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The ATK Spawner is a Device in Fortnite: Creative, added in Update v17.10 to be fully compatible with the new physics system.

Function[]

Spawns a ATK that can be configured.

All Settings[]

All default values have been Bolded.

Device Settings
Option Value Description
Enabled During Phase None, Any, Pre-Game Only, Gameplay Only Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown)
Respawn Time Never, Instant, 1s - 5m1 Seats the Player that instigates the message as the spawned vehicle's driver.
Respawn Vehicle When Enabled No, Only If Needed, Yes Yes will spawn a vehicle when the device is enabled. Only If Need will not reset an existing vehicle.
Destroy Vehicle When Disabled Yes, No Yes will destroy an already spawned vehicle when this spawner is disabled.
Owning Team Any, 1 - 100 The Team this device belongs to.
Selected Class None, Any, No Class, 1 - 16 If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affects Class effect. Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned class.
Visible During Game On, Off Determines whether the device is visible during the game. This does affect its collision properties.
Supports Wraps Enabled, Disabled Determines whether the spawned vehicle supports wraps.
Vehicle Health Indestructible, 1, 50, 75, 100, 150 - 99992 Determines how much damage the vehicle can take before destruction.
Water Destruction Delay Never, Instant,5 Seconds, 1s - 5m1 When the vehicle becomes too deep in water to drive, destroy it after this delay.

1 - Respawn / Delay times follow: 1s , 2s, 3s, 5s, 10s, 20s, 30s, 1m, 2m, 3m, 5m, 10m, 20m

2 -Vehicle Health follow: 1, 50, 75, 100, 150, 200, 300, 500, 800, 1000, 1500, 2000, 3000, 4000, 5000, 9999

Device Channel Settings
Option Value Description
Assigns Driver When Receiving From No Channel, 1 - 500 Seats the player that instigates the message as the spawned vehicle's driver.
Respawn Vehicle When Receiving From No Channel, 1 - 500 Spawns the vehicle (Destroying the existing vehicle if it still exists.).
Destroy Vehicle When Receiving From No Channel, 1 - 500 if the vehicle that this spawner created still exists, destroy it.
Enable When Receiving From No Channel, 1 - 500 Enables the Vehicle Spawner, allowing it to spawn vehicles.
Disable When Receiving From No Channel, 1 - 500 Disables the Vehicle Spawner, stopping it from spawning any more vehicles.
When Player Enters Vehicle Transmit On No Channel, 1 - 500 Transmits a signal on the selected channel when a Player enters the spawned vehicle.
When Player Exits Vehicle Transmit On No Channel, 1 - 500 Transmits a signal on the selected channel when a Player exits the spawned vehicle.
When Vehicle Spawns Transmit On No Channel, 1 - 500 Transmits a signal when a vehicle is spawned or respawned
When Vehicle Is Destroyed Transmit On No Channel, 1 - 500 Transmits a signal when a vehicle is destroyed.
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