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Guards[]

Minions were hostile Guards in Fortnite: Battle Royale. They were introduced during Chapter 5: Season 2.

Description[]

Minions are a group of generic Guards for several factions including Olympus and The Underworld and The Society. They attack players on sight.

Minions can use different weapons but their loadouts will determine what voicelines they use and their appearance determines which location they spawn in.

  • Commanders
    • The Commanders are Mini-Bosses that spawn at Forecast Towers and Landmarks previously controlled by The Society. The Commanders that spawn in Landmarks have their voicelines randomized while the Forecast Tower Commanders use the Shotgun voicelines.

Minions and Commanders' Health and Shields depend on where they are found. Olympian and Underworld Minions summoned by Olympian Bosses and found in Landmarks along with Commanders will have no Shields while the Forecast Towers Minions and Commanders possess light and heavy Shields respectively.

Types of Minions[]

Type Health and Shield Potential Weapon
Olympian Minion
Minion (Gold) - AI - Fortnite
Health - Icon - Fortnite 100 Health
Shield - Icon - Fortnite 0 Shield
Common - Uncommon
Underworld Minion
Minion (Grey) - AI - Fortnite
The Underworld/Society Landmarks
Health - Icon - Fortnite 100 Health
Shield - Icon - Fortnite 0 Shield
Forecast Towers
Health - Icon - Fortnite 100 Health
Shield - Icon - Fortnite 25 Shield
Common - Uncommon
Commander
Commander - AI - Fortnite
Forecast Towers
AI Boss - Icon - Fortnite Boss
Health - Icon - Fortnite 300 Health
Shield - Icon - Fortnite 300 Shield
Society Landmarks
Henchmen Guard - Icon - Fortnite Guards
Health - Icon - Fortnite 100 Health
Shield - Icon - Fortnite 0 Shield
Forecast Towers
Epic Huntress DMR
Society Landmarks
Uncommon

History[]

Update v29.00[]

  • Added Minions.

Update v30.00[]

  • Removed Minions.

Trivia[]

  • Both Minions and Commanders use the same base model as the Legion Tactical Guards and Legion Heavy Guards respectively. With Olympian votive helmets replacing the original masks worn.
    • They also use the exact same voice samples as the Legion Guards. With a different voice filter applied and no communication through their Walkie Talkies.
      • These voicelines also overridden the Legion Guard voicelines when they were added.
  • The Epic TBD Outfits used for both Minions and Commanders that are only available on developer accounts show that they both have alternate styles.
    • The Minion's Default Style is used for the Olympian Minions while the Boom Style is used for the Underworld Minions.
    • The Commander's Default Style is used for all Commanders found around the Island while the Gust Style is unused.
    • The color schemes for all the styles bear some resemblance to Zeus, Ares, Hades, and Cerberus respectively. Suggesting they were all planned to have these different styles as unique Guards during development.
      • This is further strengthened by the Minion and Commander Icons present during their Boss Fights. As while Underworld Minions are summoned in Hades' fight, the icon used is the Commanders.
      • Despite this, The Olympian Minions are still shown in Ares' fight. As there is no icon for the Underworld Minions.
    • The Minion's Outfit ID is Character_ShadeAngel_NPC.
    • The Commander's Outfit ID is Character_ShadeNyx_NPC.
  • There is some confusion on the allegiance of the Commanders due to their appearance in the Poseidon and Immortal Artemis Loading Screens actively opposing the Gods with The Society, which contradicts them being present in The Rise of Midas and their icon being in Hades' Boss Fight. There could have been some miscommunication to the Loading Screen artists that occurred for the Commanders to be present rather than the Legion Guards but nothing is confirmed.
  • Because the Forecast Tower Commanders are regarded as Bosses, they are also slightly taller. This is not the case for the Landmark Commanders who still have the same height as players and Guards.
    • They will also grant the Who's the Boss? Elimination Accolade when eliminated.

Gallery[]

Voice[]

Idle 1
2
3
4
Suspicious 1
2
3
4
5
Suspicious Ignore 1
2
3
4
5
Full Alert 1
2
3
4
5
6
Full Alert Idle 1
2
3
4
5
Lost Target 1
2
3
4
5
Knocked 1
2
3

Idle 1
2
3
4
Suspicious 1
2
3
4
5
Suspicious Ignore 1
2
3
4
5
Full Alert 1
2
3
4
5
Full Alert Idle 1
2
3
4
5
Lost Target 1
2
3
4
5
Knocked 1
2
3
4

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