This article is about the Weapon. For the Loading Screen, see Minigun (Loading Screen). |
“ | Assault Weapon: A heavy weapon with high damage, an extreme rate of fire, and a huge magazine size. Very inaccurate unless aiming down sights from a fixed position, and firing in short bursts.
|
” |
- — In-Game Description
Minigun is an Assault Weapon in Fortnite: Battle Royale. It was added in Season 2.
The Mythic versions of this weapon are Brutus' Minigun and RG's Minigun.
Functionality[]
The Minigun has no magazine limit, fires much faster than other Assault Weapons, and has a cooldown period if fired for too long. The cooldown period exists to balance the lack of a magazine. The minigun is not very accurate, and has a spin up timer, which means the player cannot fire it instantly.
Stats[]
The Minigun uses Light Bullets and has a headshot multiplier of 1.5x. As it has an infinite magazine size, the reload time refers to how long the weapon takes to cooldown when fired for too long.
Minigun (Rare) | |
---|---|
DPS | 228 |
DAMAGE | 19 |
MAGAZINE SIZE | Infinite |
FIRE RATE | 12 |
RELOAD TIME | 5s |
STRUCTURE DAMAGE | 32 |
Minigun (Epic) | |
---|---|
DPS | 240 |
DAMAGE | 20 |
MAGAZINE SIZE | Infinite |
FIRE RATE | 12 |
RELOAD TIME | 4.75s |
STRUCTURE DAMAGE | 32 |
Minigun (Legendary) | |
---|---|
DPS | 252 |
DAMAGE | 21 |
MAGAZINE SIZE | Infinite |
FIRE RATE | 12 |
RELOAD TIME | 4.5s |
STRUCTURE DAMAGE | 33 |
The Minigun is a Projectile weapon. It does not have First Shot Accuracy enabled, and will always fire a random spread of bullets, which increases with continuous fire. This spread is decreased whilst crouching
Sounds[]
Sound Type | Rarity | Audio |
---|---|---|
Pullout | Rare, Epic and Legendary | |
Shooting/Overheating/Cooldown | Rare, Epic and Legendary | |
Pickup | Rare, Epic and Legendary | |
Drop | Rare, Epic and Legendary |
Strategy Guide[]
- Due to the high DPS of the Minigun, it is very useful for knocking down buildings.
- The Minigun consumes a lot of ammo quickly, so make sure you have plenty of ammo before engaging an enemy.
- The Minigun does not need to be reloaded, so when you do not need to shoot, wait for it to cool down by holding it out or using a different weapon.
- Miniguns can be effective when paired with sniper rifles, marksman rifles, or assault rifles with scopes. Use the Minigun for close-to-medium-range encounters, and use the sniper, marksman rifle, or scoped AR for longer ranged engagements.
- Keep in mind that the Minigun uses Light Bullets, meaning it uses the ammo usually reserved for SMGs and pistols. As such, keep track of your ammo count while using SMGs or pistols and a Minigun in the same loadout.
- However, the Minigun itself is more of an SMG than an assault weapon, as it has a fire rate similar to an SMG.
Weapon ID[]
The Minigun is referred to as Assault LMG in the files.
- Rare: WID_Assault_LMG_Athena_R_Ore_T03
- Epic: WID_Assault_LMG_Athena_VR_Ore_T03
- Legendary: WID_Assault_LMG_Athena_SR_Ore_T03
History[]
Season 2[]
Update v2.40[]
- Introduced Epic and Legendary.
- It is classed as an explosive weapon.
Season 4[]
Content Update v4.30[]
- Increased accuracy by 10%.
- Increased Light Ammo spawn stack from 60 to 90.
- Increased Damage against structures from 25 to 30.
Season 5[]
Update v5.21[]
- Reduced headshot multiplier from 2.5 to 1.5.
Season 7[]
Update v7.20[]
- Added an overheat mechanic after 6 seconds of continuous fire.
- Reduced the wind-up time by 37%.
- Updated the audio.
- Added a bar for when the weapon will overheat.
Update v7.40[]
- Removed the overheat bar.
Season 9[]
Update v9.30[]
- Now Classed as an Assault Weapon.
- Reduced damage 20/21 from to 18/19.
- Now overheats after 5 seconds, not 6.
Season 2[]
Update v11.00[]
Chapter 2: Season 2[]
Update v12.00[]
- Unvaulted.
- Dropped by SHADOW Henchmen.
Update v12.20[]
- Introduced Rare variant in Spy Games.
Unknown[]
- Added an overheat bar on all rarities.
- Removed the overheat bar on all rarities except Rare.
Chapter 2: Season 3[]
Update v13.00[]
- Vaulted.
- Still available in Team Rumble.
Chapter 2: Season 6[]
Update v16.00[]
- Vaulted in Team Rumble.
Update v16.30[]
- Updated received firing sounds.
Unknown[]
- Reverted to the old firing sounds.
Chapter 5: Season 1[]
Update v28.00[]
Chapter 5: Season 3[]
Update v30.00[]
- Increased accuracy slightly.
- Introduced new pullout and firing movement, removed walking-carry animation.
- Is now a projectile shot weapon.
Update v30.30[]
- Updated movement, introduced walking-carry animation.
Update v30.40[]
- Introduced Rare in Battle Royale.
- Also introduced in Fortnite: Creative.
- Unvaulted Epic and Legendary rarities.
Chapter 5: Season 4[]
Update v31.00[]
Chapter 2 Remix[]
Update v32.00[]
- Unvaulted Epic and Legendary rarities.
News Tab[]
Trivia[]
- The Model of the Minigun is the exact same as the one used in the Goin' Commando!!! Ability in Save the World. This is due to the fact that many of the weapons' textures at the time were borrowed from Save the World.
- At one point, there was a glitch that allowed people using the Deadpool outfit to deal more damage with the Epic Minigun.
- At one point, a player could sit in a Shopping Cart, and fire the Minigun to propel themselves. For an unknown reason this was removed.
- The Bandage Bazooka, Chug Cannon, Sideways Minigun, and Rocket Ram feature the same pull-out animation as the Minigun. These items are also held the same way as the Minigun.
- The Rare variant is used as a placeholder when Vending Machines don't have an item loaded in them, as it is the default icon and color in the material for them.
- Although the Minigun has a listed magazine of infinite, continuously firing the Minigun from it being completely cooled off until it overheats will only fire 60 bullets. This is coincidentally the same amount as the magazine size of the Light Machine Gun.
- The Minigun and other weapons with an overheat feature are not effected by the instant reload island setting in creative mode and will still overheat if that setting is enabled.
- The Rare Minigun has an overheat bar, which was added sometime during Chapter 2: Season 2 but removed from all other rarities. This is likely unintentional.
Visuals[]
- The Minigun is vaguely based off the American M61 Vulcan, although it appears to just be a generic Gatling-style gun. Like most video games, it is quite unrealistic for a person to hold a minigun without it being mounted to a vehicle, let alone fire one, as it weighs around 92kg (202 lbs), the same as a newborn elephant. The ammo also needs to be strapped onto the weapon, adding more bulk and weight to it.
- The Minigun also fires Light Bullets, which is a much smaller caliber than in real life. However, to balance the ammo capacity and damage, the Minigun uses this ammo in game. In theory, it should use Medium Bullets.
- The Minigun is actually a briefcase that quickly unfolds into a Minigun.
- It has the phrase "Huska La Vista" engraved into the side of it. This is a reference to Terminator 2: Judgement Day, with "Hasta La Vista, baby!" being the original quote. The Husk part is in reference to Save the World, where the Minigun was first present, and uses the same model in both modes.
Gallery[]
See Also[]
- Sideways Minigun: A version of the Minigun which shoots faster after firing for a short amount of time.
- Brutus' Minigun: A Mythic version of the Minigun in Chapter 2: Season 2.
- RG's Minigun: A Mythic version of the Minigun in Chapter 2 Remix.