Outlander is one of four classes in Fortnite: Save the World. It is associated with gathering materials and exploring.
Description[]
The Outlander is a lone-wolf whose abilities specialise in survival. however they have very little damage bonus and have lower health than other classes and so are not a practical class for engaging in combat. An Outlander typically relies on external support, like using a TEDDY or shields.
Abilities[]
Name | Description |
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Anti-Material Charge |
Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 38 blunt damage to enemies struck. This punch will knock back smaller enemies. |
Seismic Smash |
Smash the ground, creating a fissure of energy which deals 114 energy damage to enemies. |
Phase Shift |
Rapidly shifts 1.562 tiles in the direction currently moving. |
Shock Tower |
Consumes a Charge Fragment to place a Shock Tower that pulses every 0.5 seconds, and lasts for 6 seconds. Causes Chain lightning, doing a base of 18 energy damage to enemies within 1.367 tiles, stunning small enemies for 1 second. Can stun large enemies after multiple hits. |
T.E.D.D.Y. |
Consumes a Charge Fragment to deploy T.E.D.D.Y. for 15 seconds. T.E.D.D.Y. will blast enemies within 4 tiles for a base of 10 physical damage, 4 times per second. |
Perks[]
Name | Description |
---|---|
Bear Stare | TEDDY now fires eye beams that deal 22 base energy damage. |
Bear With Me | Increases the duration of TEDDY by 5 seconds. |
Bearricade | Enemies damaged by TEDDY have movement and attack speed slowed by 30% for 6 seconds. |
Bearserker | Increases the damage dealt by TEDDY by 25% and duration by 5 seconds. |
Capacitor | Increases the range of TEDDY's attack to 6 tiles. |
Charged Fist | Anti-Material Charge can be charged up by holding down the activation key, dealing up to 200% additional damage. |
Deep in the Zone | Increases damage resistance by 14% and pickaxe damage by an additional 24% during In the Zone. |
Diamond Llama | Increases yield of building materials and crafting ingredients within the Loot Llama by 50%. Drops crystals and doubles the amount of ore dropped when the Loot Llama is completely destroyed. |
Eagle Eye | Increases chance to get a critical hit with pistols by 20%. |
Electroshock | Shock Tower will deal 133% additional Impact damage. |
Energy Regen | Regenerate energy 25% faster. |
Extended Magazine | Increases ammo capacity of pistols by 24%. |
Eye on the Prize | Every 15 headshot kills grants 1 Charge Fragment. |
Fist of the South Moon | Reduces the cooldown of Anti-Material Charge by 13 seconds. |
Focused Acquisition | Increases chance to find double loot by 6%. |
Forked Lightning | Shock Tower can emit a third bolt of chain lightning, striking up to 7 additional targets. |
Fragment Generation | Every 60 kills grant 1 Charge Fragment. |
Hipshot | Increases pistol damage by 24%. |
Hit'em While They're Down | 24% Damage to stunned, staggered, and knocked down targets. |
Impossibility Matrix | The Outlander can now store one additional Charge Fragment. |
In and Outlander | Eliminating 3 enemies within 10 seconds after using Phase Shift will refund the Phase Shift charge. |
In the Zone | After 5 hits in a row with a pick axe, gain In the Zone which increases pick axe damage by 24%. |
Iron Knuckles | Increases the damage of Anti-Material Charge by an additional 500% against enemies. Also adds 15% damage Vulnerability to enemies for 15 seconds. |
Keen Eyes | Reveals containers that contain valuable objects within 2 tiles while In the Zone. |
Keener Eyes | Increases the range of Keen Eyes by 1 tile. |
Kinetic Punch | Increases the Impact and knockback of Anti-Material Charge by a moderate amount. |
Llocked and Lloaded | Llama Fragment now drops ammo. |
Long Arm of the Law | Increases the travel distance of Anti-Material Charge to 2 tiles. |
Loot Find | 6% extra chance to find double loot. |
Make it Count | Increases pistol critical hit damage by 70%. |
Overbearing | Increases the range of TEDDY's attack to 6 tiles. |
Parting Gift | Phase Shift drops 2 high Impact explosives. Dodging melee attack with Phase Shift grants an extra explosive. |
Passing Zone | Increases run speed while In the Zone by 12%. |
Phase Forward | Increases the teleport distance of Phase Shift to 2 tiles. |
Phase Runner | Phase Shift increases movement speed by 25% for 4 seconds. |
Phase Scout, Recon Scout, T.E.D.D. Shot | |
Phase Shield | Phase Shift forces the shield to regenerate for 4 seconds. Your shield will regenerate even if you continue to take damage, but it will only regenerate at 20% of the regular rate. |
Phased and Confused | Phase Shift has one additional charge. |
Phased Out | Reduces the refill time of Phase Shift charges from 15 seconds to 10 seconds. |
Phasic Energy | Phase Shift removes the energy cost of sprint for 4 seconds. |
Precision Handling | Hitting a headshot increases the speed of your next reload by 7%. Max 35%. Resets after reloading. |
Pump It Up | Increases shotgun rate of fire by 35%. |
Quick Scope | Increases sniper rifle rate of fire by 35%. |
Run and Stun | Passing through enemies with Phase Shift applies a 3 seconds stun. |
Set Phasers to Kill | Increases pistol damage by 50%, for 4 seconds, after Phase Shift ends. |
Shield Boost | Increases maximum shield 20%. |
Shocking Embrace | Increases the duration of Shock Tower by 3 seconds if placed with a Charge Fragment. |
Static Cling | Enemies hit by Shock Tower take an additional 50% of Shock Tower damage every second for 6 seconds. |
Strike Cost | Reduces the cost of Anti-Material Charge to 20 energy. |
Structural Strike | Dealing damage to a structure with Anti-Material Charge refunds 5 stamina and reduces the cooldown by 7 seconds. |
Supercapacitor | Further increases the duration of Shock Tower by 2 seconds. |
Unphase | Phase Shift removes Affliction, Fatigue, Vulnerability, and Slow. |
Up the Voltage | Increases the damage of Shock Tower by 35%. |
Upgraded Bearings | Increases TEDDY's rate of fire by 50%. |
Where We're Going We Need Roads | Increases movement speed by 15% while on player-built floors. |
Work, Work | Increases harvesting tool damage by 24%. |
Save the World Content (edit) | |
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Heroes | Soldier - Constructor - Ninja - Outlander - Abilities - Hero Perks - Squad Bonuses |
Personnel | Survivors - Defenders - Expedition Squads - F.O.R.T. Stats |
Armory | Weaponry - Traps - Perk Recombobulator - Weapon Perks - Collection Book |
Enemies | Husk Monsters - Mist Monsters - Mini-Bosses - Storm King |
Map | Regions - Biomes - Missions - Mutant Storms |
Quests | Stonewood Quests - Plankerton Quests - Canny Valley Quests - Twine Peaks Quests - Ventures |
Locker | Locker |
Store | Llama Shop |