Outfit
“ | His reality lives on. One of the Seven.
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- — In-Game Description
The Origin is a Legendary Outfit in Fortnite: Battle Royale, that could be obtained by purchasing all of the cosmetics on Page 7, and spending 9 Battle Stars in the Chapter 3: Season 2 Battle Pass. He is part of the The Seven Set.
Selectable Styles
Style | |
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The Origin | Armored |
Color | |
The Origin | Granite Grey |
Spacevoid Black | |
Visors | |
On Point | Combat Elite |
Tactician | Surveillance |
Full Recon | |
Trivia
- The Origin's ID is CID_A_373_Athena_Commando_M_OriginPrisoner.
- The main armor design borrows elements from Kymera and Trespasser Elite, as well as some designs of The Cube Queen.
Characters Reaction
Character's special dialogues for player wearing The Origin outfit.
Chapter 3: Season 3
Chapter 3: Season 2
Gallery
Character
“ | What does a decorated field general do in times of peace? The Origin isn't really sure. He'll keep patrolling until he figures it out.
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“ | The Seven's field general and war tactician has a complicated past littered with betrayal. It may take time for him to warm up to you...
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The Origin is a Character in Chapter 3: Season 3 and was one in Chapter 3: Season 2. The Origin spawns at Seven Outpost III and spawned at Sanctuary in Chapter 3: Season 2.
Interactions
Chapter 3: Season 3
Chapter 3: Season 2
Chapter 3: Season 3
Chapter 3: Season 2
Lore
“ | ” |
- — Origin's Anthem lyrics
The Origin is the commander of the Seven. He was the former Cube King of the Last Reality. It's was imprisoned by IO and saved by The Seven. The Origin's mask symbol was first seen in Chapter 3: Season 1, having a totem dedicated to him in the Sanctuary.
Powers and Abilities
- Cube Control
- He can uses the power of Corruption Cubes and Golden Cubes.
- Flying
History
Before Chapter 3: Season 2
The Origin was the Cube King of The Last Reality. While they were invading realities, The Origin betrayed The Last Reality after realizing his actions. Soon after, he was captured by the Imagined Order. He escaped from captivity, and some time after was offered help by The Seven, joining them and becoming The Origin, the Seven's field general and tactician.
Chapter 3: Season 2
The Origin arrived on the Island to help with the ongoing war against the Imagined Order and get his revenge. He arrived here with The Imagined and a few other characters, such as Doctor Strange and Black Widow. He commandeers The Scientist's device to get the help of The Looper, informing them that he believes that the Island's reality may be about to end. He also asks them to perform a security sweep on some of the Seven Outposts.
References
Voice
Resistance Quests
Week 1
Audio | Subtitle |
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Ah, you must be The Scientist's contractor. | |
They call me The Origin, The Seven's field general and tactician. | |
Do you know how I earned that job? | |
By watching countless worlds end. And by my calculations, this one is next. | |
It's in your best interest to earn my trust. | |
Start with a security sweep of our forward camps. Now. |
Audio | Subtitle |
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This camp is secure. You're clear to proceed. | |
Area's clear. Keep moving. | |
The Scientist said you'd be trustworthy. And so far he's right. | |
But his confidence can be... misplaced, on occasion. |
Week 2
Audio | Subtitle |
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Our engineers had plans to give the battle buses a tactical upgrade... | |
But their convoy was intercepted in the field and the schematics blew away in the scuffle. | |
I need you to find those blueprints before the Imagined Order does. |
Audio | Subtitle |
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Upgraded battle buses won't win us this war. But, c'mon... you know you want to drive one. |
Audio | Subtitle |
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We want to study the new ballistic-resistant alloy the Imagined Order is using to build their tanks. | |
Bring me some tank armor as quickly as you can. |
Audio | Subtitle |
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Great work. The Scientist will start working on this right away. |
Week 3
Audio | Subtitle |
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We've been planning an attack near the Imagined Order's new anti-tank barricades. | |
They must think we're making tanks of our own... Which means we can surprise them. | |
Clear our path by driving a cow catcher through their tank barriers. |
Audio | Subtitle |
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Our new tech program will overcome the Imagined Order. Nice work, Looper. |
Audio | Subtitle |
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We're training some new snipers in our ranks and I've heard you're quite the sharpshooter. | |
Take down those targets and show them how it's done. |
Audio | Subtitle |
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Nice shot. | |
Bullseye. | |
You're the kind of person I want our recruits to look up to. | |
Maybe after that display, they'll stop asking about her... |
Week 4
Audio | Subtitle |
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Slip through their perimeter by approaching Logjam by water. | |
Once you're in, plant our communication relays to jam their comms. |
Audio | Subtitle |
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One jammer placed. | |
Second jammer, online. | |
Signal suppressor is active. We're officially hijacking their airwaves. Nice work. |
Audio | Subtitle |
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Apparently, Loopers sympathetic to the Imagined Order are losing faith in Slone and her forces. | |
They've offered to provide us with insider intel. We can't verify it, but we'll take what we can get. | |
Retrieve their data packet from the dead drop marked on your map. |
Audio | Subtitle |
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We'll cross-reference this data with our existing recon database. | |
Hopefully this intel is real. We'll need every advantage for the battle ahead. |
Audio | Subtitle |
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Excellent news from the front. We're experiencing a swell of new Looper enlistment. | |
With exponentially larger forces, we'll need to streamline our tactics to work effectively. | |
Use these laser target designators to help our recruits focus fire. |
Audio | Subtitle |
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Laser locked on target. | |
Target acquired. | |
I have hope that this new Looper enthusiasm will help us win... If they remain loyal. |
Week 7
Audio | Subtitle |
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Very funny prank with the loudspeakers. But I have a new mission for you. | |
Our ballistics lab have created some very convincing Imagined Order dummy shells. | |
We'd like you to swap out the live shells for our blanks at key munition storage sites. |
Audio | Subtitle |
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Virtually indistinguishable. That's one swap down. | |
This should provide our forces at Tilted Towers valuable time to regroup. |
Week 8
Audio | Subtitle |
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So, you helped the Imagined contact the Paradigm. I knew I couldn't trust you completely. | |
That being said... I've listened to Paradigm's message. If she's right... | |
If she really has detected energy fluctuations with that signature... We're in dire straits. | |
I need you to pick up a sensor backpack and go to Loot Lake. Confirm, or hopefully...refute her findings. |
Audio | Subtitle |
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Got it! ...That's not good. | |
(to the room) Someone get The Scientist in here, now! | |
We're in trouble. Big. Trouble. |
Week 9
Audio | Subtitle |
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ORIGIN: So Jones has filled you in on our plans to repair the Mech. Good. | |
Between you and I, getting that mech moving is our only hope. | |
Repairs are underway, but... After the way we treated The Paradigm, I don't know if she'll pilot it. | |
We're communicating now, but there's work to be done. | |
If she refuses to help, we'll still need a pilot. And you've proven your loyalty to all of us. | |
I need you to complete our pilot tryouts: trials in speed, agility, and climbing. Good luck. | |
ORIGIN: I've recorded your score. You can move to the next trial. | |
ORIGIN: Okay. Let's see the next one. | |
ORIGIN: Good work, Looper. We'll tabulate your results. | |
Even if The Paradigm comes back, she might need a co-pilot... |
Week 10
Audio | Subtitle |
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ORIGIN: We don't have a lot of time. This is URGENT, Looper. | |
The strange machine in Loot Lake is activated with two keys and we've located both of them. | |
I need you to break into the Imagined Order locations on your map and steal them. Now. | |
ORIGIN: You've got one? (over radio to The Foundation) Sitrep, Foundation: They've got one. | |
(to player) Keep moving. We need both. | |
ORIGIN: With these keys, we should be able to reverse-engineer what they're planning. | |
You did good work today. Reality-saving work, maybe. |
Audio | Subtitle |
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ORIGIN: Thank you for cutting IO's power. Their security systems are now in safe boot mode. | |
Now we can log-on into an IO holo-table to simulate the effects of the machine at Loot Lake. | |
You'll need to use a generator and the two control keys you collected earlier. | |
Head to the marker on your map, plug everything in, and I'll input the override password. Hurry. | |
ORIGIN: Generator is live. | |
ORIGIN: One more key... | |
ORIGIN: Activate the simulation. | |
ORIGIN: Everything in the Loop. Gone. Just like that. | |
I won't watch another world end. We're going to win this. |
Week 11
Audio | Subtitle |
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ORIGIN: We need to launch a final attack on the Imagined Order as soon as possible. | |
I haven't heard back from The Paradigm. But at this point, we can't wait any longer. | |
Activate the Seven emergency beacon. It's time to fight for our lives. | |
ORIGIN: This is it. The war for Reality ends now. | |
See you on the other side, Looper. |
Covert Ops Quests
Phase 1
Establish a Device Uplink in Zero Build
Audio | Subtitle |
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I think you'd be a good candidate for our most elite combat squadron: Covert Ops. | |
But to enlist you, we'll need to assess your tactical prowess for suitability. | |
Take out an opponent. I'll be watching. |
Eliminate Players in Zero Build
Audio | Subtitle |
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That was... interesting. In a good way. | |
Welcome to Covert Ops, Looper. I'll be in touch shortly with your first mission. |
Phase 2
Establish a Device Uplink in Zero Build
Audio | Subtitle |
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I had grand plans to trick the Imagined Order by leaking fake Seven intelligence. | |
Unfortunately someone planted a real intelligence report... | |
And now we know that human-sized bananas do not make for good covert agents. | |
Steal that report back. Now. |
Collect compromised Intel from IO Outposts in Zero Build
Audio | Subtitle |
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Thank you for retrieving this. Peely has been re-assigned to his previous mission... | |
(reading Peely's assignment) "Learning to drive." W- what--why are we...? Never mind. | |
I'll be in touch. |
Phase 3
Establish a Device Uplink in Zero Build
Audio | Subtitle |
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I've noticed your approach to driving a tank is... Perfect for causing a distraction. | |
And we need a distraction. So... Indulge in your most creative driving yet. |
Destroy Structures with a Tank in Zero Build
Audio | Subtitle |
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This is exactly what we needed. But we're not done yet. | |
I'll contact you when we're ready to execute the final phase of this operation. |
Phase 4
Establish a Device Uplink in Zero Build
Audio | Subtitle |
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We need you to plant explosives at one of the Imagined Order main facilities. | |
Move quickly, stay quiet, and remember: this could change everything. |
Plant timed explosives at an IO Airship, Command Cavern, or the Fortress in Zero Build
Audio | Subtitle |
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Call the Foundation and report mission success. | |
You've proven you have what it takes. Maybe even turned the tide of battle. | |
Nicely done, Looper. |
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