 base physical damage per shot, for 10 seconds.|
|Shockwave||Evo||The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage.|
When put into a squad slot on the Hero screen, a soldier can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|releases 6 cluster explosions around the impact site that will each do 12.5% of the original damage. Requires Soldier as Primary.|