- — In-Game Description
Vanguard is a Specialty Outlander available in the game. The number of perks and abilities depends on the hero's maximum evolution and level.
- Rare: 4
- Epic and Legendary: 5.
|18||Regenerate energy 25% faster.|
Fist of the South Moon
|5||Reduces the cooldown of by 13 seconds.|
|Evo||Increases chance to find double loot by 6%.|
In the Zone
|Evo||After 5 hits in a row with a pick axe, gain In the Zone which increases pick axe damage by 24%.|
|25||Increases the damage of by an additional 500% against enemies. Also adds 15% damage Vulnerability to enemies for 15 seconds.|
Phased and Confused
|30||has one additional charge.|
|12||Reduces the refill time of charges from 15 seconds to 10 seconds.|
|15||removes the energy cost of sprint for 4 seconds.|
|8||Dealing damage to a structure with refunds 5 stamina and reduces the cooldown by 7 seconds.|
|1||Performs a punch that travels 0.5 tiles, dealing damage to any structure punched, and a base of 38 blunt damage to enemies struck. This punch will knock back smaller enemies.|
|2||Consumes a Llama Fragment to deploy a Loot Llama. Whack the Loot Llama with a harvesting tool to get building materials and crafting ingredients before it disappears.|
|Evo||Rapidly shifts 1.562 tiles in the direction currently moving.|
|2||Consumes a Charge Fragment to place a Shock Tower that pulses every 0.5 seconds, and lasts for 6 seconds. Causes Chain lightning, doing a base of 18 energy damage to enemies within 1.367 tiles, stunning small enemies for 1 second. Can stun large enemies after multiple hits.|
When put into a squad slot on the Hero screen, an outlander can give either a passive support or tactical bonus. Some require a certain Primary Hero to use. Abilities that have percentages change depending on the star level.
|Melee critical hits do increased impact and add 1.5 seconds of stun when the enemy is interrupted.|