Update v20.30 was released on May 3rd, 2022 during Chapter 3: Season 2 of Fortnite: Battle Royale.
Introduction[]
Battle Royale v20.30 is all about high heights: fight for the fate of towers, wield space weapons, and bring back the Choppa. 🚁
The Battle For Tilted Towers[]
The Battle for Rocky Reels ended with a standing ovation and a victory for the Resistance! Find Funding Stations for an Armored Battle Bus and set of Turrets at this reclaimed POI.
But the most climactic POI Battle hasn’t started until now: the heart of the Island is at stake in the Battle for Tilted Towers. Join the Resistance in pushing back the IO! Higher than even the buildings is an IO Blimp carrying Huntmaster Saber, who refuses to stand down.
Fulfill Your Destiny: May The 4th Festivities[]
Star WarsTM Day is going on in Fortnite, but not just on May the 4th! From May 3 to May 17, 2022, take up Lightsabers and E-11 Blaster Rifles in battle. Also, complete new Star Wars Quests to unlock an Empire Banner. More info on this intergalactic event can be found in our May the 4th blog post!
Go Sky High In A Blimp Choppa[]
The IO aren’t the only ones who can take to the skies. Funding Stations for Choppas have been set up across all Seven Outposts — chip in Bars to bring this vehicle out of the vault! Once a Choppa is 100% Funded, fly across the map and attack from above.
Shotguns Rebalanced[]
In v20.30, all Shotguns have undergone a damage balance update. These changes will increase the damage for most shots (including headshots). All Shotguns have also been given a “max damage cap,” affecting how much maximum damage a single shot can deal.
Specific changes to Shotguns available in Fortnite Battle Royale/Zero Build:
- Minimum pellet-hit count increased from 3 to 4 for the Striker Pump Shotgun, Auto Shotgun, and Drum Shotgun.
- Striker Pump Shotgun and Auto Shotgun pellet damage and headshot damage increased.
- Ranger Shotgun and Drum Shotgun headshot damage greatly increased, but no change to base pellet damage.
- Drum Shotgun damage falloff adjusted, shortening effective range.
These changes have affected all Shotguns that are available in Fortnite Creative as well, which we detail in our Creative v20.30 blog post. We’ll continue to evaluate these changes as we monitor player feedback.
Browse Menu Added[]
The Browse menu has been added next to Discover! This menu is broken up into categories (such as Action, Casual, and Combat), making it easier to find new games in the genres you love.
Competitive Notes[]
- Forces at Tilted Towers are not in active conflict in competitive playlists, but the resulting destruction has occurred and Huntmaster Saber has still relocated.
- Lightsabers and E-11 Blaster Rifles are not included in competitive playlists.
- Choppas will not be brought into competitive playlists.
Bug Fixes[]
- Fixed an issue involving most Seven Outpost Vaults being unopenable.
Other[]
- Supply Llamas now generate a Rift when disappearing.
Introduction[]
Where we droppin?
Hey Creators! Have you ever looked at Tilted Towers and thought about the awesome things you could do if only you had the POI? Well, now is your chance as the v20.30 update introduces the Tilted Towers POI to Creative!
Armored Battle Bus[]
What do you get when you cross a Prop Mover device, Tilted Towers and an Armored Battle Bus? I guess we will find out! The Armored Battle Bus and the Cow Catcher devices will be available with 20.30 for ultimate ramming power.
Island Template Updates[]
In v20.20 we released the Video Player device (previously known as Llamatron) for you to use to broadcast a set of preloaded music videos. We now have a template, “Music Experience Island” to help you build a great experience using the device.
The old Zone Wars Template Island has been updated to align with the new standard and new devices that have been released since the template was originally created. The update also includes billboards describing the new devices and how the island was built!
Player Reference Device Update[]
We have updated the Player Reference Device with more customizable options, and the ability to simplify mechanics without having to use several devices to achieve your desired results!
Hub Changes[]
We are introducing a new Hub layout more focused on providing you a place to showcase your artistic skills. To accomplish this, we’re removing matchmaking portals and featured rifts. There will be four empty rifts so you can continue testing and playing in private parties, and one Creator Showcase map selected by the hub creator. Starting in July, hubs will be live for two weeks instead of one.
Please Note: Starting today, all hubs that are not submitted in the new layout will be rejected. If you’d still like to be featured, please update your Hubs to the new layout and resubmit to the creative content submission form.
Shotguns Rebalanced[]
In v20.30 all Shotguns have undergone a damage balance update across Fortnite.
These changes will increase the damage for most shots and headshots. All Shotguns have also been given a “max damage cap”, affecting the maximum damage a single shot can deal. Please note with this cap update, alongside other adjustments, all Shotguns except the Legendary Dragon’s Breath Shotgun will no longer deal over 200 damage in one shot.
Specifically, in Fortnite Creative:[]
- Minimum pellet-hit count increased from 3 to 4 for the Striker Pump Shotgun, Auto Shotgun, and Drum Shotgun.
- Striker Pump Shotgun and Auto Shotgun pellet damage and headshot damage increased.
- Ranger Shotgun and Drum Shotgun headshot damage greatly increased, but no change to base pellet damage.
- Drum Shotgun damage falloff adjusted, shortening effective range.
- Charge Shotgun pellet damage decreased while the headshot damage increased.
- Heavy Shotgun pellet damage increased.
- Headshot damage increased for the following: Lever Action Shotgun, Makeshift Shotgun
- Pellet damage and headshot damage increased for the following: Pump Shotgun, Primal Shotgun, Tactical Shotgun, Dragon’s Breath Shotgun, Combat Shotgun, Double Barrel Shotgun
Other Updates and changes[]
- A ‘Browse’ tab has been added next to Discover! This menu is broken up into categories (such as Action, Casual, and Combat), making it easier for players to find new games in the genres they love as well as giving Creators the possibility of having their Islands surfaced to more players, more easily!
- New Rocks, Skull and Mountains Galleries.
- Sprinting, Overshield, Mantling & Shoulder Bash can now be turned on or off for specific teams & classes.
Prefab & Gallery Fixes[]
- Fixed an issue where some props in the Agency Upper and Lower prefabs were showing as blank tiles.
- Consumables Updates
Device Fixes[]
- Fixed an issue where players were spawning in the sky due to certain spawn pad settings.
- Fixed an issue where the Prop Mover wouldn’t attach to glass props.
- Fixed an issue where Prop Mover props that had changed direction multiple times in a match would stop moving.
- Fixed an issue where the Skydive Volume would not remove flight when switching teams.
- Fixed an issue where the Pop-up Dialog device would fail to pop up on the screen for players in matchmaking.
- Fixed an issue where the VFX Creator would apply incorrect colors when enabled.
- Fixed an issue where some trap devices were behaving incorrectly.
Island Fixes[]
- Fixed an issue where the thermometer HUD wasn’t always displayed when entering an empty island.
- Fixed an issue where outdated maps had no indication, they couldn’t be matchmade into. Now when entering an outdated map, the following message will be displayed “The Island Code you entered is invalid”.
- Fixed an issue where several template islands displayed an error message and could not be entered.
Gameplay Fixes[]
- Fixed an issue where players were able to mantle in islands despite the setting being turned off.
- Fixed an issue where a Tracker would display and count the wrong value when completed and the user restarts the game.
- Fixed an issue where players would be eliminated when driving across a barrier used as a platform.
- Addressed an issue where memory was spiking for certain islands.
Introduction[]
Star WarsTM Day is going on in Fortnite, but not just on May the 4th: Star Wars items from years past are unvaulted May 3 until May 17, 2022! Use these items in special Quests to unlock an Empire Banner. Also, every non-Battle Pass Star Wars Outfit that’s been in the Item Shop will return from a galaxy far, far away.
Wield Lightsabers Once Again[]
Lightsabers are back! Pick up Luke SkywalkerTM’s Lightsaber, Kylo RenTM’s Lightsaber, and Mace WinduTM’s Lightsaber across the Island. What about the blue lightsabers? There are blue ones too, but this time they’re Obi-WanTM’s.
Start Blasting[]
Returning to the Island, the E-11 Blaster Rifle can now be wielded by players! How to find one? Stormtroopers have set up checkpoints in search of Obi-Wan — go to one of these checkpoints and exchange Bars for a Blaster! Also find them in Chests and on the ground.
Empire Accreditation[]
Speaking of Stormtroopers, go through Stormtrooper training in new Star Wars Quests. Active now until May 17 at 12 AM ET, these Quests will have you confiscate a “landspeeder” (a.k.a. a vehicle), confiscate and use “Jedi contraband” (a.k.a. a lightsaber), and more. Each May the 4th Quest rewards XP, and for completing five, you’ll earn an Empire Banner:
Star Wars Outfits Back In The Shop[]
Over the course of the Star Wars Day festivities, every non-Battle Pass Star Wars Outfit that’s been in the Item Shop will make an intergalactic comeback:
- Imperial Stormtrooper
- Kylo Ren
- Zorii BlissTM
- FinnTM
- ReyTM
- Sith Trooper
- Boba FettTM
- Fennec ShandTM
- Krrsantan