Every saga has a beginning.
Fortnite Battle Royale is taking a step back in the Star Wars™ timeline. In Fortnite's Find the Force — running 'til May 23, 2023, at 9 AM ET — choose among Obi-Wan Kenobi and Anakin Skywalker as your Jedi trainer, or Darth Maul as your Sith trainer. Use the Force abilities they teach you to show your opponents the power of the Force.
Complete Find the Force Quests to unlock cosmetic and level up rewards in the free reward track for Find the Force, including the Clone Trooper Outfit. Want even more rewards for your Jedi acts and Sith deeds? Purchase the Premium Reward Track upgrade for an extra layer of rewards, including the Darth Maul Outfit. (Receive the Coruscant Guard Outfit upon purchase of the Premium Reward Track upgrade.)
Thought The Chosen One was left out? Or Naboo's most courageous senator? The Anakin Skywalker and Padmé Amidala Outfits are available now in the Item Shop, along with the 501st Trooper and 212th Battalion Trooper Outfits! Find more Find the Force info below.
May the Force Be With You[]
Obi-Wan Kenobi, Anakin Skywalker, and Darth Maul await you on the Island in hologram form during Find the Force. If you accept their offer to train you, you’ll jump into a rift… then return wielding a lightsaber and new Force abilities. These Force abilities can be used while wielding your lightsaber, which’ll remain in your inventory until you drop it, get eliminated, or the match ends.
Use the Force to Sprint Faster and Double Jump
Force training will give you the ability to sprint faster and double jump while your lightsaber is equipped, regardless of which trainer you chose.
Use the Force to Push
Accept Obi-Wan Kenobi’s Jedi training and learn to use the Force to push objects and players away.
Use the Force to Pull
If you accept Anakin Skywalker’s Jedi training, you’ll learn to use the Force to pull objects and players towards you.
Use the Force to Throw
Seeking Sith training instead? Upon accepting Darth Maul’s training, you’ll learn to use the Force to lift objects from the environment and hurl them at players.
The Lightsabers
Additionally, the lightsaber you get from Obi-Wan Kenobi, Anakin Skywalker, or Darth Maul can be used as a melee weapon! From Obi-Wan Kenobi you’ll receive a green Jedi Padawan Lightsaber, and from Anakin Skywalker you’ll receive a blue one. From Darth Maul you’ll receive a red Sith Apprentice Lightsaber.
DC-15 Blasters[]
There are no weapons on the Island more fitting for the Clone Trooper Outfit than the DC-15 Blaster. Obtainable from Republic Chests, this Assault Rifle has high accuracy and excels at medium-to-long range combat.
Find the Force Quests[]
Complete Find the Force Quests to earn Galactic Reputation. You can complete them by doing things to enhance your Jedi or Sith skills, like getting trained by Jedi or Sith trainers, dealing damage with lightsabers, and searching Republic Chests. Completing Find the Force Quests will increase your Galactic Reputation, and the more Galactic Reputation you get, the more rewards you’ll unlock!
Navigate to the Galactic Reputation tab in the Lobby to keep track of your Galactic Reputation and remaining rewards.
When clicking this tab, you’ll notice the free reward track and the Premium Reward Track upgrade which is unlockable for a fee. The free reward track contains 11 unlockable rewards, including the Clone Trooper Outfit as the final reward.
If you purchase the Premium Reward Track upgrade, you’ll unlock extra rewards as you unlock rewards in the free reward track (without having to complete additional Quests). The Premium Reward Track upgrade can be purchased for 1,000 V-Bucks and contains 11 unlockable rewards, including the Darth Maul Outfit as the final reward.
This track upgrade also contains the unlockable Wolf Pack Trooper Outfit and Ahsoka's Clone Trooper Outfit. Upon purchasing the Premium Reward Track upgrade, you’ll automatically receive the Coruscant Guard Outfit.
The “Find the Force” Quest Trilogy Just as Star Wars: The Phantom Menace, Star Wars: Attack of the Clones, and Star Wars: Revenge of the Sith are a trilogy, so are the Find the Force Quests. The Find the Force Quests are separated into three main sets with certain Quests associated with each one. If you complete twelve Quests in a set, you’ll earn a Sith Holocron. Earn three Sith Holocrons to unlock the Sith Infiltrator Glider!
Each set of Find the Force Quests will go live sequentially and be available until May 23 at 9 AM ET:
- “The Force Within” Quests are live starting now.
- “Begun the Clone Wars Have” Quests go live May 7 at 9 AM ET.
- “Fall of the Republic” Quests go live May 12 at 9 AM ET.
There’s an epilogue to this Quest trilogy! Still need to earn Galactic Reputation for unlocking Find the Force rewards? “The First Galactic Empire” Quests — which go live May 17 at 9 AM ET — will help!
Please note that the Find the Force free reward track items, Premium Reward Track upgrade items, and Sith Infiltrator Glider are not exclusive to Find the Force, and they may become purchasable in the Item Shop at a later date.
Discord Reward: Coruscant's Pride Wrap[]
Starting May 4 at 11 AM ET, unlock the Coruscant's Pride Wrap Discord reward by doing one of two things:
- For 15 minutes or more, “Go Live and Screen Share” Fortnite on Discord to at least one Discord friend. (Learn how to Go Live and Screen Share on Discord.)
- After 15 minutes, you’ll receive a link through your Discord account. Click the link to be taken to a page where you can log into your Epic Games account. The Wrap will then be added to your Fortnite Locker!
- While Going Live and Screen Sharing Fortnite, remember to keep in mind the Epic Games Fan Content Policy and Epic Games Community Rules.
- Complete the Find the Force Discord Quest. StarEt by entering the specified channel in an official Fortnite Discord server. (See the list of participating Fortnite Discord servers below.) In the channel, you’ll see a bot you can interact with to join the Discord Quest.
- Upon interacting with the bot, you’ll be taken to a page where you can link your Epic and Discord accounts. With your accounts linked, participate in the Quest by completing a task inside Discord and a task inside Fortnite. After both of these tasks are complete, the Wrap will be added to your Fortnite Locker!
To complete one of the above activities for the Coruscant's Pride Wrap, you may need to enable "In-game rewards (aka Drops)" in the Privacy & Safety section of Discord's User Settings.
Please note that the Coruscant’s Pride Wrap is not exclusive to Find the Force, and may become purchasable in the Item Shop at a later date. Players under the age of 13 are not able to access Discord and are therefore ineligible to earn this Wrap.
Anakin Skywalker, Padmé Amidala, and More in the Item Shop[]
For Find the Force, four new Outfits are available in the Item Shop starting now!
Anakin Skywalker
Padmé Amidala
501st Trooper and 212th Battalion Trooper
More in v24.30: New and Returning Reality Augments[]
v24.30 introduces four new Reality Augments:
Tracker's Armory
Desperate Reload
Steady Hands
SMG Sign Off
Along with these new Reality Augments, four make their return: First Assault, Bush Warrior, Forecast, and Mythic Munition!
Auto Confirm Edits[]
In v24.30, an Auto Confirm Edits setting has been added to Fortnite's "Game" settings and replaced “Confirm Edit on Release.” With this new setting toggled to “Both,” you'll be able to confirm edits and reset edits automatically as opposed to manually confirming edit selections.
Mobile Improvements[]
New Weapon settings for touch enable mobile players to do more with fewer fingers or button presses:
- Combined ADS + Fire: The main Fire + Look button will also aim down sights. Firing begins once the transition into ADS is complete. Other fire buttons will still work as normal.
- Release to Fire: When using scoped semi-automatic or single shot weapons, the main Fire + Look button will fire when released instead of when pressed. This means players can aim down their scope, line up their shot, and fire their weapon all with one button press. Other fire buttons will still work as normal.
- Continuous Fire: Semi-automatic weapons will fire repeatedly while any fire button is held.
Balance Changes[]
In case you missed it, we’ve recently made the following balance changes:
- Storm Circles 6 and 7 now move further into the Storm as the safe zone shrinks. Storm Circles 8 and 9 now begin moving earlier and travel further. Storm Circle 12 takes longer to close.
- We've vaulted the Game Time Reality Augment and reduced the probability of Chug Splash loot.
- We will continue to monitor the impact of healing items and matches that end in "heal-offs."
Competitive Notes[]
- Force abilities, Jedi Padawan Lightsaber and Sith Apprentice Lightsabers, and DC-15 Blasters are currently not included in Arena or tournaments. We’re investigating possibly including these abilities and items in Arena and tournaments after FNCS Major 2 concludes.
Major Bug Fixes[]
- Fixed an issue where large rocks on the Island were not providing as many materials as intended when harvested.
- Fixed an issue where using ODM Gear would sometimes cause a player to fly even if no longer using the item.
- Back Blings no longer appear detached on the Highwire Outfit.
- Fixed an issue where the Starter Island timer did not go down properly.
- Fixed an issue that caused a long load time to occur when entering a match with the DirectX 12 rendering mode enabled.
- Trunks and tree branches no longer appear to move erratically when playing Fortnite on mobile or PC Performance Mode.
- The majorest bug fix: the Infinite Dab Emote wasn't looping for 15 hours when performed in the Lobby. This is fixed and it now loops for 16 hours.
Find the Force Discord Quest - Participating Official Fortnite Discord Servers[]
Arabic language: discord.gg/fortniteme
German language: discord.gg/fortnitede
English language: discord.gg/fortnite
Spanish language: discord.gg/fortniteesp
French language: discord.gg/fortnitefrofficiel
Italian language: discord.gg/fortniteita
Japanese language: discord.gg/fortnitejp
Korean language: discord.gg/fortnitekr
Polish language: discord.gg/fortnitepl
Portuguese (Brazil) language: discord.gg/fortnitebr-pt
Fortnite Creative v24.30 includes the new Message Feed device, Battle Royale Island updates, new Camera Filters you can choose in My Island, plus updates to the Timer device and Slappy Shores Galleries.
You can find highlights, updates, and bug fixes for Unreal Editor for Fortnite (UEFN) in the UEFN Release Notes.
Direct Event Binding[]
Starting in the v25.00 update, direct event binding will no longer be opt-in. It will be turned on for all islands. If you haven't converted your islands to direct event binding yet, we encourage you to do that now. This gives you some time to see how your current islands will work with direct event binding, and fix any problems. For more information, see Getting Started with Direct Event Binding in our official documentation.
Message Feed Device[]
With the new Message Feed device you can create custom messages to be displayed in the HUD’s message feed. The message feed is where you see messages such as “Jonesy is now spectating you,” or notifications when other players are eliminated. You can customize the messages with color and icons. Messages can also be filtered for specific players, teams, and classes.
Message Feed Device[]
The Lock On Pistol is available in Creative! Aim the pistol at targets and hold the reticle over them to lock-on. The longer you hold over them, the more shots that will hit the target when you shoot next.
Battle Royale Island Updates[]
- New: Device profiles for Battle Royale Island devices
- With device profiles, you can create profiles that have different device settings, then select those device profiles using channels or events. You can swap between device profiles at game start or between rounds.
- Note: When the active device profile is changed mid-match, those settings will apply on the following round. This includes any Round Settings device options that transmit at round start.
- Device profiles can be used on the following Battle Royale Island devices: Storm Caller, Loot Controller, Deployment Console, Map Settings.
- Battle Royale Island Plots now support rounds! You can customize the number of rounds using the My Island settings.
- The Battle Royale Island now resets between play sessions (and rounds, if you are using rounds). This reset includes loot, damage to the environment, and any player-built structures.
- You can now pick a specific point of interest (POI) to serve as the center location for the Storm on a Battle Royale Island.
- When minimum and maximum distances are set, they will still apply based on that POI center.
- “Default” will use the previous phase’s Storm location (or the map center if it's at the start of the game).
- The Battle Royale Island has expanded Reality Augment support for rounds. You can reset, keep, or disable Reality Augments on a per-round basis.
- Target bots can now be assigned a loadout using the Team & Inventory Settings device.
- Destroyed couches no longer drop Health and Shield items.
- Kinetic Ore now appears on Battle Royale Island Plots.
- Vending Machines in Battle Royale Island Plots now accept gold coins rather than Bars.
- In the Map Settings device, you can now choose the minimum and maximum amount of fuel that vehicles spawn with.
Other Updates[]
My Island Updates[]
- In the Settings tab of My Island, the Camera Filters option has two new filters to choose from:
- Desolate
- Neo Comic
Prefab & Gallery Updates[]
- New Slappy Shores Prefabs and Galleries:
- Slappy Shores Floor & Stair Gallery B
- Slappy Shores Security Booth
- Slappy Shores Gas Station
- Slappy Shores Concrete Bridge
- Spline Support Gallery A
Device Updates[]
- Movement Modulator device update: Added the "Infinite Duration" option to the upgraded version of the Movement Modulator.
- Timer device update: We've updated the Timer device to fix bugs, clarify behavior, and add new functionality. These updates include:
- The Allowed Class option has been renamed to Activating Class to mirror the existing option Activating Team.
- If the Applies To option is set to Everyone, Team or Class requirements only apply to the player activating the Timer.
- If the Applies To option is set to Personal, the device checks Team or Class requirements for each player before starting their personal timer. This update clarifies which players are tested when the Timer device starts.
- Two new options, Disable Timer if Failing Team or Class Check and Reset Timer if Failing Team or Class Check determine what happens when players change teams or classes while the Timer is enabled. The function of these options changes depending on the value of the Applies To option.
Bug Fixes[]
Prefab & Gallery Fixes[]
- Fixed an issue where Gallery pieces were destroyed when a nearby piece was deleted.
- When a Gallery is placed with the Phone tool, its contents are now placed as props instead of regular building pieces, regardless of the Phone tool's Building As Prop setting. Building pieces placed as props do not support Traps or player-built structures.
- This only affects the initial placement of an entire Gallery. It does not affect individual pieces selected and placed from a Gallery, or Gallery pieces that are copied or cut.
Device Fixes[]
- The Item Granter device can now grant weapons and equipment to Target Bots on Battle Royale Island Plots after a Battle Royale Island is converted to use upgraded devices.
- The direct event binding settings for the Radio device are now maintained when converting an island to upgraded devices.
- Fixed an issue causing vehicle explosions to deal inconsistent damage across different props.
- You can now set the health of spawned vehicles to a minimum of 1.
- Present consumables now appear and are dropped as loot in Creative.
- The Bottle Rocket’s visual projected trajectory now accurately matches the true trajectory path of the rocket.
- Fixed an issue with collision on the Ball Spawner. The spawned ball is now correctly affected by the Boom Sniper Rifle and Clinger consumable.
Island Fixes[]
- When returning to Create mode on a Battle Royale Island after starting and ending a game, there was an issue causing a long delay and a network error. This has been fixed, and creators are returned to their islands in Create mode normally.
- The rifting-in POI now drops loot appropriately on Battle Royale Island Plots when it is captured.
The Fortnite v24.30 update introduces Survive the Horde in Save the World! Defend your bases from waves of enemies and earn rewards in the process. Also, v24.30 brings back the Brawl of the Wild questline. When you’re not dealing with waves of enemies, deal with the outbreak of wildlife. Learn more about v24.30 in Save the World below!
Survive the Horde![]
Riggs is sending you to a mining expedition to gather supplies, but this mining expedition is overrun by the Storm… While traversing the volcanic island, survive grueling waves of husks and defend your resource bases. How long can you Survive the Horde?
This new mode is coming to Save the World on May 2 and will be available until the end of the Scurvy Shoals Venture season (June 21, 2023, at 8 PM ET).
New Map
In Survive the Horde, you’ll be well beyond the Storm Shield — at an old mining operation on a volcanic island.
The approaching Storm has split the island asunder, and you’ll have to navigate across deep fissures full of lava as you traverse the island. You’ll be defending three resource bases on the island — the Mine, Cavern, and Depot — with limited time to rush between them during breaks in the waves of enemies. Investing some resources in bridging these chasms will certainly be worthwhile!
Gather Supplies
The Storm is closing in fast, so there’s no time to harvest. Breaking down objects with your Pickaxe won’t yield any resources, which means you’ll be reliant on the Supply Drops that appear between each enemy wave. These Supply Drops will deliver your weapons, ammo, and ingredients. Can you survive on these limited supplies alone? It’s time to find out.
Build and Craft
Build a fort, surround it with traps, and craft weapons to defend each of the three resource bases. If one of the resource bases is taken down, you’ll receive fewer Supply Drops, and if all three are lost, then the expedition will cease! Use your resources and the time between waves wisely.
Defeat the Horde
Survive 15 waves of increasingly tougher enemies. Look out for Horde Waves where a strong enemy type will show up en masse, and for gameplay modifiers that can appear during a wave to mix things up! If you’re reduced to 0 Health, your allies will only have a short amount of time to get you back up and into fray, and if your entire team goes down, the expedition will fail.
Known Issue: We’re aware that Smashers may attack the objectives and are working to resolve this issue in a future update. We’ll provide an update in the Bug Fixes section once this is resolved.
Quests and Rewards
There’s a set of Horde Quests for you to complete, including Daily Quests that reward Battle Pass XP and Quests that reward Banner Icons and Sprays! There’s also two Challenge Quests for Survive the Horde, which add difficult gameplay modifiers… but grant extra cosmetic rewards and Battle Pass XP upon completion.
Challenge Week 1 - Hasty Husks (May 3 - May 10)
Damaging and eliminating enemies will just make the Horde move in more quickly! Even worse, if they get close enough to start damaging you, they’ll start healing themselves. Focus fire to try to take them out quickly (and preferably at a distance!).
Challenge Week 1 - Hasty Husks (May 3 - May 10)
Ranged weapons and ammo from Supply Drops are limited, and any ranged attacks made against Husks will ricochet off and also damage you. But on the bright side, your Trap damage and melee attack speed will be boosted, so put away those guns, craft some extra Traps, and start swinging!
Brawl of the Wild Returns - May 3 at 8 PM ET[]
From May 3 at 8 PM ET to May 31, the Homebase crew will once again need your help dealing with a wildlife outbreak! In the returning Brawl of the Wild questline, do whatever it takes to defeat the creatures, whether that means hunting them, taming them, or even electronically communicating with them. Completing this questline will reward you with the Hero Gia!
Gia
- Standard Perk: Vital Bond
- Tamed wildlife heals the player for 15% their damage, on attack.
- Commander Perk: Vital Bond+
- Tamed wildlife heals the player for 30% times their damage, on attack. Also, when Heroes deal damage, they’ll heal their tamed wildlife for 15% their damage.
Event and Weekly Store[]
The Powder Keg - May 3 at 8 PM ET
Don’t let the Husks mess with ye plunder — drop the Powder Keg on them with this loaded Bow. This weapon fires a keg arrow that explodes after 2 seconds.
Buccaneer Ramirez - May 10 at 8 PM ET
- Standard Perk: Hand Cannons
- Every 10 Lefty and Righty shots spawn a Cannon Ball, dealing 51 base Physical damage.
- Commander Perk: Hand Cannons+
- Every 5 Lefty and Righty shots spawn a Cannon Ball, dealing 51 base Physical damage.
Bug Fixes[]
Save the World bug fixes that were included in the Fortnite v24.30 update:
- Fixed an issue that allowed players to bring over previous venture weapons to the new Venture Season.
- Fixed an issue where the Husks would ignore the shelter in Evacuate the Shelter Missions
UEFN[]
New:[]
- We added 366 unique icon textures that can be used on devices that support an Icon Identifier.
- Improved memory calculation, with an additional feature to navigate with the Browse button through the assets to the Outliner.
Fixes:[]
- The Conditional Button now updates the item icons in UEFN for live-edit sessions for icons other than the default icon.
- The Character Rimlight Intensity setting now renders properly in different settings. You can also turn it off completely.
- Class Designer devices are no longer marked as needing to be saved when no options were adjusted.
Editor[]
New:[]
- The look and feel of the New Level From Island window now matches the Project Browser.
- The ocean in imported islands is now located at a fixed height near the origin.
- The
docsUrl
property in the .uefnproject file is now exposed inside the Project Browser, and you can now provide URLs to documentation about your islands.
Fixes:[]
- Build HLODs generates HLODs without any errors when running UEFN with the Shipping target.
- You should no longer get stuck on the Preparing phase when there is a large amount of modules present.
- Fixed the Learn More Memory Management hyperlink in the "Publish Project" dialog box.
- The project name no longer appears as the Project Title when you convert a Fortnite Creative island to UEFN.
- Fixed Unreal Revision Control Invalid Project Name sync issue for converted Fortnite Creative islands.
- Fixed the Unreal Revision Control team-owned projects sync issue for converted Fortnite Creative islands.
- Fixed the Report Issue button in the Help menu.
- Fixed the red cube for missing assets not showing up during live edit.
- Fortnite Creative islands that have been converted in UEFN are now hidden from the Golden Rift.
Verse
API[]
New:[]
- You can now spawn your custom props with Verse, in addition to being able to spawn predefined Fortnite props. Any custom prop you create will behave the same way as a predefined Fortnite prop, both in code and in the editor when you expose the prop from your Verse-authored devices.
- Verse
TeleportTo
now supports setting the full transform, including scale. - Added
GetViewLocation()
tofort_character
to get the location where the character is looking or aiming from. - You can now query the state of a
fort_character
:IsCrouching
IsOnGround
IsInAir
IsInWater
IsFalling
IsGliding
IsFlying
- You can now use a transform when you call
SpawnProp()
andMoveTo()
with your prop. vector2
andvector3
now have component-wise vector division.
Fixes:[]
- Fixed an issue that prevented
TeleportTo()
andMoveTo()
with props from completing successfully. - Fixed an issue where dynamically spawned props were sometimes incorrectly removed from the world.
- Fixed an issue in prop quota calculation.
Tool[]
Fixes:[]
- There is now a check to make sure that the VS Code workspace that was written out from UEFN has a settings field first before attempting to read from it.
Creator Portal[]
New:[]
- Banner to alert creators to manage projects as Listed or Unlisted for Creator Page visibility purposes.
Fixes:
Project Publishing:[]
- There are many publishing flow fixes across backend systems and services that reduce instances of trouble when attempting to publish projects.
- Auto-Activate release feature now works as expected.
- "Oops!" UI state and automatic rejection/resubmission for projects where content review is taking too long (12h+)has been fixed.
- Empty state for the Projects page when there are no projects visible has been fixed.
Teams:[]
- Projects can no longer have ownership transfers initiated when a release is pending.
- Creators can now transfer a project back to No Team (Just Me).
- Team Member list is now divided into separate Active and Pending sections.
- Improvements have been made to project page presentation and visibility.
- Improved error messaging.
- Updates and improvements to localization and UI have been made.
Unreal Revision Control[]
Fixes:[]
- Fixed an issue causing automatic polling for new snapshots to stop working after the Sync Latest button is used.
- Fixed an issue that caused a warning message to appear informing the user Unable to Check Out From Revision Control! if the user tries to perform a check-out operation on a file they already have checked out.
- Fixed issue causing the checked-out/added state of Verse files to display in the Verse explorer.
- Fixed an issue that caused unsuccessful deletion of a local file after a user who has auto-checkout disabled saves a deletion of a file checked out by a collaborator.