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Rarity is a Gameplay Mechanic in Fortnite, present across all three modes in different capacities. Rarity affects Items and Cosmetics, in Battle Royale, Save the World and Creative.

Common Uncommon Rare Epic
Assault Rifle - Weapon - Fortnite
Pump Shotgun - Weapon - Fortnite
Submachine Gun - Weapon - Fortnite
Hunting Rifle (High Tier) - Weapon - Fortnite
Legendary Mythic Exotic
Boom Bow - Weapon - Fortnite
Midas' Drum Gun - Weapon - Fortnite
The Dub - Weapon - Fortnite

Battle Royale features seven different rarities, two of which are unique and often contain more unique or special items. Rarity roughly coincides with the item's availability.

Rarity Description
Common The weakest rarity. Items of this rarity are extremely likely to spawn.
Uncommon More powerful than Common, weaker than Rare.
Rare More powerful than Uncommon, weaker than Epic.
Epic More powerful than Rare, weaker than Legendary.
Legendary The most powerful rarity. Items of this rarity have the lowest spawning chances.
Mythic Powerful rarity associated with Boss drops and unique or collaboration items. Standard weapons can appear in this rarity too, serving as an upgrade to their Legendary counterparts.
Exotic Unique Items based upon existing weaponry, modified to have a special attribute.

Only Mythic and Exotic have established rules, and there is no strict ruleset for what defines a Common, Uncommon, Rare, Epic, or Legendary item. There are still some general rules for each rarity, and the following does not apply to Limited Time Modes.

  • Common Weaponry, aside from throwable Explosive Weapons, cannot be found in Chests, but Common items can, such as Bandages or Grenades can. Common weaponry is mainly found as floor loot.
  • Uncommon Weaponry can be found in Normal Chests, as well as Floor Loot.
  • Rare Weaponry can be found in Normal Chests, as well as Floor Loot.
  • Epic Weaponry can be found in Normal and Rare Chests. Epic weaponry can only be found as floor loot on special occasions, such as Wild Weeks, but Epic items can be found as floor loot at any time.
  • Legendary Weaponry can be found in Normal and Rare Chests. Legendary weaponry can only be found as floor loot on special occasions, such as Wild Weeks, but Legendary items can be found as floor loot at any time.
  • Mythic items can be found in Chests and as floor loot on special occasions. Some containers will always spawn Mythic loot, such as an Imperial Chest. Mythic items are usually found by eliminating AI, Reality Saplings, purchasing from Characters for bars, Upgrading certain weaponry, or at a unique spawn location or container.
    • Mythic items have the most ways to obtain them, out of any category.
  • Exotic items are gained by purchasing them from Characters, or eliminating a Supply Llama. On special occasions, Exotic items can be found as floor loot or in Chests.

Other Notes:[]

  • Rarity only defines drop chance within the item itself and the location obtained. For example, a Common Assault Rifle will be easier to find than an Uncommon Assault Rifle as floor loot, but a Common Assault Rifle may be harder to find than an Uncommon Tactical Shotgun as floor loot.
    • Furthermore, one rarity of an item may be easier to find in containers than it is as Floor Loot. Generally, rarity indicates chance to find, but the rules do not always line up this way with so many factors to consider.
  • Mythic items previously existed as only unique items, until Chapter 2: Season 8 allowed upgrading of Sideways Weaponry. In Chapter 3: Season 3, many existing weapons gained Mythic versions, which were obtained via a Reality Sapling, breaking established rules further.
    • When a Collaboration Item is introduced, it is almost always Mythic. The only time this is not true, is when an item is based on an existing property, but is created for Fortnite. An example of this is the Stark Industries Energy Rifle, which comes in Rare to Legendary, as it does not exist as an actual thing in the Marvel Universe.
  • Exotic items are typically based on existing weapons, but the Grappler Bow broke this rule, as it did not reuse the model of any existing weapon. As a majority of items in the rarity do still follow the rule, it is often ignored.
  • Epic was the rarity in which many weapons changed their icon. With subsequent updates, this no longer applies as all new weapons have one icon and model for all rarities. Items which were made before this rule changed still have different models and icons depending on rarity, such as the Hunting Rifle which was unvaulted in Chapter 3: Season 2 with its model change intact.
    • This is notable as the Burst Assault Rifle and Revolver had their lower tier models removed, with the Revolver even making it into the loot pool with this change. The Burst Assault Rifle was changed as the new Striker Burst Rifle reused its model and icon, leading to some confusion if it were to be kept the same.
  • Common weapons used to be found in Chests in Chapter 1, but this was changed in Chapter 2.
  • Common is the rarity associated with almost every Wildlife, Container, Vehicle, Prop and thrown Healing Item in the game, even if the item is marked with a different rarity before being thrown.
    • The only items which do not follow this rule are the Supply Llama and Supply Drop, which are both Legendary.
  • Fishing in open water will only produce weapons up to Rare, but fishing in Fishing Holes can gain weapons up to Legendary. Fish are different rarities, and indicate how hard they are to find amongst other fish. Fishing in Fishing Holes rewards higher rarity fish.
  • Foraged Items were once Handmade, a rarity which has since been removed and replaced with Common.

Creative is very similar to Battle Royale in the way rarity is used, except that information relating to drop rates and where the items can be obtained are not relevant, as Creative gives full control over the items present. Below are some notes on the Creative rarity system:

  • Every rarity present in Battle Royale is present in Creative, including Mythic and Exotic, with a significantly smaller pool of Mythic items. Creative does however have some Mythic items not present in Battle Royale, specifically extra, more powerful versions of existing weaponry. Furthermore, some Exotic items are not present, for unknown reasons.
  • Creative has Prefabs, which are Prefabricated Structures the player can place. Whilst these have no rarity, like all items put into the Phone's toolbar, they become Uncommon.
  • Creative also has Devices, which in the Creative Menu are almost entirely Rare, and like everything else, become Uncommon in the toolbar. The one exception to this rule is the Sentry Trap, which is Legendary, but again becomes Uncommon.
  • Traps are also present in this specific menu, and use their own item rarities from Battle Royale.
  • Items present in Battle Royale use the same rarity in Creative, and do not change when equipped like Devices do.
    • There are also some Save the World World Resources which use their specific rarities, and do not change when equipped.
  • The Melee Designer allows the player to customise a Hammer or Sword. Whilst the base item is Common, the Basic Hammer and Basic Sword can be Common, Uncommon, Rare, Epic, or Legendary.

Common Uncommon Rare Epic
Icon Crafting Tier1 Nut Bolts
Icon Resin
Icon Items Rare Mechanism
Icon Metal Obsidian
Legendary Mythic
Grave Digger - Weapon - Fortnite
Storm King's Fury - Weapon - Fortnite

Save the World has Six rarities, One of which is unique and contains only one set of special items. Rarity roughly coincides with the item's power.

Rarity Description
Common The weakest rarity with the lowest power.
Uncommon More powerful than Common, weaker than Rare.
Rare More powerful than Uncommon, weaker than Epic.
Epic More powerful than Rare, weaker than Legendary.
Legendary The most powerful standard rarity.
Mythic The most powerful rarity, with most items such as Heroes or Survivors being harder to obtain. There are very few weapons of this rarity.

Other Notes[]

  • The Storm King set of schematics are the only weapons of Mythic rarity.
  • Some items were once Handmade, a rarity which has since been removed and replaced with Common.
    • These were mainly Schematics the player cannot recycle from their Inventory.
  • Quest Specific pickups are often Epic or Legendary rarity.

Common Uncommon Rare Epic
Dance Moves - Emote - Fortnite
FNCS Champion Seeker - Outfit - Fortnite
Renegade Raider (New) - Outfit - Fortnite
Skull Trooper (New) - Outfit - Fortnite
Legendary Mythic Marvel Series Dark Series
Black Knight (New) - Outfit - Fortnite
Battle Star - Icon - Fortnite
Spider-Man - Outfit - Fortnite
Dark Bomber - Outfit - Fortnite
DC Series Frozen Series Gaming Legends Series Lava Series
Batman Comic Book Outfit - Outfit - Fortnite
Frozen Raven (New) - Outfit - Fortnite
Master Chief - Outfit - Fortnite
Blaze - Outfit - Fortnite
Shadow Series Slurp Series Star Wars Series Icon Series
Monarch - Outfit - Fortnite
Slurp Jonesy - Outfit - Fortnite
Darth Vader - Outfit - Fortnite
Marshmello (New) - Outfit - Fortnite
Rocket League Lamborghini Series McLaren Series
Rocket Pass Premium - Icon - Fortnite
Lamborghini Huracán STO - Car Body - Rocket Racing
McLaren 765LT - Car Body - Rocket Racing

Cosmetic Rarity is present across all modes, and does not have any bearing on actual gameplay, giving no clear advantage to players who own items of any specific rarity. The only changes between different rarity items are price, and a specific series they belong to.

Some rarities for cosmetics are labelled as 'Series' rarity. This is because the items have an internal rarity based upon one of the five base rarities, but appear with different labels and backgrounds when actually equipped. For the purpose of categorization, they are rarities.

Rarity Series

Marvel Series - Template - Fortnite DC Series - Template - Fortnite Dark Series - Template - Fortnite Icon Series - Template - Fortnite

Star Wars Series - Template - Fortnite Lava Series - Template - Fortnite Gaming Legends Series - Template - Fortnite Slurp Series - Template - Fortnite

Shadow Series - Template - Fortnite Frozen Series - Template - Fortnite

Rarity Description
Common Rarity often associated with cosmetics granted to every player on a new account, but some Common cosmetics can be obtained through other means.
Uncommon The lowest rarity for commonly obtainable and cheapest for purchasable items. Cosmetics of this rarity are often basic.
Rare More expensive than Uncommon, cheaper than Epic.
Epic More expensive than Rare, cheaper than Legendary.
Legendary The most expensive and complex cosmetics are of this rarity.
Mythic This rarity is only associated with the Battle Pass and has no other cosmetics.
Marvel Series Cosmetics of this rarity are related to the Marvel Expanded Universe.
Dark Series Cosmetics of this rarity are mainly Cube related versions of existing cosmetics.
DC Series Cosmetics of this rarity are related to the DC Universe.
Frozen Series Cosmetics of this rarity are mainly Ice themed versions of existing cosmetics.
Gaming Legends Series Cosmetics of this rarity are from other Video Game titles.
Lava Series Cosmetics of this rarity are mainly Lava themed versions of existing cosmetics.
Shadow Series Cosmetics of this rarity are mainly Shadowy themed versions of existing cosmetics.
Slurp Series Cosmetics of this rarity are mainly Slurp themed versions of existing cosmetics.
Star Wars Series Cosmetics of this rarity are related to the Star Wars Universe.
Icon Series Cosmetics of this rarity are related to real world people or groups.
Rocket League This rarity is only associated with the Rocket Pass Premium and has no other cosmetics.
Lamborghini Series Cosmetics of this rarity are related to the Lamborghini Franchise.
McLaren Series Cosmetics of this rarity are related to the McLaren Franchise.

Cosmetic Rarity follows a vague ruleset, and is consistent with items pricing depending on the Rarity of the item, and its type. Some rarities have far less items than one another, and some can be much more difficult to obtain than others.

Other Notes[]

  • Common Cosmetics are unique in that there are very few of them, with an inconsistent way of obtaining them:
  • The only Mythic cosmetic is the Battle Pass. This can be seen when the player is gifted one.
  • There are no new Slurp Series and Dark Series cosmetics to be released in Chapter 4 As Of Now.
  • Lava Series is the only non-collaboration-based series to have its own Loading Screens.
  • Some items are retroactively made into a different rarity when a new one is created that suits them better. So far, cosmetics have only been changed from the base five rarities, into a series, with no series items ever being moved.

Transcendent Impossible Handmade
Dev Test Asset - Icon - Fortnite
Placeholder - Back Bling - Fortnite
Apple - Healing - Fortnite

Some items in Fortnite are not meant to be seen by the player, and are exclusively seen by developers. Sometimes, dataminers may leak these unreleased rarities.

  • Transcendent was the first leaked Developer Rarity. Three items are known to be Transcendent, these being Dev Test Asset, the Minigame Spawner and the item spawner.
    • Transcendent is the internal name for Exotic, as items now assigned to it appear as Exotic as of Chapter 2: Season 5, meaning the rarity no longer exists in its current state, resulting in the Dev Test Asset becoming Common.
  • Impossible is another leaked Developer Rarity. Only three items use it so far: Empty Backpack, Troll Launcher and the Test God Gun.
  • Handmade is a rarity that was removed from the game. It was originally used in Save the World to depict starter items as a rarity below common. It was also originally used in Battle Royale to depict forageable items.

Trivia[]

  • Rarity is canon in Fortnite: Battle Royale, as evidenced by Agent Jones directly referring to weapon rarity in dialogue for the Resistance Quests in Chapter 3: Season 2.
  • Transcendent was a rarity type that has been only used to test developer items, such as the Dev Test Asset (aside from the early item spawner in Creative) Glider and Save the World quest testing items. This rarity has been completely removed since Update v15.00.
  • The full name of the Impossible rarity is "(Impossible (T7))". It has a solid bright green hue and has been only applied to certain developer items such as the Test God Gun and the Troll Launcher. It has apparently replaced Transcendent in function.
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