Guards (also called Henchmen) are AIs in Fortnite: Battle Royale. They are tasked by a certain organization/faction and can be found patrolling around the island or guarding certain locations on the map. They may be protect a Boss.
Skills and Behavior
Most guards will attack players on sight, but some will only become hostile after their boss is attacked by a player. Alternatively, blocking or shooting neutral guard will cause them to hostilize against the player. Shooting them from afar will also cause a guard to move to its alert stage.
Guards typically have 100 HP and 50-150 shields. When you knock one down, you'll be able to initiate a Shakedown, which scans and locates nearby guards with an arrow marker, security devices with an eye marker, chests with a chest marker, and bosses with a crown marker. Bosses act like henchmen, but they have a location-specific mythic weapon and noticeably more shields/health. Guards and bosses can revive other henchmen and bosses that have been knocked down, this will take 10 seconds, just like a player reviving another player (revived henchmen have 30 HP and no shield).
During the beginning of Chapter 2, you were able to disguise yourself as a henchman in a Disguise Booth to avoid being detected, but if you bumped into a henchman or you dealt or received any damage, your disguise will dissipate. Being in a Disguise allows you to open Scan Doors and open Faction Chests, and allows you to safely cross in front of Sentinel cameras and turrets. Carrying a henchman to a Scan Door or Faction Chest would also allow you to open them.
All Henchmen
Challenges
Challenge | Challenge Set | Reward | Stage (If Any) |
---|---|---|---|
Eliminate IO Guards (10, 20, 30, 40, 50) | Week Legendary Quests | 35,000 Season XP for the 1st stage and 24,500 for the next ones |
Challenge | Challenge Set | Reward | Stage (If Any) |
---|---|---|---|
Chapter 2: Season 2 | |||
Dance within 10s of Knocking a Henchman [3] | Midas' Mission | 40,000 Season XP | |
Hit pistol headshots on players or Henchmen | Skye's Adventure | 40,000 Season XP | |
Shakedown Knocked Henchmen in different matches | Brutus' Briefing | 40,000 Season XP | |
Eliminate players or Henchmen at The Rig [3] | Location Domination | 10,000 Season XP | Stage 1 of 3 |
Audio
Knocked | 1 | |
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2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
Interrogation | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
8 | ||
9 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 |
Knocked | 1 | |
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2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Patrol | 1 | |
2 | ||
Stop Camping | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 |
Knocked | 1 | |
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2 | ||
3 | ||
4 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
Full Alert Complain | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Spawn | 1 | |
2 | ||
3 | ||
4 | ||
Suspicious | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 |
Knocked | 1 | |
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2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
Full Alert Complain | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Spawn | 1 | |
2 | ||
3 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 |
Knocked | 1 | |
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2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
Full Alert Complain | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
Spawn | 1 | |
2 | ||
3 | ||
4 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 |
Knocked | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Interrogation | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
3 |
Conversation | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
Knocked | 1 | |
2 | ||
3 | ||
4 | ||
Death | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 |
Knocked | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Interrogation | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 |
Idle | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Full Alert Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Knocked | 1 | |
2 | ||
3 | ||
4 |
Sound | Description |
---|---|
Patrol 1 | |
Patrol 2 | |
Alerted | |
Henchmen Threatened 1 | |
Henchmen Threatened 2 |
Sound | Description |
---|---|
Patrol | |
Alerted | |
Threatened 1 | |
Threatened 2 |
Sound | Description |
---|---|
Patrol | |
Alerted | |
Threatened |
Sound | Description |
---|---|
Patrol | |
Alerted | |
Threatened |
Sound | Description |
---|---|
Patrol | |
Alerted | |
Threatened |
Description | Sound |
---|---|
Huntmaster Saber Patrol | |
Huntmaster Saber Threatened | |
IO Bosses Threatened | |
Threatened (Seven vs IO) |
Description | Sound |
---|---|
IO Guards / IO Patrol : Patrol | |
IO Guards / IO Patrol : Base | |
IO Guards / IO Patrol : Threatened | |
IO Guards / IO Patrol : Threatened (IO Layer) |
Description | Sound |
---|---|
Patrol | |
Suspicious | |
Threatened |
Description | Sound |
---|---|
Patrol | |
Suspicious | |
Threatened |
Description | Audio |
---|---|
Patrol and Planting | |
Base | |
Parasites & Trespasser |
{{#tag:tabber|Seven Sentries=
Description | Sound |
---|---|
Patrol | |
Base | |
Threatened | |
Threatened (Seven vs IO) | |
Threatened (Seven layer) |
Description | Audio |
---|---|
Red-Nosed Ranger (Idle) | |
Threatened |
Description | Audio |
---|---|
Patrol | |
Threatened |
Trivia
- Some guards are released as outfits in the Item Shop, these guards are:
- SHADOW Henchmen as SHADOW Enforcer
- GHOST Henchmen & Ghostly Ghost Henchmen as GHOST Enforcer
- Grotto Henchmen as Island edit style for Heist
- Shark Henchmen as Arctic Enforcer edit style for Sledge
- In Chapter 2: Season 4, A GHOST henchman and SHADOW henchman met each other at a Gas Station and had become friends.
- During Chapter 3: Season 3, the friendship expanded with a Trespasser and an IO Guard.
- Guards of one faction will usually attack henchmen from another faction, particularly a rival organization. (Ex: GHOST henchmen attack SHADOW henchmen on sight, IO guards will attack Seven Sentries)
- Guards will attack bosses of opposite factions.
- While originally named "Henchmen" during Chapter 2: Season 2, Chapter 2: Season 3 & Chapter 2: Season 4, they were later renamed to "Guards" in creative mode.