This page is split into multiple sections, as there are 4 different variants with the same names.
Chapter 1 |
|
This item is currently vaulted in Battle Royale and Reload. |
| This has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | Pistol: Semi-Automatic. Large-caliber sidearm with heavy damage, decent magazine size, and slow rate of fire.
|
” |
- — In-Game Description
Hand Cannon is a Pistol in Fortnite: Battle Royale that was added in Season 3.
Functionality[]
The Hand Cannon is a slow firing pistol that deals high damage to players and structures per shot.
The Hand Cannon is a Hitscan weapon with First Shot Accuracy enabled.
The Hand Cannon can be reloaded whilst aiming.
Stats[]
Current Stats since v33.00[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Rare) |
|---|---|
| DPS | 60.8 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 152 (2x) |
|
Hand Cannon (Epic) |
|---|---|
| DPS | 64 |
| DAMAGE | 80 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 160 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 67.2 |
| DAMAGE | 84 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 168 (2x) |
Stats from v29.00 to v33.00[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Legacy Hand Cannon (Rare) |
|---|---|
| DPS | 60.8 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 152 (2x) |
|
Legacy Hand Cannon (Epic) |
|---|---|
| DPS | 64 |
| DAMAGE | 80 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 160 (2x) |
|
Legacy Hand Cannon (Legendary) |
|---|---|
| DPS | 67.2 |
| DAMAGE | 84 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 168 (2x) |
Stats from v23.40 to v29.00[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Rare) |
|---|---|
| DPS | 60.8 |
| DAMAGE | 76 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 152 (2x) |
|
Hand Cannon (Epic) |
|---|---|
| DPS | 64 |
| DAMAGE | 80 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 160 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 67.2 |
| DAMAGE | 84 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 168 (2x) |
Stats from v13.20 to v23.40[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Rare) |
|---|---|
| DPS | 56 |
| DAMAGE | 70 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 140 (2x) |
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v12.20 to v13.20[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Rare) |
|---|---|
| DPS | 56 |
| DAMAGE | 70 |
| STRUCTURE DAMAGE | 95 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.2s |
| CRITICAL HIT DAMAGE | 140 (2x) |
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v7.40 to v12.20[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 100 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 105 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v6.20 to v7.40[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 150 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 157 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v4.50 to v6.20[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 79 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 83 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Stats from v3.00 to v4.50[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2x.
|
Hand Cannon (Epic) |
|---|---|
| DPS | 60 |
| DAMAGE | 75 |
| STRUCTURE DAMAGE | 75 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.09s |
| CRITICAL HIT DAMAGE | 150 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 62.4 |
| DAMAGE | 78 |
| STRUCTURE DAMAGE | 75 |
| MAGAZINE SIZE | 7 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 1.98s |
| CRITICAL HIT DAMAGE | 156 (2x) |
Unused Stats from v2.50[]
Hand Cannon uses
Heavy Bullets and has a headshot multiplier of 2.5x.[1]
|
Hand Cannon (Epic) |
|---|---|
| DPS | 54.4 |
| DAMAGE | 68 |
| STRUCTURE DAMAGE | 75 |
| MAGAZINE SIZE | 9 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2.1s |
| CRITICAL HIT DAMAGE | 136 (2x) |
|
Hand Cannon (Legendary) |
|---|---|
| DPS | 57.6 |
| DAMAGE | 72 |
| STRUCTURE DAMAGE | 75 |
| MAGAZINE SIZE | 9 |
| FIRE RATE | 0.8 |
| RELOAD TIME | 2s |
| CRITICAL HIT DAMAGE | 144 (2x) |
Sounds[]
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Pistol_Pickup
| |||
| Equipped | auto_sdk_end_01
| |||
| Aiming | In | Weapon_PISTOLHEAVY_ADS_IN_01
| ||
| Out | Weapon_PISTOLHEAVY_Out_IN_01
| |||
| Shooting | Close | Handcannon_Fire_Close_01Handcannon_Fire_Close_02Handcannon_Fire_Close_XX
| ||
| Medium | Handcannon_Fire_MediumNew_01Handcannon_Fire_MediumNew_02Handcannon_Fire_MediumNew_XX
| |||
| Distant | Handcannon_Fire_DistantNew_01Handcannon_Fire_DistantNew_02Handcannon_Fire_DistantNew_XX
| |||
| Reload | Start | auto_sdk_eject_01
| ||
| Insert | auto_sdk_insert_01
| |||
| End | auto_sdk_end_01auto_sdk_end_XX
| |||
| Out of Ammo | Pistol_OutofAmmo_01Pistol_OutofAmmo_02Pistol_OutofAmmo_03Pistol_OutofAmmo_04Pistol_OutofAmmo_XX
| |||
| Drop | Weapon_Generic_Drop_Pistol
| |||
Weapon Changes[]
Season 2[]
Update v2.50[]
Season 3[]
Update v3.00[]
- Increased damage from 68/72 to 75/78.
- Decreased magazine size from 9 to 7.
- Decreased reload time from 2.1s/2s to 2.09s/1.98s.
Content Update v3.40[]
- Added first shot accuracy.
- Decreased headshot multiplier from 2.5x to 2x.
- Added damage fall-off.
Update v3.50[]
- Increased equip time by 30%.
Season 4[]
Update v4.00[]
- Now has it's own equip animation to match the equip time, rather than simply slowing down the generic equip animation.
Content Update v4.30[]
- Removed damage fall-off against structures.
Update v4.50[]
Season 6[]
Update v6.20[]
- Increased structure damage from 79/83 to 150/157.
- Increased minimum long-range body shot damage from 30/31 to 50/52.
- Increased minimum long-range head shot damage from 60/62 to 100/104.
Season 7[]
Update v7.40[]
Season 8[]
Update v8.30[]
- Changed the small icon.
Chapter 2: Season 2[]
Update v12.00[]
- Added Rare rarity with a knockback effect similar to the Flint-Knock Pistol.
Chapter 2: Season 3[]
Update v13.00[]
- Updated icon.
Chapter 6: Season 1[]
Update v33.00[]
- The name was changed from Legacy Hand Cannon to Hand Cannon.
Chapter 6: Season 2[]
Update v34.00[]
- Added magazine eject animation.
- Now plays the magazine insert sound earlier than intended while reloading.
Update v34.20[]
- Fixed the issue where it played the magazine insert sound earlier than intended while reloading.
Chapter 6: Season 4[]
Update v37.51[]
- October 27th 2025:
- Decreased equip time by 5%.
- Decreased spread by 20%.
- Decreased sprinting spread multiplier by 8%.
- Decreased jumping/falling spread multiplier by 8%.
}}
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Hand Cannon is best used in a similar manner to a Sniper Rifle, as its fire rate greatly hinders any close to mid range viability.
- The Hand Cannon is unique in the fact that despite its amazing lethality at long range, it is still a hitscan weapon.
- The Hand Cannon does very high structure damage, and can almost one shot Wood builds.
Counters[]
- The Hand Cannon, despite its high structure damage, has a very slow fire rate. Take advantage of this by using Stone or Metal builds, or take cover behind a structure with a large amount of health.
Weapon ID[]
The Hand Cannon is referred to as Pistol Hand Cannon in the files.
- Rare: WID_Pistol_HandCannon_Athena_R_Ore_T03
- Epic: WID_Pistol_HandCannon_Athena_VR_Ore_T03
- Legendary: WID_Pistol_HandCannon_Athena_SR_Ore_T03
Mode Specific History[]
Battle Royale and Zero Build History[]
Chapter 2: Season 1[]
Update v11.00[]
- Vaulted.
Update v11.31[]
- December 27th 2019: Unvaulted for Winterfest 2019.
- December 28th 2019: Vaulted.
- January 3rd 2020: Unvaulted for Winterfest 2019.
- January 4th 2020: Vaulted.
Chapter 2: Season 5[]
Update v15.40[]
Update v15.50[]
- Vaulted.
Chapter 2: Season 7[]
Update v17.00[]
Update v17.21[]
- Legendary can now be crafted into a Plasma Cannon using Alien Nanites.
Chapter 2: Season 8[]
Update v18.00[]
- Vaulted.
Chapter 4: Season 1[]
Update v23.40[]
- Unvaulted.
- Legendary rarity can no longer be crafted into a Plasma Cannon using Alien Nanites.
- Rare rarity has no longer a knockback effect similar to the Flint-Knock Pistol.
Update v23.50[]
- Vaulted.
Chapter 4: Season OG[]
Update v27.00[]
Chapter 6: Season 1[]
Update v33.00[]
- Vaulted.
Chapter 6: Season 4[]
Update v37.10[]
- September 2nd 2025: Unvaulted.
Chapter 6: Mini Season 2[]
Update v38.00[]
- Vaulted.
Reload History[]
Chapter 5: Season 3[]
Update v30.20[]
- Unvaulted.
Update v30.20[]
- July 16th 2024: Vaulted.
Chapter 5: Season 4[]
Update v31.00[]
- August 27th 2024: Unvaulted.
Update v31.20[]
- September 18th 2024: Vaulted.
Chapter 2 Remix[]
Update v32.10[]
- November 14th 2024: Unvaulted.
Chapter 6: Season 2[]
Update v34.30[]
- April 15th 2025: Vaulted.
Chapter 6: Season 3[]
Update v36.10[]
- Unvaulted.
Update v36.30[]
- Vaulted.
Chapter 6: Season 4[]
Update v37.00[]
- Unvaulted.
- August 13th 2025: Vaulted.
News Tab[]
Trivia[]
- Hand Cannon resembles the MRI Desert Eagle.[2]
- Prior to its nerf in Season 7, the Hand Cannon was able to one shot wooden walls. When released, the weapon was marketed as one that is powerful enough to instantly break low tier buildings.
- Prior to Update v13.20, Hand Cannon's model was based on Save the World's Falcon, using the item as a prototype and a base for the Hand Cannon.
- In Update v8.30 the Hand Cannon's small icon was changed, making it deviate from its in-game model.
- The small Icon has more similarities to the Falcon, such as the iron sights being taller, the muzzle brake-like slits are missing, and scratch marks present on the front. But in the shiny metallic finish of the Hand Cannon.
Gallery[]















