Thunderstrike is a Specialty Ninja available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Uncommon: 3
- Rare: 4
- Epic and Legendary: 5
|30||continually recharges the Ninja's shield at 20% of its usual rate.|
|15||When the Ninja's shield breaks, an AoE blast that deals 800 base impact and stuns nearby enemies for 1 second.|
|25||Double the impact of .|
|5||Reduces the energy cost of to 15.|
|2||Ninja can leap once more while already jumping. Can only be executed once per jump.|
|18||Reduce the cooldown of by 4 seconds.|
|12||After defeating an enemy with edged damage, the Ninja enters a Shadow Stance for 4 seconds. During Shadow Stance damage resistance is increased by 15%, costs 60% less energy and the Ninja becomes more difficult to see.|
|Evo||Reduces fall damage taken by 10%. Increases run and sprint speed by 10%.|
Wake Up Call!
|8||Ninja deals 28% more melee weapon damage to enemies that are stunned, staggered, or knocked back.|
|1||A quick kick that does a base of 54 damage, 800.0 impact, and stuns for 3 seconds.|
|Evo||Ninja springs forward 2 tiles, dealing a base of 95 edged weapon damage to all enemies within 0.5 tiles.|
|Evo||The Ninja throws down a smoke bomb, creating a cloud that persists for 5 seconds. The cloud slows all enemies inside by 30%, dealing a base of 40 damage every second.|
When put into a squad slot on the Hero screen, a ninja can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|When the primary Hero's shield breaks, an AoE blast that deals 800 base impact and stuns nearby enemies for 1 second.|