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Item sharing has been overhauled, a brand-new Ninja Hero joins the ranks, the Item Shop is now accessible directly from Save the World and a few bug fixes are in - details below!

Updates, Changes and Improvements[]

Loot Changes[]

To improve the player experience and encourage team play, we’ve made some changes to the way dropped loot works. When a player opens a container, harvests the environment, eliminates an enemy or harvests a Loot Llama, a copy of each loot item will be generated for each nearby teammate. These extra copies will be instanced, meaning they are only visible to the player they’re meant for. No more competing with your teammates for that rare resource! In fact, staying with your team and working together will result in more loot for everyone.

To compensate for all the extra loot that will be generated with this change, item sharing has been removed in modes where Inventory carries over between Missions, such as the Campaign (Main Story) and Storm Shield Defense. When you drop items in these modes, other players will not be able to see or interact with them.

In modes where inventory does not carry over between sessions like Hit the Road, Dungeons, Frostnite and Survive the Horde, loot will not be instanced, and item sharing will be enabled. For better clarity, new UI indicators will appear in these modes on the World Map, Mission Map and in-game as a modifier.

Wildlife Changes[]

Tamed wildlife will no longer consume dropped food to self-heal.

Introducing Aerobic Assassin![]

This Ninja centers around the Crescent Kick ability with a fresh twist:

Commander Perk: Beat Dropkick +[]

Increases damage against dancing enemies by 30%. Additionally, enemies hit by Crescent Kick dance for 6 seconds.

Support Perk: Beat Dropkick[]

Increases Damage against dancing enemies by 30%. Talking Hero Perks, Aerobic Assassin pairs very nicely with any Hero with a Crescent Kick Perk - especially Venturion’s Blast Kick, Brawler Luna's Quick Kick and Stonefoot Crash’s Hot Foot. Item-wise, you'll want to use the Sound Wall Trap and any weapon from the Boombox Set to get your targets dancing and maximize her performance.

Available in the Event Store!

Crescent Kick Improvements[]

The Crescent Kick ability now packs more mobility, utility and impact!

  • You can now use it and move freely during the animation, even mid-air!
  • The kick’s no longer a frontal-only move - it now hits targets in every direction.
  • Increased impact - to put things into perspective, you can now stun a Smasher with a single kick instead of two.
  • Venturion’s Blast Kick projectiles now launch in the direction of your aim, improving overall accuracy and control.

Item Shop[]

The Item Shop can now be accessed directly from Save the World, without needing to return to the Fortnite Lobby.

Bug Fixes[]

  • Fixed an issue causing inconsistent Research Point generation.
  • Resolved multiple critical Rescue the Survivor issues:
    • Med-Bot now consistently appears next to the downed Survivor in Missions.
    • Ned no longer disappears or becomes unresponsive in some cases.
    • Fleeing Survivors now spawn consistently near their tents or shopping carts.
  • Resolved an audio issue causing the Boombox Set weapons and Boom B.A.S.E. Perk audio to play at an unexpectedly high volume.
  • Most in-world music effects (e.g. Earsplitter, Boom B.A.S.E., dancing Husks) will now have their volume lowered if another music source is closer to the player.
  • The Ancient's Launcher's secondary fire no longer incorrectly scales with the Hero Ability Damage stat.
  • Resolved a visual bug causing Goin' Commando bullets to not appear when firing.
  • Using certain melee weapons with leaping heavy attacks no longer causes players to appear stuck or in the wrong location to others.
  • [PC] Double-clicking Storm Shield Defense or Play with Others on the Map no longer prevents players from closing them.

Known Issues[]

  • Some sections of the mansion roof in the Survive the Night Mission are missing, causing invisible collisions that can block players.
Thanks for reading through! Let us know your thoughts about the latest changes, and don’t hesitate to give us a shout if you spot any issues. 🫡

Hey everyone! Here’s the breakdown of all additions and bug fixes that will come with tomorrow’s update:

Odyssey[]

Additions[]

  • Corrupted Crystal runes become active as players can now refine the crystals just like any other gems.
  • Mask Maker appears as a road patrol.
  • We’re introducing a new health bar.
    • This means there won’t be hearts anymore to display health, but rather a health bar. The scale of health and damage was increased; however, the balancing will stay the same.
    • Besides, health and damage are being revamped in preparation for future Odyssey updates.
  • Mapping colors
    • Players will have their own colors and a compass on the map.
  • The "Hide Uncraftable Items" option is now available in the Build Menu filter, where you can hide the items for which you’re missing resources.
  • Reduced the cost of Stations and a few other items.
  • Adjusted chest sizes:
    • Small Chest 10 > 20
    • Medium Chest 16 > 25
    • Large Chest 20 > 30
    • Grand Chest 24 > 35
    • Gem Chests 28 > 42

Bug Fixes[]

  • Fixed an issue where the Plasma Pistols from the Vengeance Jones quest couldn’t be recycled and had low durability.
  • Resolved an issue with HUD scaling.
  • Resolved an issue where players could get eliminated while respawning if their bed was underground.
  • Players on controllers can now drop the whole stack without experiencing issues.
  • The "Spire Summoned Spawn" journal quest is now completable.
  • Resolved an issue where some Nintendo Switch and Xbox Series X players were stuck on the "Finding Server" message.
  • Spire’s Wrath IV Rune now has the correct rarity.
  • Resolved an issue where the autofire button showed when the glider was deployed.
  • Certain weapons, such as Plasma Pistols, a Hammer, and Dual Daggers crafted with Brightcore, now display the Illumination Rune effect.
  • Mitigated an issue with the Mask Maker Diago not attacking players and not having his henchmen by his side.
  • Fixed an issue where a Gem Cutter couldn’t refine the Corrupted Crystal.

Brick Life[]

Additions[]

  • You can now change the color of the floor and table lights.
  • Players are now able to buy the flower planters from their homes and change the colors of the flowers.
    • This also goes for topiaries, as they can be purchased from the players’ homes and shaped to their liking.
  • Task Boards and your home now have markers in the compass.
  • Jobs with progression, such as cooking, sushi, pony rescue, etc., have been updated with a reminder for how to level up the job.
  • Money bags now have cred value.
    • They can be deposited/withdrawn from the bank and shared with others to transfer money between players.
    • This includes the money in the bank vault…
  • A new leaderboard on the soccer field shows the players who have scored the most goals in one match on the current server.
  • A few objects have had their animations updated:
    • Swings now let you sit on them
  • The Punching Bag animation in the gym has been updated with a new and secret animation. It also has an Easter Egg animation, depending on what you hold when using it.

Bug Fixes[]

  • Fixed an issue where some players would get an error message that they were disconnected from the match.
  • Fixed an issue where players could get stuck jumping on a Lily Pad.
  • Resolved an issue where players could interact with an aquarium when they had a full inventory.
  • The decor tabs and the job phone app are now easier for mobile players to use.
  • Fixed an issue where the Jam Tracks on the DJ booth were not played the whole time when players chose the DJ job.

This update will launch tomorrow, September 10. Go and check out the Fortnite Shop, as a new starter pack, the Pixelle Starter Pack, will be ready for you to claim.

You can also read more about the update here: https://fn.gg/LFN-v37-20