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Odyssey is a survival sandbox in which your objective is to explore a vast procedurally generated landscape, collect resources, craft items, battle enemies and recruit villagers to ultimately make your own village filled with Fortnite and LEGO characters. Players have the option of doing this by themselves or with up to seven friends.
Creating a World
Prior to playing, players must first create a new world or join a world which another player has made them a key holder of. Players may create up to eight worlds and have the ability to change various settings to customize their world to their liking.
Most importantly, players must choose which mode their world should be:
Cozy: Relax and enjoy your adventure with easier combat.
Survival: Build, gather, craft and face off against mighty foes while exploring the world!
Sandbox: Spawn the items you need and build without resource requirements!
Expert: Survival difficulty increases, players won't respawn after elimination, and Storm-Wild creatures roam the land. Following villagers will respawn at their village when eliminated. Party up to increase your chance of survival!
The mode cannot be changed after world creation.
There are a number of advanced settings also available. [Show/Hide]
Until Update v30.40, these settings could not be changed after a world had been created. Every setting can be changed, with the exception of Player Elimination and the locked settings in Expert mode.
Rename World
World names will be visible to anyone you invite to your world. Do not include any personal information like your real name, address, or phone number.
The selected cover image is used to represent a player's world. If a player shares the world with other players, the image will be what they see.
Options: [Show/Hide]
Override World Seed
A seed is a unique identifier assigned to a world that allows a world to be generated using specific criteria. A world that is identical to another world's starting point can be generated by inputting its seed number here.
Can only contain numbers between 1 - 2147483647.
Enemies (On or Off)
This determines whether hostile creatures will appear in the world.
Turning this off may block some elements of progression within the game.
Default settings:
On - Cozy, Survival, Expert
Off - Sandbox
If this is switched off after world creation, existing enemies will remain until you defeat them or leave the area.
Enemy Difficulty (Easy, Normal or Hard)
Easy: Combat will be less challenging.
Normal: A balanced experience of risk and reward.
Hard: Combat will be more challenging.
Default settings:
Easy - Cozy
Normal - Survival, Sandbox
Hard - Expert
Storm-Wild Enemies (On or Off)
This determines whether extra hard Storm-Wild creatures will roam in the world, or only regular creatures will appear.
Default settings:
Off - Cozy, Survival, Sandbox
On - Expert
If this is switched off after world creation, existing Storm-Wild enemies will remain until you defeat them or leave the area.
Hunger (On or Off)
This determines whether the player character will get hungry.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Temperature (On or Off)
This determines whether the player character will feel the effects of temperature.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Stamina (On or Off)
This determines whether the player character will use stamina when sprinting / swimming / pushing objects etc.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Player Elimination (Respawn, Off or Permanent)
This determines whether the player character can be eliminated.
Default settings:
Respawn - Cozy, Survival, Sandbox
Permanent - Expert
Drop Inventory Upon Elimination (On or Off)
This determines whether the player drops or keeps their inventory on elimination.
If set to On, the player's inventory will be stored in a backpack for retrieval.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Friendly Creatures (On or Off)
This determines whether friendly creatures will appear in the world.
Turning this off may block some elements of progression within the game.
By default, this is always On.
If this is switched off after world creation, existing friendly creatures will remain until you leave the area.
Villagers (On or Off)
This determines whether villagers will appear in the game.
If set to Off, new villagers will not appear and previously spawned villagers will remain until dismissed by the player.
By default, this is always On.
If this is switched off after world creation, existing villagers will remain until you leave the area.
Power System (On or Off)
This determines whether powered toys must require a power source in order to operate.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Village Animals Removed on Elimination (On or Off)
This determines whether village animals will be respawned upon elimination.
Default settings:
Off - Cozy, Sandbox
On - Survival, Expert
Changing one of these settings to something other than the default for the chosen mode will mark a player's world as "Custom".
Playing with Friends
Odyssey supports parties of up to eight players, meaning seven other people can jump into your world while you’re in it.
Up to seven other players can be invited to be a key holder of your world, which means they can access and edit the world anytime. This includes when they’re joining you online or when you’re away offline. Players can be invited via the Players tab of the Map menu. All party members without a key will be removed from your world when you leave your party or world.
Similar to Battle Royale, random events called Rift Encounters can occur while playing on a world, especially while a player's village level is increasing.
One such encounter, added in Update v29.40 as part of the 2024 Star Wars Event, features a Galactic Empire Star Destroyer crashing into the land through a rift. This encounter marks the beginning of the player's Rebel Adventure, in which they must help the rebels survive by upgrading their Rebel Village and take back the world from the Empire.
Similar to the Battle Pass, LEGO® Passes are seasonal cosmetic item bundles for LEGO® Fortnite, which grant the player rewards in exchange for Studs. Currently there has been two passes, the first one which ended july 23rd and the currently available LEGO Pass Tropical Treasures
Rebel Adventure ran from May 3rd 2024 to July 23rd 2024.
Free Reward Track The Free Reward Track is available to all players.
1,000
2,000
3,000
4,000
5,000
6,000
7,000
8,000
9,000
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11,000
Premium Reward Track
The Premium Reward Track can be purchased for 1,400 V-Bucks, and will grant the ChewbaccaOutfit upon purchasing.
1,000
2,000
3,000
4,000
5,000
6,000
7,000
8,000
9,000
10,000
11,000
LEGO® Style[]
While playing LEGO® Fortnite, your outfit is transformed into a LEGO® minifigure. If your outfit has a LEGO® style, the minifigure will resemble your outfit's appearance, otherwise it will resemble the appearance of a random default outfit's LEGO® style. Additionally, a limited selection of Emotes can be used with the LEGO® styles, but Sprays and Emoticons cannot be used.
As of Update v30.20, over 1,600 Outfits have LEGO® styles - of which over 1,300 are fully detailed.
At release (Update v28.01), over 1,200 Outfits had LEGO® Styles, although only a select few (approximately 317) were fully detailed. The rest were unfinished, with their appearances being made up of common LEGO® minifigure pieces (hair, torso, feet etc.) that were recoloured to create a close approximation of the outfit's appearance.[1][2]
Since release, there has been an ongoing effort alongside feature updates to replace all lower-detailed styles with higher-detailed ones. Outfits that will receive higher-detailed styles in the near future are marked with a icon in the locker. Additionally, new outfits and more existing ones are also receiving LEGO® styles.
With Update v28.30 the option to choose between the original "Base" style and the higher-detailed "Signature" style was added, allowing players who prefer the lower-detailed style to wear it.[3]
The playable space is equal to 95 square kilometers, which is 19x the size of the HeliosBattle Royale island.[4]
The game, powered by Unreal Engine 5, utilizes World Partition to stream this space and the Procedural Content Generation (PCG) framework to dynamically create the detailed environments.
Odyssey was teased through The Big Bang event, where one of the galaxies transported the player into a LEGO universe.
Odyssey is part of a long-term partnership between Epic Games and The LEGO Group, which was first announced on April 7th 2022.
The partnership's aim is to "develop fun and safe digital spaces for children and families".[5]
Odyssey is "designed for people of all ages to enjoy together" and will "encourage creativity, experimentation and collaboration through play".[6]
The codename for this game mode is "Juno".
The dungeon mechanics of Odyssey were most likely taken from the scrapped mode codenamed "Saturn", which was leaked in July 2021.