Rarity is a gameplay mechanic within both Save the World and Battle Royale (and by extension, Creative) to classify various items, weapons and cosmetics. For items, rarity usually coincides with how easy it is to locate said item, or how powerful it is. For cosmetic items, it determines its price in V-Bucks.
There are currently 6 standard rarities (Common, Uncommon, Rare, Epic, Legendary, and Mythic) which crossover both modes, with Battle Royale having many more item and series rarities (Exotic, Marvel Series, DC Series, Dark Series, Icon Series, Star Wars Series, Lava Series, Gaming Legends Series, Slurp Series, Shadow Series, and Frozen Series).
Save the World Rarities
Save the World has six rarities of items. Despite this, cross progression from Battle Royale to this mode allows cosmetic items to be used in both modes, with no statistical advantages.
Rarities are presented from weakest to strongest. These coincide with their availability.
Common | Uncommon | Rare | Epic |
---|---|---|---|
Legendary | Mythic | ||
Trivia
- The Storm King set of schematics are the only weapons of Mythic rarity.
- Quest Specific pickups are often Legendary rarity.
- Some items Common rarity were previously known as Handmade. Handmade was later removed.
Battle Royale Rarities
Battle Royale has seven rarities of items. Rarities are presented from weakest to strongest. These coincide with their availability.
Common | Uncommon | Rare | Epic |
---|---|---|---|
Legendary | Mythic | Exotic | |
Trivia
- Some Common Foraged Items were previously known as Handmade. This rarity was later removed.
- Initially, Exotic items were only available for purchase from Characters for Bars, but in later updates some of them became obtainable through various other methods.
- Mythic items are usually obtained from eliminating bosses, but some Mythic weapons such as Superpowers or Sideways weapons can be obtained in other ways.
- The Sideways Scythe, Sideways Rifle and Sideways Minigun broke this rule as they can be upgraded into Mythic rarity which is not uniquely named or functioning.
- Mythic items typically have increased fire rate, magazine, and/or damage compared to their regular versions. Exotic items change how the traditional weapon works. For example, Skye's Assault Rifle increases the damage and fire rate of a traditional Assault Rifle, whereas the Night Hawk changes the scope used by the Scoped Revolver to use Thermal Vision.
- Epic is the rarity in which many weapons change their icon. Examples are the Assault Rifle or Pistol. However, some weapons do not follow this rule such as the Tactical Submachine Gun or Lever Action Shotgun. This usually occurs when a weapon has four or five rarities.
Cosmetic Rarity
Cosmetic Rarity is a rarity used for Cosmetic Items. Unlike Item rarity, cosmetic rarity offers no statistical advantage, and usually just dictates the price or quality of an item.
Cosmetic Rarity applies to both Battle Royale and Save the World.
Common | Uncommon | Rare | Epic |
---|---|---|---|
Legendary | Mythic | Marvel Series | Dark Series |
DC Series | Frozen Series | Gaming Legends Series | Lava Series |
Shadow Series | Slurp Series | Star Wars Series | Icon Series |
Developer Rarity
Transcendent |
---|
Trivia
- Until the addition of the Rainbow Bubblegum Wrap, Common Cosmetics could not be purchased from the Item Shop.
- The only Mythic cosmetic is the Battle Pass. This can be seen when the player is gifted one.
- Transcendent is a rarity assigned to developer assets. There is no legitimate way to obtain something from this rarity.
- In Update v15.00 and onwards, Transcendent is now considered Exotic, as Exotic weapons are internally considered Transcendent.
- Dark Series, Frozen Series, Lava Series, Shadow Series and Slurp Series are all primarily (but not entirely) made up of existing cosmetics, but altered to fit a new theme.
- Lava Series is the only non collaboration based series to have its own Loading Screens.
- The Borderlands crossover cosmetic items were retroactively made into Gaming Legends Series rarity, after the introduction of the rarity in Chapter 2: Season 5.
- The Icon Series is made up of outfits of various different "icons" such as Fortnite streamers, Fortnite YouTubers, music artists, etc. The first Icon Series items to be released were Marshmello and the Marshmello Bundle. However, these were retroactive, as the rarity did not exist until Chapter 2: Season 1.
- The oldest retroactive rarity change of a cosmetic item is the Party Animal Harvesting Tool, which was changed from Epic to Slurp Series despite the item releasing in Season 1.
- Rarity is actually canon in Fortnite: Battle Royale, as evidenced by Agent Jones directly referring to weapon rarity in dialogue for the Resistance Quests in Chapter 3: Season 2.