Underworld Dash is a Gameplay Mechanic in Battle Royale that was first added in Chapter 5: Season 2. It was later introduced to Creative in Chapter 5: Season 4.
Functionality[]
Underworld Dash allows the player to perform a short teleport when pressing the Jump button whilst already in the air, similar to the Zero Point Crystals' effects.
Players can identify how much Underworld Dash charges they have left based on the green floating skulls around them. The player can have a maximum of 3 Underworld Dash charges at a time.
Obtained[]
The following items and mechanics grant the player Underworld Dashes:
| Name | Icon | Effect |
|---|---|---|
| River Styx |
![]() ![]() |
Instantly grants the player 3 Underworld Dash Charges by swimming. |
| Aspect of Agility | ![]() |
Provides charges of Underworld Dash over time. |
History[]
Chapter 5: Season 2[]
Update v29.00[]
- Added Underworld Dash, only accessible through the Aspect of Agility Medallion and swimming in the River Styx.
Chapter 5: Season 3[]
Update v29.00[]
- Vaulted the Aspect of Agility Medallion, making Underworld Dashes only accessible through the River Styx.
Chapter 5: Season 4[]
Update v31.30[]
- Fixed an issue that caused Underworld Dashes to not retain your momentum while dashing.
Update v31.40[]
- Converted River Styx around The Underworld biome to Red River Styx.
- Its Underworld Dash functions identically, but with red skulls instead of green.
- Also introduced Underworld Dash as a Mechanic to Creative and UEFN, through the updated Water Volume.
Gallery[]
See Also[]
- Zero Point Dash, another mechanic that involves dashes and teleports.



