“ | Do weapon damage frequently to earn and keep energy; abilities cool down faster and do more damage.
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- — In-Game Description
Rage is a Mission Modifier in Fortnite: Save the World only present in the Blasted Badlands Venture Zone.
Details[]
- Automatic energy-regeneration is disabled.
- Players begin each mission with no Energy, and do not passively regain Energy as they would in a normal mission.
- To gain Energy, Players must damage Enemies with Ranged or Melee Weapons.
- Afflicted targets take damage over time. Weapons modded with Affliction adds 30 Energy over 6 seconds. Some Hero abilities also apply weapon affliction on the targets.
Strategy Guide[]
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This section outlines a strategy. | |
Feel free to add tips, tricks and general advice about the topic. |
There are a number of Heroes with Perks that refill your Energy to circumvent this modifier's restrictions:
Recommended Commanders[]
Recommended Commanders | |||
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Icon | Hero | Standard Perk | Commander Perk |
Fossil Southie | While shield is depleted, regenerates 4 Energy per second. | While shield is depleted, regenerates 12 Energy per second. | |
Warden Kyle | Allies standing on structures affected by your B.A.S.E. heal for 22.5 base Health and 2 Energy every 1 seconds. The effect continues for 3 seconds after moving off the structure. | Allies standing on structures affected by your B.A.S.E. heal for 33.75 base Health and 3 Energy every 1 seconds. The effect continues for 3 seconds after moving off the structure. | |
Fallen Love Ranger Jonesy | Eliminations restore 6 Energy over 3 seconds. Duration refreshes with additional eliminations. | Eliminations restore 18 Energy over 3 seconds. Duration refreshes with additional eliminations | |
Anti-Cuddle Sarah | Melee weapon eliminations grant 7.5 Energy. | Melee weapon eliminations grant 22.5 Energy. | |
Subzero Zenith | Sniper critical hits apply Water Affliction, dealing 21 base Water Damage per second for 3 seconds. | Sniper critical hits freeze enemies for 1.6 seconds and apply Water Affliction, dealing 21 base Water Damage per second for 3 seconds. |
Optional Support Heroes[]
Optional Support Heroes | |||
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Icon | Hero | Standard Perk | Commander Perk |
Deadly Blade Crash | Melee critical hits apply 30% Snare and Affliction which deals 37% of Damage dealt each second for 3 seconds. | Melee critical hits apply 30% Snare and Affliction which deals 87% of Damage dealt each second for 3 seconds. | |
Hybrid | Increases Affliction Duration by 34%. | Increases Affliction Duration by 67%. Dragon Slash applies Affliction, which deals 15 base Fire Damage per second for 3 seconds. | |
Dennis | Eliminations have a 8% chance to drop a Burger. Burgers grant 53 base health and 5 energy every 1 second for 3 seconds. | Eliminations have a 15% chance to drop a Burger. Burgers grant 85 base health and 8 energy every 1 second for 3 seconds. | |
Jolly Headhunter | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 8.5% Movement Speed, 6.5% Damage, or 21.6 Energy over time. | Eliminated enemies have a 15% chance to drop a present. Presents grant a buff lasting 8 seconds which can be 25.5% Movement Speed, 19.5% Damage, or 64.8 Energy over time. |