Raider is a Specialty Soldier available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Uncommon: 3
- Rare: 4
- Epic and Legendary: 5
|Evo||Ranged weapon damage increased by 10%. Health increased by 10%.|
|18||Increases shotgun critical hit damage by 70%|
|2||Dealing ranged damage applies one stack of Vulnerability, increasing damage taken from all sources by 5% on the target for 15 seconds. Stacks up to 3 times.|
|30||Reduces damage taken by 90%. Reduction drops by 30% each time the Soldier is hit, and is disabled for 60 seconds after the third hit.|
I Love to Reload!
|15||Reloading the equipped weapon increases run speed by 30% for 3 seconds.|
|25||Increases the effectiveness of Vulnerability stacks to 9%.|
|12||Applies 3 stacks of to all enemies hit by .|
|5||Increases shotgun damage by 24%.|
|8||Killing an enemy with an ability or weapon recovers 3 base health per second over 3 seconds. Kills reset the healing duration. Will not activate on full health.|
|Evo||The Soldier throws a frag grenade detonating after a few seconds, dealing a base of 101 energy damage in a 0.5 tile radius.|
|1||The Soldier emits a shockwave, knocking back enemies within 1 tile range and dealing a base of 75 energy damage.|
|Evo||Give a War Cry, affecting friendly characters within 4 tiles for 10 seconds. Grants 40% more damage and 40% attack speed for ranged weapons and 40% more damage and 16% attack speed for melee weapons.|
When put into a squad slot on the Hero screen, a soldier can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|Increases critical hit rate with shotguns by 11%/15%/20%.|