For the article on the unreleased outfit of the same name, please see IO Trooper
Henchmen
IO Guards are hostile AI in Fortnite: Battle Royale. They were introduced in Chapter 2: Season 5 and reappeared in Chapter 2: Season 7, Chapter 2: Season 8, Chapter 3: Season 1 and Chapter 3: Season 2.
Description
IO Guards are hostile Henchmen which normally spawn at IO-related locations. They will attack the player on sight after a brief period of time, and are alerted immediately if the player is spotted by a Sentry Camera, Gunnar or Doctor Slone. All IO guards will be eliminated once all in the area are knocked, and they will attempt to revive each other if they remain alive. Players can shake down an IO Guard to reveal other Guards in the area.
IO Guards have 250 total HP, with 100 Health and 150 Shield, plus 100 Health whilst knocked.
Spawn Locations
- Chapter 3: Season 2: The Daily Bugle, Condo Canyon, Coney Crossroads, Rocky Reels, Tilted Towers, IO Airships, Command Cavern, The Collider and The Fortress
- Chapter 3: Season 1: Mole Teams
- Chapter 2: Season 8: IO Outposts, IO Convoy, IO Staging Facility
- Chapter 2: Season 7: IO Camps, Satellite Stations, Corny Complex
- Chapter 2: Season 5: Elevators
Loot
IO Guards drop the following items when eliminated. They also drop a Healing Item and respective ammo with the weapon they drop.
Item | Icon | Rarity |
---|---|---|
Pistol | Uncommon
Rare | |
Assault Rifle | Uncommon | |
Pulse Rifle | Rare | |
Rail Gun | Rare | |
Bars | Common |
Item | Icon | Rarity |
---|---|---|
Tactical Assault Rifle | Rare | |
Tactical Assault Rifle (Rare Chance) | Epic | |
Tactical Assault Rifle (Rare Chance) | Legendary | |
Bars | Common |
Music
Sound | Description |
---|---|
Patrol | |
Base | |
Threatened | |
Threatened (IO Layer) |
Sound | Description |
---|---|
Patrol | |
Base | |
Guard | |
Threatened |
Sound | Description |
---|---|
Patrol | |
Alerted | |
Threatened |
History
Chapter 2: Season 5
- Update v15.00: IO Guards are added. They spawn from Elevators and have 350 HP.
- Update v15.21: IO Guards no longer spawn in competitive, therefore eliminating any chance of a player having a Tactical Assault Rifle in Arena or competitive game modes.
Chapter 2: Season 6
- Update v16.00: IO Guards are removed, along with the Elevators they spawned from.
Chapter 2: Season 7
- Update v17.00: IO Guards are re-added. They now spawn at various Satellite Stations throughout the map, which all appear to be Imagined Order installations. They also protect Doctor Slone at Corny Complex.
- June 10th hotfix has reduced the amount of guards that can spawn in an area. The spawn rate has been decreased from 21 to 14 I.O. guards.
- August 7th: IO Guards no longer spawn at Satellite Stations. They now only spawn in Coral Castle, Sludgy Swamp, and Corny Complex.
Chapter 2: Season 8
- Update v18.00: IO Guards now spawn at IO Outposts and IO Convoy. An IO Guard has a 50% chance to spawn at the third stage of Sideways Anomalies.
Chapter 3: Season 1
- Update v19.00: IO Guards have been removed at the start of the season, with no IO Outposts on the map.
- Update v19.01 Week 5: IO Guards are re-added. They now spawn at various Mole Teams throughout the map.
- 4/1/2022: Mole Team: Omega appeared near Logjam Lumberyard.
- 9/1/2022: Mole Team: Ryder appeared near Haven's Oasis, it is south of Greasy Grove.
- 1/19/2022:Mole Team: Dash appeared east of Sleepy Sound.
- Update v19.20: IO Guards now spawn at Covert Cavern and protect Gunnar.
- 2/2/2022: Mole Team: Epsilon appeared near Coney Crossroads.
- 2/11/2022: Mole Team: Raven appeared near The Joneses.
Chapter 3: Season 2
- Update v20.00: IO Guards are now stationed in The Daily Bugle, Coney Crossroads, Condo Canyon, Rocky Reels, Tilted Towers, and the IO Airships that fly over them.
Chapter 3: Season 3
- Update v21.00:After the events of Collision only one IO Guard remains on Artemis, he spawns as a Neutral Henchman at the ruins of Outpost Omega.
Quests
Chapter 3
Chapter 2
Lore
“ | Maybe "they" pluck skilled combatants from The Loop to use as security?
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” |
- — Batman
IO Guards are an army of troops trained by Imagined Order to guard their bases. They are picked from skilled combatants from The Loop, whether a Snapshot or the real person. They are mostly stationed in The Bridge, and work under the command of Doctor Slone.
Suit Abilities
- Immune to The Loop
- Their air tight suit protect them from the the Loop's memory resets.
Timeline
Chapter 2: Season 5
The IO Guards are first seen running around aimlessly at The Bridge, after The Devourer of Worlds Event. They arrive at Apollo by Elevators that rise from The Bridge, and attack anyone on sight.
Chapter 2: Season 6
IO evacuates The Bridge but leave IO Guards as security, and they fight against Batman and his team of escaped Loopers. The guards fail, and Batman reaches to The Zero Point.
Chapter 2: Season 7
Doctor Slone and a group of IO Guards try to prevent the destruction of The Spire, but fail. IO Guards set up Camps around Abduction Sites and guard the Satellite Stations.
Chapter 2: Season 8
Slone and a pair of IO Guards create a Convoy and reach to the IO Staging Facility. During The End, The Foundation infiltrates The Bridge and saves Agent Jones from his cell, while groups of IO Guards try to stop them. Foundation uses his Railgun to Rift the IO Guards to different Realities, and throws a guard into The Zero Point.
Chapter 3: Season 1
- The IO send team of IO Guards, Mole Teams to the surface of Artemis. Gunnar and his IO Guards drill through Pinnacle Peak and build Covert Cavern inside.
Chapter 3: Season 2
- IO Guards, alongside IO Patrols protect the IO's location. The IO use guards as disposable troops and kill them off while destroying their Outposts on purpose to cut their losses.
Chapter 3: Season 3
- Only one IO Guard is left on the island and he calls himself "Guard".
Voice
Current Voices
Idle | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Full Alert Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Knocked | 1 | |
2 | ||
3 | ||
4 |
Old Voices
Knocked | 1 | |
---|---|---|
2 | ||
3 | ||
4 | ||
Full Alert | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Lost Target | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Idle | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Interrogation | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
Suspicious | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
Suspicious Ignore | 1 | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | ||
7 |
Gallery
Trivia
- Their main theme is IO ATTACK.
- IO Guards first appeared in the Chapter 2: Season 5 Story Trailer, in which they were seen frantically running around The Bridge.
- The Outfit can be obtained on developer accounts and is called IO Trooper with the Uncommon Rarity.
- This Outfit can also be obtained by eliminating an IO Guard as the Mystique outfit, and using her Shapeshifter Emote to temporarily transform into one.
- Doctor Slone's entourage guards are stronger than normal IO guards.
- In the Comics and Cinematics, they are also seen using a bigger variety of weapons like Tactical Shotguns, Assault Rifles and Submachine Guns.
- It it is also revealed that some IO guards are snapshots of Agent Jones who have been trained to be a security team for IO.
- During Chapter 2: Season 5, in the Unvaulted LTM, IO Guards could drop an Epic or Legendary Tactical Submachine Gun, as well as a Bandage Bazooka instead of their normal loot.
- In Chapter 3: Season 1 IO Guards gained the ability to use ziplines along with Gunnar.
Notice
- The Featured image for the IO Guards is not official, but was made by u/Sanretros on r/FortniteBR
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