Power BASE is a Constructor subclass. The number of perks and abilities depends on the hero's maximum evolution and level.
- Rare: 4
- Epic and Legendary: 5
|8||Increases BASE connectivity by 1 building piece.|
|15||Increases BASE connectivity by 1 building piece.|
|Evo||Increases build speed by 10%. Reduces building cost by 10%.|
|18||Increases the damage reflected by BASE by 50%.|
|1||Critical hits with hardware melee weapons trigger a Kinetic Overload, dealing a base of 50 plasma energy damage and knockback to the target. Can trigger once every 6 seconds.|
|25||Increases connectivity by 2 building pieces.|
|12||Structures attached to BASE regenerate 5% of their max health every 10 seconds.|
|30||For every 5 buildings of the same material, BASE generates 1 of that resource type every 60 seconds. The BASE can store a maximum of 150 of each resource.|
|5||Increases damage resistance of structures within area of BASE by 6%.|
|2||The BASE alters the matter of connected building pieces. Affected walls will deal a base of 8 energy damage to any enemy that attacks them in melee. Attached structures gain 12% damage resistance. Extends 3 segments from placement.|
|Evo||Deploys a DECOY which will distract all enemies within a 1.5 tile radius for 12 seconds.|
|Evo||Deploys a device which emits exploding Plasma Pulses every 0.125 seconds for 10 seconds. Deals a base of 14 plasma energy damage.|
When put into a squad slot on the Hero screen, a constructor can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|Structures attached to BASE regenerate 5% of their max health every 10 seconds.|
Requires Constructor as Primary.