The ninja class is for players focusing on fast attacks and techniques, making it a great offensive class if mastered correctly.
The ninja will often be seen armed with melee weapons and Shurikens.
Each class has several different subsets of that character. These Specialties determine what perks your character will have. As of Patch v8.00, they have been removed.
|The Ninja throws two additional throwing stars. Throw pattern: 1/3/3.||Shuriken Master|
|Deadly Blade, Harvester
|Assassin, Brawler, Deadly Blade, Energy Thief, Fleetfoot, Swordmaster
Breath of the Dragon
|Dragon Slash has doubled its area of effect. Additionally increases the damage of Dragon Slash by 50%.
||Dragon, Energy Thief
|The Ninja throws one additional throwing star on the third toss. Throw pattern: 1/1/2.
||Deadly Blade, Shuriken Master, Skirmisher
| Critical hits from the Ninja's edged weapons deal 30% of hit damage over time while reducing movement speed of target by 30%.
||Alchemist, Assassin, Deadly Blade
|Reduces the cost of Smoke Bomb to 25 energy.
||Alchemist, Deadly Blade, Piercing Lotus, Shuriken Master
|Reduces the cost of to 25 energy.
||Dim Mak, Stonefoot
| continually recharges the Ninja's shield at 20% of its usual rate.
||Dim Mak, Harvester, Thunderstrike
|Double the impact of .
|When the Ninja's shield breaks, an AoE blast that deals 800 base impact and stuns nearby enemies for 1 second.
|Improves the energy cost reduction of to 80%.
|Reduces sword combo attack energy cost by 60%.
||Assassin, Energy Thief
Extra Long Fuse
|Increases the duration of persistent cloud effect by 5 seconds.
||Alchemist, Dim Mak, Stonefoot
Fan of Stars
|The Ninja throws 2 additional throwing stars. All throwing stars are thrown instantly in a spreading arc.
Five Winds Cut
|Increases damage of swords, axes, and scythes by 24%.
||Brawler, Harvester, Stonefoot, Swordmaster
|Increases movement speed by 12%.
|Increases stun time of to 4 seconds.
|Every 4th hit with a Sword restores X health to the Ninja.
|Converts to energy damage and increases base damage by 100%.
|Reduces the energy cost of to 15.
||Brawler, Stonefoot, Thunderstrike
Kicking and Screaming
| applies Vulnerability to affected enemies, increasing damage taken from all sources by 40% on the target for 4 seconds.
||Brawler, Energy Thief
|Scythes deal 48% increased damage to slowed or snared targets.
|Do an additional 35% sword damage while is active.
|Increases the duration of to 11 seconds.
||Assassin, Fleetfoot, Swordmaster
|Alchemist, Assassin, Brawler, Deadly Blade, Dim Mak, Dragon, Energy Thief, Fleetfoot, Harvester, Piercing Lotus, Shuriken Master, Skirmisher, Stonefoot, Swordmaster, Thunderstrike
| increases edged weapon damage during Shadow Stance by an additional 70%.
Medicinal Fumes is a Ninja perk inside Fortnite: Save the World.
Now You See Me
|The Ninja uses the distracting effects of to enter .
||Dim Mak, Piercing Lotus
| stacks now grants a 3% bonus, per stack, to critical hits with edged melee weapons.
||Assassin, Brawler, Deadly Blade
| pierce through up to 3 targets.
||Piercing Lotus, Shuriken Master, Skirmisher
|Increases spear combo attack efficiency by 150%.
|Ninja deals 28% more damage with spears to afflicted targets.
|The Ninja can leap higher, increasing the effectiveness of .
|Reduce the cooldown of by 4 seconds.
Rain of Death
|The Ninja throws one additional throwing star on the second toss. Throw pattern: 1/2/2.
||Shuriken Master, Skirmisher
|Reduces the cooldown of to 3 seconds.
||Deadly Blade, Shuriken Master
| will return 5 energy for every enemy hit by it.
Return Of The Dragon
|Reduces the cost of to 35 energy.
||Dragon, Energy Thief, Skirmisher
Scythe To Meet You
|Scythe attacks apply a 30% snare for 2 seconds.
|After defeating an enemy with edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, costs 60% less energy and the Ninja becomes more difficult to see.
||Alchemist, Dim Mak, Dragon, Harvester, Piercing Lotus, Stonefoot, Swordmaster, Thunderstrike
|Increases the damage resistance granted by to 30%.
|Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.
||Alchemist, Assassin, Brawler, Deadly Blade, Dim Mak, Dragon, Energy Thief, Fleetfoot, Harvester, Piercing Lotus, Shuriken Master, Skirmisher, Stonefoot, Swordmaster, Thunderstrike
Shroud of the Dragon
| now activates .
|Reduces fall damage by 40%.
Tail of the Dragon
| leaves a persistent trail of energy, damaging for 10.5% of Dragon Slash damage, every 0.5 seconds, and slowing enemies by 30% caught within the tail for 3 seconds.
Three Mantis Style
|Reduces the energy cost of by 50%.
|Reduces the cost of to 15 energy.
||Shuriken Master, Skirmisher
Up In Smoke
|After using , move 30% more quickly for 15 seconds.
|Reduces the cooldown of to 20 seconds.
|Steals 5 energy every 4 sword attacks, when attacking an enemy.
Wake Up Call!
|Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back.
Wind And Storm
|Stacks of provide 3% movement speed in addition to bonus damage.
Wings Of The Dragon
|Increases the length of the to 3 tiles.
When put into a squad slot on the Hero screen, a ninja can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.