The ATK Spawner is a Device in Fortnite: Creative, added in Update v17.10 to be fully compatible with the new physics system.
Function[]
Spawns a ATK that can be configured.
All Settings[]
All default values have been Bolded.
Option | Value | Description |
---|---|---|
Enabled During Phase | None, Any, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown) |
Respawn Time | Never, Instant, 1s - 5m1 | Seats the Player that instigates the message as the spawned vehicle's driver. |
Respawn Vehicle When Enabled | No, Only If Needed, Yes | Yes will spawn a vehicle when the device is enabled. Only If Need will not reset an existing vehicle. |
Destroy Vehicle When Disabled | Yes, No | Yes will destroy an already spawned vehicle when this spawner is disabled. |
Owning Team | Any, 1 - 100 | The Team this device belongs to. |
Selected Class | None, Any, No Class, 1 - 16 | If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affects Class effect. Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned class. |
Visible During Game | On, Off | Determines whether the device is visible during the game. This does affect its collision properties. |
Supports Wraps | Enabled, Disabled | Determines whether the spawned vehicle supports wraps. |
Vehicle Health | Indestructible, 1, 50, 75, 100, 150 - 99992 | Determines how much damage the vehicle can take before destruction. |
Water Destruction Delay | Never, Instant,5 Seconds, 1s - 5m1 | When the vehicle becomes too deep in water to drive, destroy it after this delay. |
1 - Respawn / Delay times follow: 1s , 2s, 3s, 5s, 10s, 20s, 30s, 1m, 2m, 3m, 5m, 10m, 20m
2 -Vehicle Health follow: 1, 50, 75, 100, 150, 200, 300, 500, 800, 1000, 1500, 2000, 3000, 4000, 5000, 9999
Option | Value | Description |
---|---|---|
Assigns Driver When Receiving From | No Channel, 1 - 500 | Seats the player that instigates the message as the spawned vehicle's driver. |
Respawn Vehicle When Receiving From | No Channel, 1 - 500 | Spawns the vehicle (Destroying the existing vehicle if it still exists.). |
Destroy Vehicle When Receiving From | No Channel, 1 - 500 | if the vehicle that this spawner created still exists, destroy it. |
Enable When Receiving From | No Channel, 1 - 500 | Enables the Vehicle Spawner, allowing it to spawn vehicles. |
Disable When Receiving From | No Channel, 1 - 500 | Disables the Vehicle Spawner, stopping it from spawning any more vehicles. |
When Player Enters Vehicle Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel when a Player enters the spawned vehicle. |
When Player Exits Vehicle Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel when a Player exits the spawned vehicle. |
When Vehicle Spawns Transmit On | No Channel, 1 - 500 | Transmits a signal when a vehicle is spawned or respawned |
When Vehicle Is Destroyed Transmit On | No Channel, 1 - 500 | Transmits a signal when a vehicle is destroyed. |