The Tank Spawner is a Device in Fortnite: Creative, added in Update v20.20.
Function[]
Spawns a Tank vehicle.
All Settings[]
Option | Value | Description |
---|---|---|
Enabled During Phase | None, All, Pre-Game Only, Gameplay Only | Determines the game phases during which the device will be enabled. Pre-Game includes all phases prior to the Game starting (the waiting for players lobby on Featured Islands and the Game Start Countdown) |
Respawn Time | Never, Instant, 1 second - 5 minutes | When the vehicle is destroyed, respawn it after this delay (the first vehicle spawned does not use this delay.) |
Respawn Vehicle When Enabled | No, Only If Need, Yes | Yes will spawn a vehicle when the device is enabled. Only If Needed will not reset an existing vehicle. |
Destroy Vehicle When Disabled | Yes, No | Yes will destroy an already spawned vehicle when this spawner is disabled. |
Owning Team | Any, 1 - 60 | The Team this device belongs to. |
Selected Class | None, Any, No Class, 1 - 16 | If set to None, All Classes (including Players with No Class) are affected. Otherwise, the chosen Class will be used to determine the Affect Class effect.
Any Class - Players with a Class assigned, regardless of what Class it is. No Class - Players without any assigned class. |
Visible During Game | On, Off | Determines whether the device is visible during the game. This does affect its collision properties. |
Indestructible, 1, 50, 100, 200, 400, 600, 800, 1000, 1200, 1500, 2000, 2500 (Default), 3000, 4000, 5000, 9999 | Determines how much damage the device can take before destruction. | |
Fuel Consumption | Has Infinite Fuel, Uses Fuel | Determines if the spawned vehicle use fuel. |
Starting Fuel1 | Random, 0% - 100% | The percentage of fuel in the vehicle's fuel tank at spawn. "Random" will spawn the vehicle with a percentage of fuel between 25% and 80%. |
Fuel Use1 | Slow, Normal, Fast | Controls how quickly the vehicle will use fuel while driving. |
Water Destruction Delay | Never, Instant, 1 second - 5 minutes, 5 seconds | When the vehicle becomes too deep in water to drive, destroy it after this delay. |
1 - Starting Fuel, and Fuel Use is only visible when Fuel Consumption is set to Uses Fuel.
Option | Value | Description |
---|---|---|
Assigns Driver When Receiving From | No Channel, 1 - 500 | Seats the player that instigates the message as the spawned vehicle's driver. |
Respawn Vehicle When Receiving From | No Channel, 1 - 500 | Spawns the vehicle (Destroying the existing vehicle if it still exists.). |
Destroy Vehicle When Receiving From | No Channel, 1 - 500 | if the vehicle that this spawner created still exists, destroy it. |
Enable When Receiving From | No Channel, 1 - 500 | Enables the Vehicle Spawner, allowing it to spawn vehicles. |
Disable When Receiving From | No Channel, 1 - 500 | Disables the Vehicle Spawner, stopping it from spawning any more vehicles. |
When Player Enters Vehicle Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel when a Player enters the spawned vehicle. |
When Player Exits Vehicle Transmit On | No Channel, 1 - 500 | Transmits a signal on the selected channel when a Player exits the spawned vehicle. |
When Vehicle Spawns Transmit On | No Channel, 1 - 500 | Transmits a signal when a vehicle is spawned or respawned |
When Vehicle Is Destroyed Transmit On | No Channel, 1 - 500 | Transmits a signal when a vehicle is destroyed. |
Trivia[]
- The tank only available in the IO version.