|
This item is currently vaulted in Battle Royale and Blitz Royale. |
| This has been made unavailable to balance the loot pool, and may return in the future. It is still available in Creative and UEFN. |
| “ | The personal Ex-Caliber of The Ageless Champion.
|
” |
- — In-Game Description
The Ageless Champion's Ex-Caliber Rifle is an Marksman Rifle in Fortnite: Battle Royale that was added in Chapter 4: Season 1.
The Ageless Champion's Ex-Caliber Rifle is the Mythic variant of the Ex-Caliber Rifle.
Functionality[]
The Ageless Champion's Ex-Caliber Rifle is a Marksman Rifle without a scope that shoots blades which explode after a short time. This sword deals contact damage to players, and then explodes after a short time, the contact damage is affected by headshots, whereas the explosion is not. The Ageless Champion's Ex-Caliber Rifle deals its damage on impact, and then the same a few seconds later, effectively doubling its damage output.
Its headshot multiplier is only applied to the impact damage and can be reloaded whilst aiming.
The Ageless Champion's Ex-Caliber Rifle fires a Fast Moving Projectile with no drop-off damage, projectiles are affected by gravity.
Stats[]
Current Stats since v23.00 (Dec 9th)[]
The Ageless Champion's Ex-Caliber Rifle uses
Shells and has a headshot multiplier of 2.5x.
|
The Ageless Champion's Ex-Caliber Rifle (Mythic) |
|---|---|
| DAMAGE | 75 (Impact) 75 (Explosion) |
| STRUCTURE DAMAGE | 69 (Impact) 69 (Explosion) |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.62 |
| RELOAD TIME | 4.75s |
Stats from v23.00 to v23.00 (Dec 9th)[]
The Ageless Champion's Ex-Caliber Rifle uses
Shells and has a headshot multiplier of 2.5x.
|
The Ageless Champion's Ex-Caliber Rifle (Mythic) |
|---|---|
| DAMAGE | 75 (Impact) 75 (Explosion) |
| STRUCTURE DAMAGE | 144 (Impact) 144 (Explosion) |
| MAGAZINE SIZE | 3 |
| FIRE RATE | 0.62 |
| RELOAD TIME | 4.75s |
Obtaining[]
As of Update v24.00, The Ageless Champion's Ex-Caliber Rifle cannot currently be obtained in Battle Royale and Zero Build as it has been vaulted.
Obtaining History[]
Chapter 4: Season 1[]
Update v23.00[]
- Can be obtained by eliminating The Ageless Champion at The Citadel.
Chapter 4: Season 2[]
Update v24.00[]
- Can not be obtained as it has been vaulted.
Sounds[]
The Ageless Champion's Ex-Caliber Rifle's sounds have been inherited from Ex-Caliber Rifle:
| Sounds | ID | |||
|---|---|---|---|---|
| Pickup | Ex-CaliberDMR_Pickup
| |||
| Equip | Ex-CaliberDMR_Equip_01Ex-CaliberDMR_Equip_02Ex-CaliberDMR_Equip_03Ex-CaliberDMR_Equip_04Ex-CaliberDMR_Equip_05Ex-CaliberDMR_Equip_06Ex-CaliberDMR_Equip_XX
| |||
| Aiming | In | ExCaliberDMR_ScopeIn
| ||
| Out | ExCaliberDMR_ScopeOut
| |||
| Shooting | Ex-CaliberDMR_Fire_1P_01Ex-CaliberDMR_Fire_1P_02Ex-CaliberDMR_Fire_1P_03Ex-CaliberDMR_Fire_1P_04Ex-CaliberDMR_Fire_1P_05Ex-CaliberDMR_Fire_1P_06Ex-CaliberDMR_Fire_1P_XX
| |||
| Shooting Tail | Ex-Ex-CaliberDMR_ShootTail_01Ex-Ex-CaliberDMR_ShootTail_02Ex-Ex-CaliberDMR_ShootTail_03Ex-Ex-CaliberDMR_ShootTail_04Ex-Ex-CaliberDMR_ShootTail_05Ex-Ex-CaliberDMR_ShootTail_06Ex-Ex-CaliberDMR_ShootTail_XX
| |||
| Shooting (3P) |
Close | Ex-CaliberDMR_Fire_3P_Close_01Ex-CaliberDMR_Fire_3P_Close_02Ex-CaliberDMR_Fire_3P_Close_03Ex-CaliberDMR_Fire_3P_Close_04Ex-CaliberDMR_Fire_3P_Close_05Ex-CaliberDMR_Fire_3P_Close_06Ex-CaliberDMR_Fire_3P_Close_XX
| ||
| Medium | Ex-ExCaliberDMR_Fire_3P_Medium_01Ex-ExCaliberDMR_Fire_3P_Medium_02Ex-ExCaliberDMR_Fire_3P_Medium_03Ex-ExCaliberDMR_Fire_3P_Medium_04Ex-ExCaliberDMR_Fire_3P_Medium_05Ex-ExCaliberDMR_Fire_3P_Medium_06Ex-ExCaliberDMR_Fire_3P_Medium_XX
| |||
| Distant | Ex-ExCaliberDMR_Fire_3P_Distant_01Ex-ExCaliberDMR_Fire_3P_Distant_02Ex-ExCaliberDMR_Fire_3P_Distant_03Ex-ExCaliberDMR_Fire_3P_Distant_04Ex-ExCaliberDMR_Fire_3P_Distant_XX
| |||
| Low Ammo | Ex-CaliberDMR_LowAmmo
| |||
| Bullet Whip | Close | ExCaliberDMR_Bullet_Whip_Close_01ExCaliberDMR_Bullet_Whip_Close_02ExCaliberDMR_Bullet_Whip_Close_03ExCaliberDMR_Bullet_Whip_Close_04ExCaliberDMR_Bullet_Whip_Close_05ExCaliberDMR_Bullet_Whip_Close_06ExCaliberDMR_Bullet_Whip_Close_07ExCaliberDMR_Bullet_Whip_Close_08ExCaliberDMR_Bullet_Whip_Close_XX
| ||
| Distant | ExCaliberDMR_Bullet_Whip_Distant_01ExCaliberDMR_Bullet_Whip_Distant_02ExCaliberDMR_Bullet_Whip_Distant_03ExCaliberDMR_Bullet_Whip_Distant_04ExCaliberDMR_Bullet_Whip_Distant_05ExCaliberDMR_Bullet_Whip_Distant_06ExCaliberDMR_Bullet_Whip_Distant_07ExCaliberDMR_Bullet_Whip_Distant_08ExCaliberDMR_Bullet_Whip_Distant_XX
| |||
| Bullet Impact | Dirt | ExCaliberDMR_BulletImpact_Dirt_01ExCaliberDMR_BulletImpact_Dirt_02ExCaliberDMR_BulletImpact_Dirt_03ExCaliberDMR_BulletImpact_Dirt_04ExCaliberDMR_BulletImpact_Dirt_05ExCaliberDMR_BulletImpact_Dirt_06ExCaliberDMR_BulletImpact_Dirt_07ExCaliberDMR_BulletImpact_Dirt_08ExCaliberDMR_BulletImpact_Dirt_XX
| ||
| Wood | ExCaliberDMR_BulletImpact_Dirt_01ExCaliberDMR_BulletImpact_Dirt_02ExCaliberDMR_BulletImpact_Dirt_03ExCaliberDMR_BulletImpact_Dirt_04ExCaliberDMR_BulletImpact_Dirt_05ExCaliberDMR_BulletImpact_Dirt_06ExCaliberDMR_BulletImpact_Dirt_07ExCaliberDMR_BulletImpact_Dirt_08ExCaliberDMR_BulletImpact_Dirt_XX
| |||
| Stone | ExCaliberDMR_BulletImpact_Stone_01ExCaliberDMR_BulletImpact_Stone_02ExCaliberDMR_BulletImpact_Stone_03ExCaliberDMR_BulletImpact_Stone_04ExCaliberDMR_BulletImpact_Stone_05ExCaliberDMR_BulletImpact_Stone_06ExCaliberDMR_BulletImpact_Stone_07ExCaliberDMR_BulletImpact_Stone_08ExCaliberDMR_BulletImpact_Stone_XX
| |||
| Metal | ExCaliberDMR_BulletImpact_Metal_01ExCaliberDMR_BulletImpact_Metal_02ExCaliberDMR_BulletImpact_Metal_03ExCaliberDMR_BulletImpact_Metal_04ExCaliberDMR_BulletImpact_Metal_05ExCaliberDMR_BulletImpact_Metal_06ExCaliberDMR_BulletImpact_Metal_07ExCaliberDMR_BulletImpact_Metal_08ExCaliberDMR_BulletImpact_Metal_XX
| |||
| Impact Sweetener | ExCaliberDMR_Impact_Sweetener_01ExCaliberDMR_Impact_Sweetener_02ExCaliberDMR_Impact_Sweetener_03ExCaliberDMR_Impact_Sweetener_04ExCaliberDMR_Impact_Sweetener_05ExCaliberDMR_Impact_Sweetener_XX
| |||
| Projectile | Countdown | Ex-CaliberDMR_ProjCountdown_01Ex-CaliberDMR_ProjCountdown_02Ex-CaliberDMR_ProjCountdown_03Ex-CaliberDMR_ProjCountdown_04Ex-CaliberDMR_ProjCountdown_05Ex-CaliberDMR_ProjCountdown_06Ex-CaliberDMR_ProjCountdown_07Ex-CaliberDMR_ProjCountdown_XX
| ||
| Explode Buzz | Ex-CaliberDMR_ProjectileExplode_Buzz_01
| |||
| Explode Close | Ex-CaliberDMR_ProjectileExplode_Close_01Ex-CaliberDMR_ProjectileExplode_Close_02Ex-CaliberDMR_ProjectileExplode_Close_03Ex-CaliberDMR_ProjectileExplode_Close_04Ex-CaliberDMR_ProjectileExplode_Close_05Ex-CaliberDMR_ProjectileExplode_Close_06Ex-CaliberDMR_ProjectileExplode_Close_XX
| |||
| Explode Distant | Ex-CaliberDMR_ProjectileExplode_Distant_01Ex-CaliberDMR_ProjectileExplode_Distant_02Ex-CaliberDMR_ProjectileExplode_Distant_03Ex-CaliberDMR_ProjectileExplode_Distant_04Ex-CaliberDMR_ProjectileExplode_Distant_05Ex-CaliberDMR_ProjectileExplode_Distant_XX
| |||
| Reload | Zap | ExCaliberDMR_ReloadZaps_01ExCaliberDMR_ReloadZaps_02ExCaliberDMR_ReloadZaps_03ExCaliberDMR_ReloadZaps_04ExCaliberDMR_ReloadZaps_XX
| ||
| Start | Ex-CaliberDMR_Reload_Start
| |||
| Shell Drop | Ex-CaliberDMR_ReloadShellDrop_01Ex-CaliberDMR_ReloadShellDrop_02Ex-CaliberDMR_ReloadShellDrop_03Ex-CaliberDMR_ReloadShellDrop_04Ex-CaliberDMR_ReloadShellDrop_05Ex-CaliberDMR_ReloadShellDrop_06Ex-CaliberDMR_ReloadShellDrop_XX
| |||
| Cartridge | Ex-Ex-CaliberDMR_Reload_Cartridge_01Ex-Ex-CaliberDMR_Reload_Cartridge_02Ex-Ex-CaliberDMR_Reload_Cartridge_03Ex-Ex-CaliberDMR_Reload_Cartridge_XX
| |||
| Chamber | Open | Ex-Ex-CaliberDMR_OpenChamber_01Ex-Ex-CaliberDMR_OpenChamber_02Ex-Ex-CaliberDMR_OpenChamber_03Ex-Ex-CaliberDMR_OpenChamber_04Ex-Ex-CaliberDMR_OpenChamber_XX
| ||
| Sword | Ex-CaliberDMR_ChamberSword_01Ex-CaliberDMR_ChamberSword_02Ex-CaliberDMR_ChamberSword_03Ex-CaliberDMR_ChamberSword_04Ex-CaliberDMR_ChamberSword_XX
| |||
| Close | Ex-CaliberDMR_CloseChamber_01Ex-CaliberDMR_CloseChamber3AEx-CaliberDMR_CloseChamber_01Ex-CaliberDMR_CloseChamber3A
| |||
| Out of Ammo | Ex-Ex-CaliberDMR_NoAmmo
| |||
| Drop | Drop | Ex-CaliberDMR_Drop
| ||
| Land | ExCaliberDMR_DropLand
| |||
Weapon Changes[]
Chapter 4: Season 1[]
Update v23.00[]
- Added.
- December 9th 2022:
- Increased recoil.
- Decreased structure damage from 144 to 69.
Strategy Guide[]
|
This section outlines a strategy. |
| Feel free to add tips, tricks and general advice about the topic. |
- The Ageless Champion's Ex-Caliber Rifle can be used to deal splash damage to enemies around corners.
- The Ageless Champion's Ex-Caliber Rifle is known as a 'fire and forget' weapon, as shooting it at an enemy allows the player to shift their attention to something else, as they are certain it will later deal significant damage.
- With headshot dealing 187 initial damage, and then 75 explosion damage, The Ageless Champion's Ex-Caliber Rifle weapon can deal 262 damage in one hit.
- The Ex-Caliber Rifle is extremely good at countering vehicles, since every sword attached to one will deal direct damage to the crew, no matter which point of the vehicle was hit. This will force the opponents to abandon the vehicle or take massive damage.
Weapon ID[]
The Ageless Champion's Ex-Caliber Rifle is referred to as Sniper No Scope Ex Sword in the files.
- Mythic: WID_Sniper_NoScope_ExSword_Athena_UR_EmblemBoss



